Player Matchup

Ares
Ares
Bronze III
Equals4k
Ares
Bronze III
Level 108
God Stats
4W - 3L
1,526 SR
Queue Stats
4W - 5L
1,380 MMR
Party 1
Bacchus
Bacchus
Silver II
MappleBoy
Bacchus
Silver II
Level 105
God Stats
2W - 0L
1,845 SR
Queue Stats
5W - 8L
1,268 MMR
Party 1
Nut
Nut
Bronze III
STRONGROOTS
Nut
Bronze III
Level 94
God Stats
1W - 1L
1,192 SR
Queue Stats
4W - 5L
1,380 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,521 SR
1,343 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,481 SR
1,280 MMR
Cthulhu
Cthulhu
Bronze I
 
Cthulhu
Bronze I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
CGC_20TWiN
Chiron
Silver IV
Level 114
God Stats
1W - 2L
1,406 SR
Queue Stats
18W - 46L
899 MMR
Solo
Kukulkan
Kukulkan
Bronze III
ConDog9669
Kukulkan
Bronze III
Level 76
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 4L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 2 / 10
8,968
690
9,405
9,529
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
MappleBoy
Bacchus
16
6 / 1 / 7
10,425
802
14,392
15,128
18,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 1 / 6
10,415
801
7,873
7,304
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
CharonPersephoneAtlasAchillesKumbhakarna

VS

Bans
CernunnosSurtrNeithKuzenboChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 6 / 1
9,791
753
6,304
15,446
7,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
CGC_20TWiN
Chiron
13
0 / 3 / 1
8,455
650
9,393
11,452
4,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
ConDog9669
Kukulkan
14
1 / 4 / 2
9,087
699
4,859
8,217
3,275
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
4
4
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
6
1
0.58
L
Chiron
CGC_20TWiN
Chiron
0
3
1
0.17
L
Kukulkan
ConDog9669
Kukulkan
1
4
2
0.5
W
Ares
1
2
10
3
W
Bacchus
MappleBoy
Bacchus
6
1
7
9.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,670
Damage
20,556
31,961
Taken
35,115
31,321
Mitigated
15,697
5,142
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,304
208
110
1,163
15,446
7,677
0
9,076
5,650
29,817
0
L
Chiron
CGC_20TWiN
Chiron
9,393
2,349
451
2,733
11,452
4,745
0
6,547
4,361
0
33,172
L
Kukulkan
ConDog9669
Kukulkan
4,859
442
0
604
8,217
3,275
0
5,378
2,323
26,655
0
W
Ares
9,405
920
0
1,251
9,529
9,470
727
2,932
6,441
26,694
0
W
Bacchus
MappleBoy
Bacchus
14,392
1,860
0
2,953
15,128
18,766
196
4,399
10,302
32,606
4,519
W
7,873
3,216
0
938
7,304
3,085
2,046
3,606
3,491
0
48,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,808
Gold Earned
27,333
164
Minions Killed
155
0
Camps Cleared
0
711,032
Distance Traveled
649,156
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,791
753
57
4
0
216,780
1
L
Chiron
8,455
650
57
4
0
232,300
4
L
Kukulkan
9,087
699
41
3
0
200,076
0
W
Ares
8,968
690
31
2
0
227,565
0
W
Bacchus
10,425
802
42
3
0
266,842
0
W
Nut
10,415
801
91
7
0
216,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role