Player Matchup

Izanami
Izanami
GODZILLA54MB
Izanami
Level 114
God Stats
11W - 7L
1,700 SR
Queue Stats
112W - 129L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
TheCran38
Cthulhu
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 8L
1,419 Elo+
Solo
Kukulkan
Kukulkan
jakefish37
Kukulkan
Level 39
God Stats
6W - 13L
1,547 SR
Queue Stats
84W - 103L
1,343 Elo+
Party 1
Team Averages
Level 73
1,582 SR
1,368 Elo+

VS

Team Averages
Level 85
1,565 SR
1,519 Elo+
Ymir
Ymir
Bwmartin2811
Ymir
Level 134
God Stats
40W - 42L
1,531 SR
Queue Stats
223W - 255L
1,435 Elo+
Party 2
Ra
Ra
TheNewton
Ra
Level 81
God Stats
2W - 1L
1,662 SR
Queue Stats
2W - 2L
1,677 Elo+
Solo
Ishtar
Ishtar
xxSuckonMaDicc
Ishtar
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 248L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GODZILLA54MB
Izanami
17
9 / 4 / 8
12,570
838
10,657
13,493
6,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
TheCran38
Cthulhu
17
5 / 1 / 13
11,861
791
17,396
17,759
22,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
jakefish37
Kukulkan
15
5 / 3 / 9
11,184
746
17,154
15,419
8,212
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
10,470
698
13,122
21,555
13,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 4 / 3
10,226
682
9,606
12,147
5,714
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 9 / 4
10,339
689
10,723
17,052
7,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
6
8
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Izanami
GODZILLA54MB
Izanami
9
4
8
3.25
W
Cthulhu
TheCran38
Cthulhu
5
1
13
11.5
L
2
4
3
0.88
W
Kukulkan
jakefish37
Kukulkan
5
3
9
3.17
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,207
Damage
33,451
46,671
Taken
50,754
37,098
Mitigated
26,776
7,037
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,122
3,445
0
788
21,555
13,929
336
13,983
7,523
22,851
1,460
W
Izanami
GODZILLA54MB
Izanami
10,657
5,339
307
1,445
13,493
6,841
2,494
6,797
6,691
0
47,662
W
Cthulhu
TheCran38
Cthulhu
17,396
1,174
663
2,611
17,759
22,045
100
7,572
9,954
46,203
5,029
L
9,606
1,285
1,665
4,210
12,147
5,714
304
7,354
4,758
46,513
420
W
Kukulkan
jakefish37
Kukulkan
17,154
3,481
0
2,011
15,419
8,212
402
7,982
7,437
54,494
126
L
10,723
5,995
0
2,119
17,052
7,133
1,065
10,828
6,209
0
33,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,615
Gold Earned
31,035
193
Minions Killed
151
0
Camps Cleared
0
730,814
Distance Traveled
659,363
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,470
698
32
2
0
198,318
0
W
Izanami
12,570
838
57
4
0
212,455
2
W
Cthulhu
11,861
791
73
5
0
260,780
0
L
Ra
10,226
682
82
5
0
230,643
2
W
Kukulkan
11,184
746
63
4
0
257,579
3
L
Ishtar
10,339
689
37
2
0
230,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role