Player Matchup

Raijin
Raijin
Brandihno
Raijin
Level 23
God Stats
0W - 2L
1,483 SR
Queue Stats
8W - 5L
1,569 Elo+
Party 4
Sun Wukong
Sun Wukong
FireHawk3945
Sun Wukong
Level 18
God Stats
0W - 1L
1,907 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Camazotz
Camazotz
Juhstihno
Camazotz
Level 36
God Stats
8W - 4L
1,500 SR
Queue Stats
91W - 80L
1,406 Elo+
Party 4
Cerberus
Cerberus
Keesavage
Cerberus
Level 33
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
ThirstyPlants
Neith
Level 27
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 27
1,629 SR
1,495 Elo+

VS

Team Averages
Level 37
1,532 SR
1,437 Elo+
Bacchus
Bacchus
CrippledJ
Bacchus
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 33L
1,419 Elo+
Solo
Surtr
Surtr
Dispencer
Surtr
Level 28
God Stats
9W - 6L
1,653 SR
Queue Stats
11W - 8L
1,610 Elo+
Party 2
Neith
Neith
LokiLuck69
Neith
Level 10
God Stats
5W - 6L
1,509 SR
Queue Stats
5W - 6L
1,342 Elo+
Party 1
Poseidon
Poseidon
ShromoDab
Poseidon
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,386 Elo+
Party 1
Arachne
Arachne
TheWhiteShofu
Arachne
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brandihno
Raijin
11
1 / 4 / 0
6,117
510
3,508
8,513
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
FireHawk3945
Sun Wukong
8
0 / 5 / 0
5,407
451
4,373
9,890
8,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Juhstihno
Camazotz
12
1 / 1 / 0
6,067
506
4,623
14,754
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
Keesavage
Cerberus
8
0 / 2 / 1
5,416
451
3,576
10,817
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
5,008
417
4,885
7,914
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrippledJ
Bacchus
11
1 / 1 / 4
6,748
562
6,388
9,123
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
Dispencer
Surtr
14
5 / 0 / 1
8,318
693
10,308
10,829
9,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Neith
11
3 / 0 / 3
6,854
571
7,320
6,567
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
ShromoDab
Poseidon
14
3 / 1 / 3
8,182
682
6,017
4,077
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
14
3 / 0 / 3
7,551
629
4,407
12,734
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
15
15
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
Brandihno
Raijin
1
4
0
0.25
W
Bacchus
CrippledJ
Bacchus
1
1
4
3
W
Surtr
Dispencer
Surtr
5
0
1
5.5
L
Sun Wukong
FireHawk3945
Sun Wukong
0
5
0
0
L
Camazotz
Juhstihno
Camazotz
1
1
0
1
L
Cerberus
Keesavage
Cerberus
0
2
1
0.25
W
Neith
3
0
3
4.5
W
Poseidon
ShromoDab
Poseidon
3
1
3
4.5
W
Arachne
3
0
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,965
Damage
34,440
51,888
Taken
43,330
29,323
Mitigated
27,836
12,896
Healing
17,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Brandihno
Raijin
3,508
265
0
1,264
8,513
3,112
0
3,396
5,117
43,510
841
W
Bacchus
CrippledJ
Bacchus
6,388
1,084
0
1,980
9,123
9,181
0
2,233
6,890
27,276
2,750
W
Surtr
Dispencer
Surtr
10,308
4,289
0
1,932
10,829
9,231
254
379
9,979
2,771
61,795
L
Sun Wukong
FireHawk3945
Sun Wukong
4,373
1,695
0
1,065
9,890
8,374
0
619
9,271
0
30,174
L
Camazotz
Juhstihno
Camazotz
4,623
2,111
0
5,691
14,754
6,817
0
1,385
13,369
0
59,079
L
Cerberus
Keesavage
Cerberus
3,576
639
0
3,124
10,817
8,293
0
3,896
6,921
18,589
0
W
Neith
7,320
2,734
0
1,605
6,567
2,525
737
1,836
4,731
0
41,351
W
Poseidon
ShromoDab
Poseidon
6,017
1,090
0
250
4,077
1,380
591
1,286
2,791
55,919
1,347
W
Arachne
4,407
2,855
0
11,320
12,734
5,519
0
1,161
11,454
0
66,546
L
4,885
1,490
0
1,752
7,914
2,727
0
3,725
4,189
0
23,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,015
Gold Earned
37,653
318
Minions Killed
424
0
Camps Cleared
0
1,207,552
Distance Traveled
1,262,667
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,117
510
85
7
0
222,597
2
W
Bacchus
6,748
562
39
3
0
239,777
0
W
Surtr
8,318
693
107
9
0
261,227
0
L
Sun Wukong
5,407
451
62
5
0
219,390
0
L
Camazotz
6,067
506
101
8
0
293,104
0
L
Cerberus
5,416
451
36
3
0
241,300
2
W
Neith
6,854
571
70
6
0
208,463
0
W
Poseidon
8,182
682
110
9
0
270,140
0
W
Arachne
7,551
629
98
8
0
283,060
0
L
Neith
5,008
417
34
3
0
231,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role