Player Matchup

Chang'e
Chang'e
Gold V
AlfreArzs
Chang'e
Gold V
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,661 MMR
Party 2
Mulan
Mulan
Gold V
Vanoosgaming66
Mulan
Gold V
Level 159
God Stats
2W - 0L
1,450 SR
Queue Stats
5W - 1L
1,661 MMR
Party 2
Hercules
Hercules
Bronze III
WeeklyWings60
Hercules
Bronze III
Level 162
God Stats
1W - 0L
1,761 SR
Queue Stats
2W - 0L
1,552 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 176
1,570 SR
1,624 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,633 SR
1,589 MMR
Vulcan
Vulcan
Gold III
ImABop
Vulcan
Gold III
Level 110
God Stats
16W - 17L
1,624 SR
Queue Stats
34W - 42L
1,637 MMR
Party 1
Chaac
Chaac
Gold IV
TheCatzmeoww
Chaac
Gold IV
Level 121
God Stats
2W - 2L
1,605 SR
Queue Stats
78W - 97L
1,492 MMR
Solo
Thor
Thor
Gold III
Yeetzhe
Thor
Gold III
Level 119
God Stats
5W - 5L
1,668 SR
Queue Stats
34W - 42L
1,637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlfreArzs
Chang'e
15
8 / 0 / 9
10,015
910
13,118
11,620
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 13
9,019
820
10,026
13,029
9,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
WeeklyWings60
Hercules
15
6 / 1 / 9
9,516
865
9,080
14,207
12,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThothCharonBacchusCthulhuAnhur

VS

Bans
AchillesBake KujiraAresGebDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ImABop
Vulcan
13
2 / 5 / 1
7,734
703
11,518
9,155
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 6 / 2
6,846
622
6,628
15,350
16,269
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
Yeetzhe
Thor
11
1 / 6 / 2
7,335
667
7,838
13,289
6,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
3
3
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlfreArzs
Chang'e
8
0
9
12.5
L
Vulcan
ImABop
Vulcan
2
5
1
0.5
L
0
6
2
0.17
W
3
2
13
4.75
W
Hercules
WeeklyWings60
Hercules
6
1
9
10.5
L
Thor
Yeetzhe
Thor
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,224
Damage
25,984
38,856
Taken
37,794
25,615
Mitigated
26,263
17,808
Healing
4,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlfreArzs
Chang'e
13,118
892
2,581
5,999
11,620
3,984
1,381
3,311
7,885
52,316
0
L
Vulcan
ImABop
Vulcan
11,518
5,635
0
344
9,155
3,342
0
3,937
4,817
34,664
0
L
6,628
1,866
0
2,873
15,350
16,269
0
5,278
9,444
0
15,857
W
10,026
2,436
0
5,424
13,029
9,064
145
3,965
8,461
598
38,577
W
Hercules
WeeklyWings60
Hercules
9,080
2,589
0
3,804
14,207
12,567
969
3,826
9,633
0
23,799
L
Thor
Yeetzhe
Thor
7,838
1,162
0
1,194
13,289
6,652
0
4,360
8,324
0
20,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,550
Gold Earned
21,915
157
Minions Killed
94
0
Camps Cleared
0
688,429
Distance Traveled
585,987
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,015
910
76
7
0
248,219
0
L
Vulcan
7,734
703
57
5
0
198,485
0
L
Chaac
6,846
622
16
1
0
192,013
0
W
Mulan
9,019
820
44
4
0
215,102
2
W
Hercules
9,516
865
37
3
0
225,108
0
L
Thor
7,335
667
21
2
0
195,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role