Player Matchup

Cthulhu
Cthulhu
Platinum IV
 
Cthulhu
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Surtr
Surtr
Platinum III
SC TapNAces
Surtr
Platinum III
Level 148
God Stats
37W - 20L
1,708 SR
Queue Stats
152W - 140L
1,822 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
ladwing
Baron Samedi
Platinum V
Level 148
God Stats
2W - 0L
1,391 SR
Queue Stats
45W - 49L
1,806 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,533 SR
1,709 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,682 SR
1,762 MMR
Charybdis
Charybdis
Platinum II
BigALnazty
Charybdis
Platinum II
Level 148
God Stats
7W - 5L
1,701 SR
Queue Stats
111W - 99L
1,952 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
ChubbyThor
Zhong Kui
Gold II
Level 155
God Stats
2W - 3L
1,593 SR
Queue Stats
68W - 73L
1,486 MMR
Party 1
Fafnir
Fafnir
Platinum IV
StinkyBlinky
Fafnir
Platinum IV
Level 159
God Stats
20W - 10L
1,751 SR
Queue Stats
71W - 60L
1,848 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 3 / 10
8,715
792
11,196
16,825
16,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 2 / 8
9,367
852
9,743
11,859
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ladwing
Baron Samedi
14
4 / 1 / 8
9,068
824
9,216
7,786
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
AchillesKuzenboThothNe ZhaAthena

VS

Bans
CharonBellonaPersephoneOdinMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigALnazty
Charybdis
13
2 / 5 / 3
8,357
760
14,803
11,369
4,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
ChubbyThor
Zhong Kui
12
1 / 6 / 4
7,457
678
5,514
11,464
11,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fafnir
12
2 / 4 / 3
7,950
723
5,995
14,125
17,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
5
6
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
10
3
L
Charybdis
BigALnazty
Charybdis
2
5
3
0.7
L
Zhong Kui
ChubbyThor
Zhong Kui
1
6
4
0.5
W
7
2
8
5.5
L
Fafnir
2
4
3
0.88
W
Baron Samedi
ladwing
Baron Samedi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,155
Damage
26,312
36,470
Taken
36,958
30,051
Mitigated
33,467
9,300
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,196
710
103
2,315
16,825
16,203
298
4,274
12,096
21,213
1,960
L
Charybdis
BigALnazty
Charybdis
14,803
6,450
0
1,579
11,369
4,829
0
6,833
3,989
0
49,513
L
Zhong Kui
ChubbyThor
Zhong Kui
5,514
406
0
1,154
11,464
11,637
0
5,241
5,434
20,572
1,775
W
9,743
2,652
0
3,624
11,859
10,156
738
2,794
8,906
594
24,216
L
Fafnir
5,995
1,640
0
3,852
14,125
17,001
0
6,091
7,075
9,371
702
W
Baron Samedi
ladwing
Baron Samedi
9,216
1,824
855
2,403
7,786
3,692
982
2,988
4,585
42,328
946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,150
Gold Earned
23,764
138
Minions Killed
136
0
Camps Cleared
0
631,154
Distance Traveled
569,663
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,715
792
33
3
0
224,533
0
L
Charybdis
8,357
760
82
7
0
191,599
1
L
Zhong Kui
7,457
678
43
4
0
177,790
0
W
Surtr
9,367
852
44
4
0
220,150
0
L
Fafnir
7,950
723
11
1
0
200,274
0
W
Baron Samedi
9,068
824
61
6
0
186,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role