Player Matchup

Cernunnos
Cernunnos
DeadGame313
Cernunnos
Level 142
God Stats
10W - 4L
1,239 SR
Queue Stats
298W - 308L
1,424 Elo+
Solo
Scylla
Scylla
GalaxyArc
Scylla
Level 104
God Stats
1W - 0L
1,593 SR
Queue Stats
13W - 11L
1,464 Elo+
Party 1
Achilles
Achilles
Permaj
Achilles
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 11L
1,440 Elo+
Party 1
Ganesha
Ganesha
maddogg3093
Ganesha
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,198 Elo+
Party 1
Bakasura
Bakasura
table4too
Bakasura
Level 115
God Stats
3W - 1L
1,242 SR
Queue Stats
36W - 29L
1,417 Elo+
Solo
Team Averages
Level 77
1,415 SR
1,389 Elo+

VS

Team Averages
Level 117
1,531 SR
1,558 Elo+
Thanatos
Thanatos
JoeMadoff
Thanatos
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 65L
1,815 Elo+
Party 3
Nu Wa
Nu Wa
KimxMescudi
Nu Wa
Level 109
God Stats
101W - 116L
1,496 SR
Queue Stats
130W - 153L
1,418 Elo+
Party 2
Hades
Hades
Poppersmith420
Hades
Level 116
God Stats
9W - 5L
1,672 SR
Queue Stats
42W - 36L
1,775 Elo+
Party 3
Surtr
Surtr
Scuvenger
Surtr
Level 125
God Stats
1W - 3L
1,577 SR
Queue Stats
28W - 32L
1,382 Elo+
Party 2
Chernobog
Chernobog
ZeroPulse1
Chernobog
Level 119
God Stats
27W - 25L
1,410 SR
Queue Stats
99W - 124L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeadGame313
Cernunnos
17
2 / 0 / 7
9,394
783
6,848
5,979
2,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
GalaxyArc
Scylla
16
3 / 1 / 9
9,416
785
11,096
7,305
2,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Permaj
Achilles
16
6 / 0 / 9
9,776
815
11,540
13,316
16,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
maddogg3093
Ganesha
16
0 / 1 / 14
9,800
817
6,066
8,036
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
table4too
Bakasura
18
6 / 1 / 6
10,556
880
11,204
13,567
7,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JoeMadoff
Thanatos
15
2 / 5 / 0
8,875
740
5,626
10,098
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 0 / 1
8,630
719
6,991
3,487
1,346
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 6 / 1
8,680
723
12,965
17,158
11,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Scuvenger
Surtr
15
0 / 3 / 2
8,788
732
4,793
14,995
15,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
ZeroPulse1
Chernobog
15
0 / 3 / 2
8,561
713
4,788
10,830
5,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
17
Kills
3
3
Deaths
17
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DeadGame313
Cernunnos
2
0
7
5.5
W
Scylla
GalaxyArc
Scylla
3
1
9
7.5
L
Thanatos
JoeMadoff
Thanatos
2
5
0
0.4
L
0
0
1
0.5
W
Achilles
Permaj
Achilles
6
0
9
10.5
L
1
6
1
0.25
L
Surtr
Scuvenger
Surtr
0
3
2
0.33
L
Chernobog
ZeroPulse1
Chernobog
0
3
2
0.33
W
Ganesha
maddogg3093
Ganesha
0
1
14
7
W
Bakasura
table4too
Bakasura
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,754
Damage
35,163
48,203
Taken
56,568
39,682
Mitigated
38,011
11,566
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DeadGame313
Cernunnos
6,848
2,362
0
1,199
5,979
2,910
1,686
2,933
3,046
0
33,139
W
Scylla
GalaxyArc
Scylla
11,096
1,317
0
276
7,305
2,910
498
4,710
2,595
39,882
0
L
Thanatos
JoeMadoff
Thanatos
5,626
780
0
2,606
10,098
4,662
0
4,720
5,152
0
13,523
L
6,991
1,915
0
0
3,487
1,346
297
2,514
973
35,941
0
W
Achilles
Permaj
Achilles
11,540
2,531
0
1,822
13,316
16,999
173
4,832
8,484
0
23,058
L
12,965
965
197
5,363
17,158
11,125
0
5,821
10,702
39,308
0
L
Surtr
Scuvenger
Surtr
4,793
1,833
0
1,544
14,995
15,819
13
3,095
10,369
581
20,418
L
Chernobog
ZeroPulse1
Chernobog
4,788
2,781
0
1,209
10,830
5,059
601
1,012
8,706
0
29,205
W
Ganesha
maddogg3093
Ganesha
6,066
406
0
1,189
8,036
8,987
186
4,990
3,046
24,763
0
W
Bakasura
table4too
Bakasura
11,204
6,584
0
7,080
13,567
7,876
928
2,731
10,836
0
43,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,942
Gold Earned
43,534
296
Minions Killed
214
0
Camps Cleared
0
1,212,733
Distance Traveled
1,085,816
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,394
783
76
6
0
227,472
3
W
Scylla
9,416
785
71
6
0
215,488
0
L
Thanatos
8,875
740
11
1
0
219,240
0
L
Nu Wa
8,630
719
57
5
0
227,768
0
W
Achilles
9,776
815
32
3
0
257,533
0
L
Hades
8,680
723
45
4
0
203,669
0
L
Surtr
8,788
732
47
4
0
250,970
0
L
Chernobog
8,561
713
54
5
0
184,169
0
W
Ganesha
9,800
817
2
0
0
230,364
0
W
Bakasura
10,556
880
115
10
0
281,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role