Player Matchup

Bacchus
Bacchus
AGPoseidon
Bacchus
Level 86
God Stats
2W - 3L
1,554 SR
Queue Stats
227W - 275L
1,387 Elo+
Party 1
Discordia
Discordia
ModernExpert
Discordia
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 73L
1,299 Elo+
Party 1
Poseidon
Poseidon
Rhododactylos45
Poseidon
Level 53
God Stats
1W - 3L
1,562 SR
Queue Stats
124W - 189L
1,321 Elo+
Party 1
Charybdis
Charybdis
ScarletKP
Charybdis
Level 64
God Stats
4W - 6L
1,781 SR
Queue Stats
121W - 180L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
Sāvu
Gilgamesh
Level 91
God Stats
1W - 0L
1,535 SR
Queue Stats
48W - 40L
1,487 Elo+
Solo
Team Averages
Level 80
1,586 SR
1,370 Elo+

VS

Team Averages
Level 114
1,458 SR
1,569 Elo+
Sobek
Sobek
BaranTheDT98
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,674 Elo+
Party 3
Thanatos
Thanatos
Mtsaywhat
Thanatos
Level 115
God Stats
1W - 2L
1,496 SR
Queue Stats
61W - 70L
1,527 Elo+
Party 2
Set
Set
StoneGear57
Set
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 41L
1,534 Elo+
Party 2
Fenrir
Fenrir
The0V
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,586 Elo+
Party 3
Charon
Charon
humbledored
Charon
Level 122
God Stats
2W - 3L
1,293 SR
Queue Stats
50W - 63L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AGPoseidon
Bacchus
16
6 / 1 / 16
9,758
976
7,897
12,437
16,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
ModernExpert
Discordia
15
9 / 2 / 9
9,312
931
14,940
7,684
3,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
14
2 / 5 / 15
8,302
830
9,466
8,578
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
ScarletKP
Charybdis
15
2 / 1 / 15
8,516
852
7,468
6,430
3,705
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Sāvu
Gilgamesh
15
8 / 2 / 9
9,378
938
16,218
14,996
13,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
8,722
872
5,345
15,766
22,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Mtsaywhat
Thanatos
11
1 / 7 / 3
6,721
672
6,142
10,529
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 4
8,181
818
5,750
11,886
7,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fenrir
The0V
Fenrir
13
1 / 5 / 5
7,594
759
5,739
12,657
14,236
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon
14
3 / 4 / 5
8,581
858
8,676
11,657
14,572
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
27
Kills
10
11
Deaths
27
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AGPoseidon
Bacchus
6
1
16
14
L
2
6
5
0.75
W
Discordia
ModernExpert
Discordia
9
2
9
6.75
L
Thanatos
Mtsaywhat
Thanatos
1
7
3
0.36
W
Poseidon
2
5
15
1.9
W
Charybdis
ScarletKP
Charybdis
2
1
15
9.5
L
3
5
4
1
W
Gilgamesh
Sāvu
Gilgamesh
8
2
9
6.25
L
Fenrir
The0V
Fenrir
1
5
5
0.7
L
Charon
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,989
Damage
31,652
50,125
Taken
62,495
42,230
Mitigated
63,746
15,403
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AGPoseidon
Bacchus
7,897
852
1,323
3,717
12,437
16,647
120
3,492
8,945
12,819
0
L
5,345
569
312
2,553
15,766
22,545
0
5,579
9,809
12,744
314
W
Discordia
ModernExpert
Discordia
14,940
368
1,234
1,808
7,684
3,315
99
1,388
6,296
25,812
0
L
Thanatos
Mtsaywhat
Thanatos
6,142
539
0
2,629
10,529
4,989
0
5,801
4,598
0
12,083
W
Poseidon
9,466
1,540
68
334
8,578
4,911
86
2,684
5,894
22,726
632
W
Charybdis
ScarletKP
Charybdis
7,468
4,844
285
1,924
6,430
3,705
412
1,327
5,103
0
16,877
L
5,750
2,521
228
1,564
11,886
7,404
53
8,563
3,275
0
19,806
W
Gilgamesh
Sāvu
Gilgamesh
16,218
6,255
322
4,388
14,996
13,652
264
4,788
10,208
0
25,384
L
Fenrir
The0V
Fenrir
5,739
1,152
851
2,659
12,657
14,236
0
4,979
7,437
0
9,343
L
Charon
8,676
1,353
605
1,631
11,657
14,572
162
7,023
4,494
17,576
270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,266
Gold Earned
39,799
114
Minions Killed
83
0
Camps Cleared
0
1,030,507
Distance Traveled
912,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,758
976
13
1
0
224,378
0
L
Sobek
8,722
872
17
2
0
166,214
0
W
Discordia
9,312
931
28
3
0
216,179
0
L
Thanatos
6,721
672
7
1
0
187,166
0
W
Poseidon
8,302
830
29
3
0
179,265
0
W
Charybdis
8,516
852
17
2
0
178,425
0
L
Set
8,181
818
32
3
0
182,868
0
W
Gilgamesh
9,378
938
27
3
0
232,260
0
L
Fenrir
7,594
759
10
1
0
191,882
0
L
Charon
8,581
858
17
2
0
183,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role