Player Matchup

Chaac
Chaac
 
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
LCTenor1
Discordia
Level 107
God Stats
8W - 4L
1,316 SR
Queue Stats
322W - 308L
1,551 Elo+
Solo
Hun Batz
Hun Batz
Pervy Sage aF
Hun Batz
Level 146
God Stats
3W - 1L
1,715 SR
Queue Stats
118W - 147L
1,495 Elo+
Party 1
Ra
Ra
Ravenclaw2522
Ra
Level 104
God Stats
8W - 5L
1,678 SR
Queue Stats
246W - 261L
1,516 Elo+
Solo
Athena
Athena
TehSinWithin
Athena
Level 159
God Stats
5W - 4L
1,423 SR
Queue Stats
105W - 129L
1,485 Elo+
Party 1
Team Averages
Level 131
1,527 SR
1,509 Elo+

VS

Team Averages
Level 122
1,625 SR
1,524 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
MoonManXXV
Guan Yu
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
388W - 407L
1,471 Elo+
Solo
Chiron
Chiron
Shadοω
Chiron
Level 129
God Stats
6W - 1L
1,872 SR
Queue Stats
201W - 200L
1,512 Elo+
Party 3
Cerberus
Cerberus
XxJokerRebornxX
Cerberus
Level 100
God Stats
3W - 5L
1,433 SR
Queue Stats
110W - 107L
1,558 Elo+
Party 2
Ne Zha
Ne Zha
saltysammy
Ne Zha
Level 125
God Stats
4W - 3L
1,821 SR
Queue Stats
105W - 103L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 0 / 8
7,036
1,173
4,874
9,638
8,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
LCTenor1
Discordia
13
2 / 1 / 10
6,842
1,140
9,270
4,953
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Pervy Sage aF
Hun Batz
11
4 / 2 / 7
6,428
1,071
9,311
8,210
4,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 1 / 6
6,106
1,018
5,233
3,610
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
10
0 / 2 / 9
6,196
1,033
4,404
9,522
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 2 / 3
5,507
918
7,654
6,785
2,629
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
MoonManXXV
Guan Yu
7
0 / 3 / 2
4,973
829
1,690
5,258
2,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Shadοω
Chiron
13
2 / 1 / 2
6,420
1,070
8,660
4,375
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
12
2 / 1 / 3
6,529
1,088
4,869
11,795
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
saltysammy
Ne Zha
10
2 / 6 / 2
5,979
997
3,466
7,447
3,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
13
Kills
6
6
Deaths
13
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
8
8
L
Medusa
 
Medusa
0
2
3
0.75
W
Discordia
LCTenor1
Discordia
2
1
10
7
L
Guan Yu
MoonManXXV
Guan Yu
0
3
2
0.33
W
Hun Batz
Pervy Sage aF
Hun Batz
4
2
7
3.75
W
3
1
6
6
L
Chiron
Shadοω
Chiron
2
1
2
3
W
Athena
0
2
9
2.25
L
Cerberus
2
1
3
3.5
L
Ne Zha
saltysammy
Ne Zha
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,092
Damage
26,339
35,933
Taken
35,660
25,555
Mitigated
16,564
18,896
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,874
464
972
2,136
9,638
8,199
0
1,533
8,105
0
13,417
L
Medusa
 
Medusa
7,654
1,496
289
1,657
6,785
2,629
0
3,524
3,208
0
16,230
W
Discordia
LCTenor1
Discordia
9,270
816
141
420
4,953
1,677
360
242
4,711
18,378
0
L
Guan Yu
MoonManXXV
Guan Yu
1,690
67
1,190
1,144
5,258
2,708
0
2,959
2,294
0
2,512
W
Hun Batz
Pervy Sage aF
Hun Batz
9,311
1,245
554
549
8,210
4,129
0
1,224
6,986
0
13,282
W
5,233
522
8,765
1,214
3,610
1,210
408
585
3,025
11,718
686
L
Chiron
Shadοω
Chiron
8,660
1,306
1,442
1,152
4,375
1,707
0
2,375
1,948
0
17,082
W
Athena
4,404
726
1,940
2,205
9,522
10,340
6
1,285
8,237
5,945
124
L
Cerberus
4,869
296
0
4,817
11,795
6,517
0
5,496
6,277
10,908
0
L
Ne Zha
saltysammy
Ne Zha
3,466
787
279
419
7,447
3,003
0
3,845
3,602
0
7,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,608
Gold Earned
29,408
68
Minions Killed
64
0
Camps Cleared
0
685,386
Distance Traveled
609,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,036
1,173
25
4
0
155,737
0
L
Medusa
5,507
918
18
3
0
137,311
0
W
Discordia
6,842
1,140
22
4
0
120,134
0
L
Guan Yu
4,973
829
1
0
0
80,493
0
W
Hun Batz
6,428
1,071
6
1
0
145,084
0
W
Ra
6,106
1,018
12
2
0
120,198
0
L
Chiron
6,420
1,070
25
4
0
128,004
0
W
Athena
6,196
1,033
3
1
0
144,233
0
L
Cerberus
6,529
1,088
17
3
0
150,798
0
L
Ne Zha
5,979
997
3
1
0
113,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role