Player Matchup

King Arthur
King Arthur
LuigiELZ
King Arthur
Level 123
God Stats
5W - 4L
1,666 SR
Queue Stats
123W - 126L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
MonkeyDJedi
Sylvanus
Level 99
God Stats
2W - 2L
1,125 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 3
Medusa
Medusa
NikkiSixx42
Medusa
Level 64
God Stats
3W - 2L
1,177 SR
Queue Stats
87W - 106L
1,415 Elo+
Party 3
Hercules
Hercules
ShiroMitsuka
Hercules
Level 123
God Stats
3W - 6L
1,248 SR
Queue Stats
161W - 150L
1,532 Elo+
Party 1
Anubis
Anubis
ThaNinj
Anubis
Level 126
God Stats
13W - 9L
1,491 SR
Queue Stats
94W - 79L
1,479 Elo+
Party 3
Team Averages
Level 107
1,342 SR
1,486 Elo+

VS

Team Averages
Level 109
1,504 SR
1,479 Elo+
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
HipHopMylivee
Surtr
Level 146
God Stats
16W - 10L
1,521 SR
Queue Stats
146W - 130L
1,436 Elo+
Solo
Mercury
Mercury
VirgoSou1
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,480 Elo+
Solo
Cthulhu
Cthulhu
xXKIRANCIAXx
Cthulhu
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 174L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LuigiELZ
King Arthur
11
1 / 1 / 1
7,028
586
5,822
9,121
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
MonkeyDJedi
Sylvanus
11
1 / 2 / 5
5,904
492
6,883
9,710
7,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
12
4 / 0 / 3
7,029
586
5,232
6,411
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hercules
ShiroMitsuka
Hercules
12
3 / 1 / 3
6,724
560
4,379
10,748
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
ThaNinj
Anubis
13
3 / 1 / 3
7,750
646
4,768
7,131
3,968
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 2 / 1
5,756
480
4,285
5,058
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Skadi
 
Skadi
9
0 / 3 / 1
5,070
423
3,178
7,227
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 0
6,152
513
7,062
11,481
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
VirgoSou1
Mercury
10
0 / 3 / 3
5,411
451
3,383
9,076
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Cthulhu
xXKIRANCIAXx
Cthulhu
10
3 / 2 / 1
5,731
478
6,029
9,970
7,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
5
5
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
1
0.25
L
Skadi
 
Skadi
0
3
1
0.17
L
2
2
0
1
W
King Arthur
LuigiELZ
King Arthur
1
1
1
1.5
W
Sylvanus
MonkeyDJedi
Sylvanus
1
2
5
1.75
W
Medusa
4
0
3
5.5
W
Hercules
ShiroMitsuka
Hercules
3
1
3
4.5
W
Anubis
ThaNinj
Anubis
3
1
3
4.5
L
Mercury
VirgoSou1
Mercury
0
3
3
0.5
L
Cthulhu
xXKIRANCIAXx
Cthulhu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,084
Damage
23,937
43,121
Taken
42,812
28,273
Mitigated
24,462
10,955
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,285
279
0
726
5,058
1,510
0
1,466
3,592
43,107
0
L
Skadi
 
Skadi
3,178
949
0
250
7,227
1,942
0
3,102
4,125
0
28,773
L
7,062
2,921
0
2,120
11,481
10,245
0
867
10,614
1,003
30,087
W
King Arthur
LuigiELZ
King Arthur
5,822
731
0
1,125
9,121
7,839
0
194
8,033
2,023
56,966
W
Sylvanus
MonkeyDJedi
Sylvanus
6,883
3,542
943
2,017
9,710
7,947
273
2,108
7,602
21,624
8,549
W
Medusa
5,232
1,952
0
1,620
6,411
2,761
616
1,848
4,563
0
50,195
W
Hercules
ShiroMitsuka
Hercules
4,379
1,526
0
1,833
10,748
5,758
0
1,886
8,773
0
47,466
W
Anubis
ThaNinj
Anubis
4,768
286
0
3,417
7,131
3,968
725
4,179
2,905
59,861
2,455
L
Mercury
VirgoSou1
Mercury
3,383
1,552
0
325
9,076
3,244
0
2,530
6,546
0
37,904
L
Cthulhu
xXKIRANCIAXx
Cthulhu
6,029
215
119
3,270
9,970
7,521
0
3,107
6,863
30,994
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,435
Gold Earned
28,120
418
Minions Killed
282
0
Camps Cleared
0
1,146,446
Distance Traveled
1,161,136
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,756
480
79
7
0
227,790
0
L
Skadi
5,070
423
49
4
0
199,236
1
L
Surtr
6,152
513
47
4
0
214,358
0
W
King Arthur
7,028
586
114
10
0
199,742
0
W
Sylvanus
5,904
492
40
3
0
215,540
0
W
Medusa
7,029
586
83
7
0
234,303
2
W
Hercules
6,724
560
60
5
0
272,318
2
W
Anubis
7,750
646
121
10
0
224,543
0
L
Mercury
5,411
451
63
5
0
270,754
0
L
Cthulhu
5,731
478
44
4
0
248,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role