Player Matchup

Cerberus
Cerberus
Arrove
Cerberus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 124L
1,578 Elo+
Party 1
Izanami
Izanami
GaluhxzV2
Izanami
Level 25
God Stats
1W - 1L
1,274 SR
Queue Stats
41W - 35L
1,541 Elo+
Party 1
Osiris
Osiris
MaxHolloway322
Osiris
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,739 Elo+
Party 2
Chang'e
Chang'e
PencilShavings
Chang'e
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 89L
1,466 Elo+
Party 2
Thor
Thor
Splít
Thor
Level 106
God Stats
7W - 1L
1,841 SR
Queue Stats
90W - 68L
1,578 Elo+
Party 1
Team Averages
Level 68
1,523 SR
1,580 Elo+

VS

Team Averages
Level 85
1,520 SR
1,546 Elo+
Chaac
Chaac
Alvirex
Chaac
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 341L
1,524 Elo+
Solo
Awilix
Awilix
GhostNinja7
Awilix
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 167L
1,605 Elo+
Solo
Thoth
Thoth
Zerdalias
Thoth
Level 106
God Stats
11W - 14L
1,468 SR
Queue Stats
446W - 412L
1,482 Elo+
Solo
Odin
Odin
lemenebaedee64
Odin
Level 89
God Stats
4W - 3L
1,618 SR
Queue Stats
251W - 236L
1,521 Elo+
Solo
Cernunnos
Cernunnos
welpthatwaseasy
Cernunnos
Level 61
God Stats
3W - 17L
1,512 SR
Queue Stats
470W - 441L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arrove
Cerberus
10
0 / 0 / 5
5,765
577
4,343
7,120
4,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
GaluhxzV2
Izanami
9
0 / 4 / 0
5,012
501
2,958
6,528
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 2
6,173
617
6,167
7,438
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 2
6,234
623
7,429
8,770
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Splít
Thor
12
7 / 0 / 2
6,648
665
5,467
8,267
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alvirex
Chaac
8
0 / 1 / 0
4,374
437
2,564
9,099
5,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
8
0 / 6 / 0
4,380
438
4,905
11,107
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
Zerdalias
Thoth
10
0 / 3 / 0
5,205
521
3,195
6,226
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 2
4,951
495
3,400
6,741
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
welpthatwaseasy
Cernunnos
12
3 / 0 / 1
6,308
631
6,749
6,025
2,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
Alvirex
Chaac
0
1
0
0
W
Cerberus
Arrove
Cerberus
0
0
5
2.5
W
Izanami
GaluhxzV2
Izanami
0
4
0
0
L
Awilix
0
6
0
0
W
0
0
2
1
W
4
0
2
5
W
Thor
Splít
Thor
7
0
2
8
L
Thoth
Zerdalias
Thoth
0
3
0
0
L
1
1
2
2
L
Cernunnos
welpthatwaseasy
Cernunnos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,364
Damage
20,813
38,123
Taken
39,198
19,716
Mitigated
18,439
18,177
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Alvirex
Chaac
2,564
639
0
3,202
9,099
5,932
0
0
9,099
0
20,921
W
Cerberus
Arrove
Cerberus
4,343
393
0
4,138
7,120
4,665
0
0
7,120
22,200
0
W
Izanami
GaluhxzV2
Izanami
2,958
2,420
0
1,120
6,528
1,962
174
0
6,528
0
35,748
L
Awilix
4,905
1,749
0
1,114
11,107
3,933
0
3,276
7,831
0
28,179
W
6,167
2,286
0
3,781
7,438
6,636
147
0
7,438
0
44,518
W
7,429
504
385
3,262
8,770
3,191
0
2,875
5,895
41,420
2,040
W
Thor
Splít
Thor
5,467
1,534
0
5,491
8,267
3,262
0
320
7,947
0
57,004
L
Thoth
Zerdalias
Thoth
3,195
116
0
1,166
6,226
2,107
0
4,742
1,484
40,953
0
L
3,400
928
0
1,773
6,741
4,129
0
2,575
4,166
0
11,991
L
Cernunnos
welpthatwaseasy
Cernunnos
6,749
3,825
0
3,967
6,025
2,338
0
1,118
4,907
0
52,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
25,218
348
Minions Killed
229
0
Camps Cleared
0
1,047,057
Distance Traveled
893,561
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,374
437
29
3
0
137,847
1
W
Cerberus
5,765
577
51
5
0
217,804
0
W
Izanami
5,012
501
64
6
0
180,760
0
L
Awilix
4,380
438
42
4
0
225,510
0
W
Osiris
6,173
617
75
8
0
169,914
0
W
Chang'e
6,234
623
67
7
0
239,667
1
W
Thor
6,648
665
91
9
0
238,912
0
L
Thoth
5,205
521
67
7
0
179,057
0
L
Odin
4,951
495
15
2
0
172,472
0
L
Cernunnos
6,308
631
76
8
0
178,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role