Player Matchup

Neith
Neith
Cyndåquil
Neith
Level 67
God Stats
2W - 2L
1,243 SR
Queue Stats
30W - 24L
1,483 Elo+
Party 1
Zeus
Zeus
belennn
Zeus
Level 149
God Stats
4W - 0L
1,833 SR
Queue Stats
352W - 358L
1,403 Elo+
Party 1
Cerberus
Cerberus
xRELIKx
Cerberus
Level 137
God Stats
3W - 2L
1,682 SR
Queue Stats
95W - 94L
1,527 Elo+
Party 1
Team Averages
Level 118
1,586 SR
1,471 Elo+

VS

Team Averages
Level 115
1,503 SR
1,488 Elo+
Agni
Agni
Adrianzenn
Agni
Level 109
God Stats
4W - 7L
1,544 SR
Queue Stats
204W - 199L
1,492 Elo+
Solo
Xing Tian
Xing Tian
FIRETATSU
Xing Tian
Level 123
God Stats
5W - 2L
1,849 SR
Queue Stats
118W - 118L
1,479 Elo+
Solo
Medusa
Medusa
WaLsH3467
Medusa
Level 113
God Stats
30W - 25L
1,117 SR
Queue Stats
153W - 146L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
5 / 1 / 6
11,556
770
9,027
11,677
5,283
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
belennn
Zeus
17
3 / 0 / 5
11,437
762
8,486
7,817
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
xRELIKx
Cerberus
18
6 / 2 / 7
11,889
793
14,105
18,458
23,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
10,123
675
11,900
12,059
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
FIRETATSU
Xing Tian
15
2 / 5 / 1
9,624
642
6,443
17,901
22,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
WaLsH3467
Medusa
15
0 / 5 / 2
9,373
625
9,494
9,738
3,520
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
3
3
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Neith
5
1
6
8
L
Xing Tian
FIRETATSU
Xing Tian
2
5
1
0.5
L
Medusa
WaLsH3467
Medusa
0
5
2
0.2
W
Zeus
belennn
Zeus
3
0
5
5.5
W
Cerberus
xRELIKx
Cerberus
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,618
Damage
27,837
37,952
Taken
39,698
32,436
Mitigated
31,048
10,378
Healing
967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,900
575
0
967
12,059
4,674
44
6,262
5,780
50,334
0
W
Neith
9,027
3,143
0
3,553
11,677
5,283
1,774
5,437
5,814
0
45,621
L
Xing Tian
FIRETATSU
Xing Tian
6,443
1,156
0
0
17,901
22,854
0
8,186
9,683
15,592
256
L
Medusa
WaLsH3467
Medusa
9,494
3,099
0
0
9,738
3,520
0
6,410
3,312
0
38,334
W
Zeus
belennn
Zeus
8,486
938
0
1,904
7,817
3,244
476
5,221
2,200
47,764
260
W
Cerberus
xRELIKx
Cerberus
14,105
1,000
0
4,921
18,458
23,909
81
6,245
11,238
34,189
6,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,882
Gold Earned
29,120
193
Minions Killed
158
0
Camps Cleared
0
734,701
Distance Traveled
755,074
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,123
675
95
6
0
264,218
0
W
Neith
11,556
770
63
4
0
234,145
0
L
Xing Tian
9,624
642
7
0
0
264,659
0
L
Medusa
9,373
625
56
4
0
226,197
3
W
Zeus
11,437
762
85
6
0
237,071
0
W
Cerberus
11,889
793
45
3
0
263,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role