Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Silver II
AderHoulder
Hercules
Silver II
Level 156
God Stats
4W - 1L
1,350 SR
Queue Stats
81W - 73L
1,520 MMR
Solo
Ne Zha
Ne Zha
Gold I
Fernando157
Ne Zha
Gold I
Level 158
God Stats
12W - 7L
1,540 SR
Queue Stats
137W - 110L
1,637 MMR
Party 1
Achilles
Achilles
Platinum V
SúperNova
Achilles
Platinum V
Level 153
God Stats
4W - 5L
1,546 SR
Queue Stats
144W - 132L
1,655 MMR
Party 1
Sol
Sol
Gold I
hac3t3cul14r
Sol
Gold I
Level 100
God Stats
49W - 59L
1,411 SR
Queue Stats
142W - 165L
1,495 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,469 SR
1,561 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,536 SR
1,515 MMR
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold II
 
Nut
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
H4SHYR4
Merlin
Gold IV
Level 149
God Stats
4W - 6L
1,578 SR
Queue Stats
324W - 332L
1,472 MMR
Solo
Bellona
Bellona
Bronze III
HarduS
Bellona
Bronze III
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Shiva
Shiva
Gold II
Lamar3600
Shiva
Gold II
Level 177
God Stats
28W - 20L
1,601 SR
Queue Stats
390W - 388L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 0 / 2
6,271
627
4,128
2,956
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
AderHoulder
Hercules
10
1 / 0 / 0
5,676
568
5,596
8,879
9,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
9
2 / 2 / 3
5,910
591
4,656
7,656
5,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
SúperNova
Achilles
11
1 / 0 / 2
5,153
515
2,881
7,716
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 4
6,208
621
6,377
6,828
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AthenaBastetJanusGeb

VS

Bans
KuzenboThorLokiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 1 / 0
5,010
501
3,693
6,404
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
 
Nut
9
0 / 5 / 1
4,804
480
3,251
8,720
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
H4SHYR4
Merlin
9
0 / 1 / 0
4,914
491
2,455
4,228
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
HarduS
Bellona
7
0 / 0 / 1
4,468
447
1,998
6,730
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
Lamar3600
Shiva
10
0 / 1 / 0
5,708
571
6,076
9,285
7,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
2
2
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
2
3
L
Bacchus
 
Bacchus
2
1
0
2
L
Nut
 
Nut
0
5
1
0.1
W
Hercules
AderHoulder
Hercules
1
0
0
1
W
Ne Zha
2
2
3
1.75
L
Merlin
H4SHYR4
Merlin
0
1
0
0
L
Bellona
HarduS
Bellona
0
0
1
0.5
L
Shiva
Lamar3600
Shiva
0
1
0
0
W
Achilles
SúperNova
Achilles
1
0
2
2
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,638
Damage
17,473
34,035
Taken
35,367
22,117
Mitigated
20,015
14,026
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,128
339
288
868
2,956
1,214
0
911
1,929
51,193
737
L
Bacchus
 
Bacchus
3,693
276
0
1,473
6,404
4,371
0
1,540
4,834
15,940
0
L
Nut
 
Nut
3,251
1,860
0
2,062
8,720
3,141
0
4,665
4,055
0
29,995
W
Hercules
AderHoulder
Hercules
5,596
1,987
0
4,228
8,879
9,006
0
0
8,879
0
44,429
W
Ne Zha
4,656
730
0
2,028
7,656
5,845
0
2,296
5,298
0
22,251
L
Merlin
H4SHYR4
Merlin
2,455
196
0
1,386
4,228
1,463
0
1,711
2,337
27,954
0
L
Bellona
HarduS
Bellona
1,998
747
0
1,112
6,730
3,678
0
1,721
4,757
0
22,787
L
Shiva
Lamar3600
Shiva
6,076
843
0
2,605
9,285
7,362
0
344
8,264
0
44,682
W
Achilles
SúperNova
Achilles
2,881
1,239
0
1,788
7,716
3,885
0
1,063
6,611
0
40,985
W
6,377
4,061
0
4,826
6,828
2,167
0
1,578
5,170
43,551
1,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,218
Gold Earned
24,904
358
Minions Killed
252
0
Camps Cleared
0
1,100,269
Distance Traveled
996,946
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,271
627
106
11
0
219,760
3
L
Bacchus
5,010
501
22
2
0
224,196
6
L
Nut
4,804
480
45
5
0
173,159
0
W
Hercules
5,676
568
73
7
0
212,012
2
W
Ne Zha
5,910
591
27
3
0
225,627
4
L
Merlin
4,914
491
59
6
0
165,749
3
L
Bellona
4,468
447
46
5
0
246,915
0
L
Shiva
5,708
571
80
8
0
186,927
0
W
Achilles
5,153
515
66
7
0
258,286
0
W
Sol
6,208
621
86
9
0
184,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role