Player Matchup

Arachne
Arachne
DMTheory
Arachne
Level 75
God Stats
17W - 15L
1,512 SR
Queue Stats
224W - 205L
1,512 Elo+
Party 2
Neith
Neith
JiraiyaBøy
Neith
Level 139
God Stats
17W - 17L
1,297 SR
Queue Stats
284W - 257L
1,500 Elo+
Party 2
Atlas
Atlas
LuffyBøy
Atlas
Level 115
God Stats
48W - 41L
1,556 SR
Queue Stats
182W - 162L
1,529 Elo+
Party 2
Bellona
Bellona
Zelbitz
Bellona
Level 124
God Stats
3W - 1L
1,653 SR
Queue Stats
73W - 79L
1,493 Elo+
Party 2
Ishtar
Ishtar
chubbycheeks01
Ishtar
Level 126
God Stats
10W - 10L
1,557 SR
Queue Stats
154W - 154L
1,558 Elo+
Solo
Team Averages
Level 116
1,515 SR
1,518 Elo+

VS

Team Averages
Level 159
1,551 SR
1,507 Elo+
Heimdallr
Heimdallr
GidderWibbit1
Heimdallr
Level 147
God Stats
1W - 3L
1,480 SR
Queue Stats
21W - 25L
1,457 Elo+
Party 1
Kali
Kali
JoeRaeGuu
Kali
Level 204
God Stats
1W - 3L
1,272 SR
Queue Stats
157W - 164L
1,526 Elo+
Party 1
Zeus
Zeus
McMalesh
Zeus
Level 159
God Stats
1W - 2L
1,749 SR
Queue Stats
135W - 144L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
NaqBot
Amaterasu
Level 125
God Stats
16W - 17L
1,546 SR
Queue Stats
192W - 173L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
countrycookin
Kumbhakarna
Level 158
God Stats
1W - 1L
1,707 SR
Queue Stats
62W - 69L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DMTheory
Arachne
12
5 / 1 / 3
6,667
606
6,142
10,134
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 1
6,957
632
4,491
7,532
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
LuffyBøy
Atlas
10
1 / 1 / 6
5,737
522
6,677
8,503
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Zelbitz
Bellona
12
1 / 1 / 3
6,968
633
10,667
9,723
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 2
6,471
588
6,126
8,133
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GidderWibbit1
Heimdallr
11
1 / 3 / 0
5,670
515
4,088
8,835
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
11
1 / 0 / 0
5,740
522
5,406
11,545
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
1 / 2 / 1
6,680
607
5,866
5,831
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
NaqBot
Amaterasu
11
0 / 4 / 1
5,888
535
5,797
16,227
13,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
countrycookin
Kumbhakarna
9
0 / 2 / 1
5,449
495
2,604
9,156
6,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
3
4
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
DMTheory
Arachne
5
1
3
6.5
L
Heimdallr
GidderWibbit1
Heimdallr
1
3
0
0.33
W
2
0
1
2.5
L
Kali
1
0
0
1
W
Atlas
LuffyBøy
Atlas
1
1
6
4
L
Zeus
1
2
1
0.75
L
Amaterasu
NaqBot
Amaterasu
0
4
1
0.13
W
Bellona
Zelbitz
Bellona
1
1
3
2.5
W
2
1
2
3
L
Kumbhakarna
countrycookin
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,103
Damage
23,761
44,025
Taken
51,594
25,356
Mitigated
30,236
19,862
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DMTheory
Arachne
6,142
4,499
0
5,741
10,134
3,778
0
755
9,317
0
42,988
L
Heimdallr
GidderWibbit1
Heimdallr
4,088
2,215
0
1,697
8,835
3,503
0
1,843
6,798
0
49,347
W
4,491
801
0
3,269
7,532
2,946
702
2,986
4,104
0
60,210
L
Kali
5,406
2,300
0
5,348
11,545
4,805
0
307
11,144
0
44,708
W
Atlas
LuffyBøy
Atlas
6,677
1,858
143
1,900
8,503
7,105
0
1,074
7,379
25,978
0
L
Zeus
5,866
507
0
1,100
5,831
1,826
0
188
5,643
55,362
1,522
L
Amaterasu
NaqBot
Amaterasu
5,797
3,203
0
5,830
16,227
13,351
0
876
14,416
0
47,432
W
Bellona
Zelbitz
Bellona
10,667
5,225
0
4,644
9,723
8,196
0
1,007
8,626
0
56,637
W
6,126
3,167
0
4,165
8,133
3,331
140
989
7,144
0
54,427
L
Kumbhakarna
countrycookin
Kumbhakarna
2,604
147
0
1,718
9,156
6,751
0
2,774
6,012
14,241
2,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
29,427
389
Minions Killed
388
0
Camps Cleared
0
1,192,717
Distance Traveled
1,117,913
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,667
606
59
5
0
261,864
0
L
Heimdallr
5,670
515
91
8
0
208,180
2
W
Neith
6,957
632
99
9
0
254,753
4
L
Kali
5,740
522
72
7
0
268,272
3
W
Atlas
5,737
522
39
4
0
242,395
2
L
Zeus
6,680
607
122
11
0
206,034
0
L
Amaterasu
5,888
535
86
8
0
210,373
2
W
Bellona
6,968
633
101
9
0
234,701
5
W
Ishtar
6,471
588
91
8
0
199,004
1
L
Kumbhakarna
5,449
495
17
2
0
225,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role