Player Matchup

Ra
Ra
BluBrawls
Ra
Level 117
God Stats
2W - 2L
1,267 SR
Queue Stats
37W - 26L
1,557 Elo+
Party 1
Bakasura
Bakasura
JHAZEoM3RCY
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,706 Elo+
Party 3
King Arthur
King Arthur
MRKO0LA1D
King Arthur
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 50L
1,579 Elo+
Party 1
Neith
Neith
Motjve
Neith
Level 85
God Stats
107W - 94L
1,557 SR
Queue Stats
162W - 148L
1,576 Elo+
Party 3
Cabrakan
Cabrakan
Supershadplayz
Cabrakan
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 193L
1,521 Elo+
Solo
Team Averages
Level 119
1,465 SR
1,588 Elo+

VS

Team Averages
Level 158
1,436 SR
1,531 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
BUUMER
Osiris
Level 203
God Stats
2W - 4L
1,256 SR
Queue Stats
130W - 125L
1,538 Elo+
Party 2
Yu Huang
Yu Huang
JustaSandvich
Yu Huang
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
330W - 296L
1,592 Elo+
Solo
Artemis
Artemis
Sageeyes06
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 71L
1,580 Elo+
Solo
Achilles
Achilles
Selmita
Achilles
Level 101
God Stats
3W - 5L
1,422 SR
Queue Stats
25W - 33L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,717
572
1,830
5,538
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
JHAZEoM3RCY
Bakasura
11
1 / 1 / 2
5,567
557
2,307
8,127
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
MRKO0LA1D
King Arthur
12
0 / 0 / 0
6,780
678
468
4,640
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Motjve
Neith
11
3 / 1 / 2
6,519
652
6,549
7,280
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
10
0 / 1 / 4
5,974
597
1,365
6,186
4,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 0 / 2
4,993
499
1,569
4,325
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
BUUMER
Osiris
8
0 / 1 / 1
4,861
486
3,795
7,715
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
JustaSandvich
Yu Huang
11
2 / 1 / 0
5,949
595
4,048
3,728
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Sageeyes06
Artemis
10
2 / 4 / 0
5,279
528
3,577
6,779
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Achilles
Selmita
Achilles
9
0 / 0 / 0
4,453
445
643
3,819
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
4
4
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
2
1
L
Osiris
BUUMER
Osiris
0
1
1
0.5
W
2
1
0
2
W
Bakasura
JHAZEoM3RCY
Bakasura
1
1
2
2
L
Yu Huang
JustaSandvich
Yu Huang
2
1
0
2
W
King Arthur
MRKO0LA1D
King Arthur
0
0
0
0
W
Neith
Motjve
Neith
3
1
2
4
L
Artemis
Sageeyes06
Artemis
2
4
0
0.5
L
Achilles
Selmita
Achilles
0
0
0
0
W
Cabrakan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,519
Damage
13,632
31,771
Taken
26,366
15,738
Mitigated
15,809
14,330
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,569
365
0
3,343
4,325
3,197
0
367
3,907
31,388
736
L
Osiris
BUUMER
Osiris
3,795
658
0
2,494
7,715
5,807
0
1,271
6,019
0
21,214
W
1,830
510
288
2,405
5,538
2,102
0
3,360
2,178
42,795
0
W
Bakasura
JHAZEoM3RCY
Bakasura
2,307
1,440
0
5,058
8,127
3,269
0
1,279
6,848
0
37,893
L
Yu Huang
JustaSandvich
Yu Huang
4,048
445
0
625
3,728
1,446
0
659
2,919
46,648
968
W
King Arthur
MRKO0LA1D
King Arthur
468
12
0
806
4,640
3,029
0
235
4,405
0
49,776
W
Neith
Motjve
Neith
6,549
3,532
0
3,807
7,280
2,941
644
0
7,280
0
53,635
L
Artemis
Sageeyes06
Artemis
3,577
1,716
0
853
6,779
2,434
0
823
5,956
0
29,426
L
Achilles
Selmita
Achilles
643
123
0
805
3,819
2,925
0
0
3,819
0
18,528
W
Cabrakan
1,365
61
0
1,966
6,186
4,397
0
584
5,602
18,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
25,535
357
Minions Killed
262
0
Camps Cleared
0
1,003,319
Distance Traveled
907,671
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,993
499
67
7
0
170,696
0
L
Osiris
4,861
486
30
3
0
200,762
0
W
Ra
5,717
572
70
7
0
209,130
0
W
Bakasura
5,567
557
78
8
0
261,089
0
L
Yu Huang
5,949
595
98
10
0
179,670
0
W
King Arthur
6,780
678
102
10
0
161,132
0
W
Neith
6,519
652
77
8
0
162,014
0
L
Artemis
5,279
528
43
4
0
176,310
0
L
Achilles
4,453
445
24
2
0
180,233
0
W
Cabrakan
5,974
597
30
3
0
209,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role