Player Matchup

Vamana
Vamana
BorealBrute
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 20L
1,968 Elo+
Party 1
Scylla
Scylla
Chaddaddy69
Scylla
Level 43
God Stats
28W - 4L
1,928 SR
Queue Stats
129W - 29L
1,884 Elo+
Party 1
Kali
Kali
K3WLsieve
Kali
Level 29
God Stats
15W - 0L
1,890 SR
Queue Stats
83W - 22L
1,867 Elo+
Party 1
Team Averages
Level 33
1,773 SR
1,907 Elo+

VS

Team Averages
Level 102
1,590 SR
1,635 Elo+
Arachne
Arachne
BigPapio
Arachne
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,572 Elo+
Party 2
Sol
Sol
BigQueafa
Sol
Level 29
God Stats
3W - 1L
1,771 SR
Queue Stats
22W - 22L
1,673 Elo+
Party 2
Erlang Shen
Erlang Shen
cCcoOozZzzZz
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
2 / 0 / 6
7,914
791
9,180
6,701
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
14
4 / 0 / 4
8,262
826
10,196
1,699
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
13
2 / 1 / 6
8,051
805
5,497
7,207
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigPapio
Arachne
12
1 / 1 / 0
6,857
686
3,529
10,451
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 4 / 0
6,301
630
5,013
9,217
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Erlang Shen
cCcoOozZzzZz
Erlang Shen
12
0 / 3 / 1
6,618
662
2,972
11,280
8,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
BigPapio
Arachne
1
1
0
1
L
0
4
0
0
W
Vamana
2
0
6
5
W
Scylla
4
0
4
6
W
Kali
2
1
6
5
L
Erlang Shen
cCcoOozZzzZz
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,873
Damage
11,514
15,607
Taken
30,948
9,444
Mitigated
16,525
6,470
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BigPapio
Arachne
3,529
2,055
0
3,169
10,451
4,974
0
2,401
7,421
0
23,411
L
5,013
1,724
0
2,763
9,217
3,019
0
2,985
5,696
20,796
2,033
W
Vamana
9,180
2,612
0
3,217
6,701
5,366
288
2,265
4,429
556
26,782
W
Scylla
10,196
481
0
463
1,699
626
378
343
1,356
41,166
379
W
Kali
5,497
2,426
0
2,790
7,207
3,452
0
2,420
4,780
0
22,188
L
Erlang Shen
cCcoOozZzzZz
Erlang Shen
2,972
1,036
0
2,433
11,280
8,532
0
4,267
6,093
0
18,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,227
Gold Earned
19,776
175
Minions Killed
117
0
Camps Cleared
0
682,893
Distance Traveled
624,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,857
686
39
4
0
244,027
0
L
Sol
6,301
630
46
5
0
166,466
0
W
Vamana
7,914
791
46
5
0
242,591
0
W
Scylla
8,262
826
83
8
0
205,983
0
W
Kali
8,051
805
46
5
0
234,319
0
L
Erlang Shen
6,618
662
32
3
0
214,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role