Player Matchup

Zeus
Zeus
Cnipe
Zeus
Level 38
God Stats
1W - 1L
1,649 SR
Queue Stats
16W - 25L
1,354 Elo+
Party 4
Arachne
Arachne
Creeblee
Arachne
Level 25
God Stats
2W - 4L
1,414 SR
Queue Stats
14W - 23L
1,340 Elo+
Party 4
Cernunnos
Cernunnos
KirboBoi3869
Cernunnos
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
182W - 171L
1,449 Elo+
Party 3
Maui
Maui
Moofl3z
Maui
Level 23
God Stats
20W - 21L
1,510 SR
Queue Stats
44W - 49L
1,408 Elo+
Party 3
Sol
Sol
Toinked
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,411 Elo+
Party 4
Team Averages
Level 36
1,515 SR
1,393 Elo+

VS

Team Averages
Level 65
1,495 SR
1,424 Elo+
Anubis
Anubis
Harrison1212
Anubis
Level 109
God Stats
1W - 0L
1,482 SR
Queue Stats
7W - 9L
1,386 Elo+
Party 1
Xbalanque
Xbalanque
Raydenstiven9
Xbalanque
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,332 Elo+
Party 2
Ne Zha
Ne Zha
Swon3v
Ne Zha
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,451 Elo+
Party 2
Athena
Athena
TheKingBobbyB
Athena
Level 42
God Stats
4W - 4L
1,453 SR
Queue Stats
4W - 4L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
idonthavelegs
Sun Wukong
Level 88
God Stats
56W - 39L
1,541 SR
Queue Stats
124W - 109L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cnipe
Zeus
12
3 / 7 / 1
7,633
449
7,015
9,783
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Creeblee
Arachne
15
4 / 5 / 5
9,385
552
6,572
20,085
7,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
KirboBoi3869
Cernunnos
14
6 / 3 / 4
8,757
515
15,312
14,003
6,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
Moofl3z
Maui
12
2 / 1 / 10
8,612
507
6,419
15,335
15,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
12
2 / 6 / 4
8,010
471
10,435
15,913
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 5 / 3
8,446
497
14,543
12,267
6,898
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Raydenstiven9
Xbalanque
12
0 / 4 / 1
6,510
383
4,917
11,432
4,021
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Swon3v
Ne Zha
16
7 / 1 / 4
9,370
551
10,047
10,738
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 1
7,274
428
2,833
17,478
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
idonthavelegs
Sun Wukong
16
11 / 2 / 5
10,879
640
17,355
16,890
13,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
17
Kills
22
22
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
Cnipe
Zeus
3
7
1
0.5
L
Arachne
Creeblee
Arachne
4
5
5
1.3
W
Anubis
4
5
3
1.1
L
Cernunnos
KirboBoi3869
Cernunnos
6
3
4
2.67
L
Maui
Moofl3z
Maui
2
1
10
7
W
Xbalanque
Raydenstiven9
Xbalanque
0
4
1
0.13
W
Ne Zha
Swon3v
Ne Zha
7
1
4
9
W
0
5
1
0.1
L
Sol
2
6
4
0.67
W
Sun Wukong
idonthavelegs
Sun Wukong
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,753
Damage
49,695
75,119
Taken
68,805
36,813
Mitigated
42,614
23,387
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Cnipe
Zeus
7,015
863
0
625
9,783
2,552
0
865
8,918
37,796
0
L
Arachne
Creeblee
Arachne
6,572
4,166
0
7,443
20,085
7,645
641
2,676
17,409
0
61,666
W
Anubis
14,543
604
89
3,694
12,267
6,898
0
8,606
3,661
53,067
2,077
L
Cernunnos
KirboBoi3869
Cernunnos
15,312
8,206
0
7,490
14,003
6,411
891
2,197
11,806
0
77,665
L
Maui
Moofl3z
Maui
6,419
1,193
0
2,387
15,335
15,725
412
3,487
11,848
26,061
0
W
Xbalanque
Raydenstiven9
Xbalanque
4,917
1,184
0
1,538
11,432
4,021
0
2,046
9,386
0
37,966
W
Ne Zha
Swon3v
Ne Zha
10,047
1,849
0
2,674
10,738
5,406
77
2,885
7,853
0
76,182
W
2,833
711
256
3,336
17,478
13,011
0
5,562
11,916
25,024
0
L
Sol
10,435
3,405
0
5,442
15,913
4,480
253
7,906
8,007
46,659
0
W
Sun Wukong
idonthavelegs
Sun Wukong
17,355
2,429
0
2,870
16,890
13,278
0
4,770
12,120
0
87,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,397
Gold Earned
42,479
353
Minions Killed
420
0
Camps Cleared
0
1,569,530
Distance Traveled
1,711,298
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,633
449
62
4
0
288,492
0
L
Arachne
9,385
552
94
6
0
348,193
0
W
Anubis
8,446
497
86
5
0
305,985
4
L
Cernunnos
8,757
515
96
6
0
301,458
0
L
Maui
8,612
507
30
2
0
339,891
0
W
Xbalanque
6,510
383
63
4
0
336,606
0
W
Ne Zha
9,370
551
111
7
0
404,939
0
W
Athena
7,274
428
40
2
0
328,140
0
L
Sol
8,010
471
71
4
0
291,496
0
W
Sun Wukong
10,879
640
120
7
0
335,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role