Player Matchup

Ares
Ares
 
Ares
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BAUGG_XD
Khepri
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 46L
1,422 Elo+
Solo
Xbalanque
Xbalanque
J0Nx
Xbalanque
Level 159
God Stats
7W - 1L
1,842 SR
Queue Stats
561W - 210L
1,799 Elo+
Party 1
Hera
Hera
KiritoUtakaX
Hera
Level 219
God Stats
4W - 3L
1,507 SR
Queue Stats
481W - 154L
1,870 Elo+
Party 1
Aphrodite
Aphrodite
leandrocpa3
Aphrodite
Level 236
God Stats
16W - 4L
1,787 SR
Queue Stats
400W - 168L
1,703 Elo+
Party 1
Team Averages
Level 172
1,627 SR
1,659 Elo+

VS

Team Averages
Level 174
1,485 SR
1,505 Elo+
Pele
Pele
 
Pele
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
AsDeEspadas1
Ao Kuang
Level 186
God Stats
0W - 3L
1,155 SR
Queue Stats
192W - 178L
1,518 Elo+
Solo
Yemoja
Yemoja
Boy1199
Yemoja
Level 154
God Stats
1W - 2L
1,529 SR
Queue Stats
124W - 110L
1,516 Elo+
Solo
Ah Puch
Ah Puch
MNC_Wolf
Ah Puch
Level 159
God Stats
5W - 3L
1,741 SR
Queue Stats
199W - 179L
1,534 Elo+
Party 2
Anhur
Anhur
V1ctor37
Anhur
Level 187
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 65L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
4 / 2 / 11
12,710
748
11,885
21,333
31,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
BAUGG_XD
Khepri
18
0 / 1 / 16
11,054
650
6,694
14,740
17,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
J0Nx
Xbalanque
20
7 / 2 / 7
12,595
741
27,076
12,387
6,816
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 1 / 11
12,533
737
26,440
9,869
5,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
leandrocpa3
Aphrodite
19
2 / 1 / 12
11,560
680
10,974
16,402
15,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
4 / 4 / 2
10,696
629
15,350
18,449
10,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Ao Kuang
AsDeEspadas1
Ao Kuang
15
2 / 4 / 3
9,649
568
4,783
17,753
21,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Yemoja
Boy1199
Yemoja
17
0 / 2 / 5
9,457
556
3,848
16,279
16,890
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
MNC_Wolf
Ah Puch
16
1 / 4 / 6
10,350
609
23,687
17,385
11,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
V1ctor37
Anhur
17
0 / 3 / 5
9,470
557
9,994
18,460
9,516
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
17
Kills
7
7
Deaths
17
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
11
4.75
L
Pele
 
Pele
4
4
2
1.25
L
Ao Kuang
AsDeEspadas1
Ao Kuang
2
4
3
0.88
W
Khepri
BAUGG_XD
Khepri
0
1
16
8
L
Yemoja
Boy1199
Yemoja
0
2
5
1.25
W
Xbalanque
J0Nx
Xbalanque
7
2
7
5.25
W
4
1
11
9.5
L
Ah Puch
MNC_Wolf
Ah Puch
1
4
6
1
L
Anhur
V1ctor37
Anhur
0
3
5
0.83
W
Aphrodite
leandrocpa3
Aphrodite
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,069
Damage
57,662
74,731
Taken
88,326
77,915
Mitigated
70,317
42,836
Healing
43,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,885
1,054
2,452
2,319
21,333
31,957
619
6,323
14,731
15,868
0
L
Pele
 
Pele
15,350
1,632
496
3,252
18,449
10,624
0
11,898
6,551
0
46,781
L
Ao Kuang
AsDeEspadas1
Ao Kuang
4,783
348
291
2,840
17,753
21,639
0
8,368
9,385
12,486
410
W
Khepri
BAUGG_XD
Khepri
6,694
81
3,780
3,317
14,740
17,210
781
6,529
8,160
11,541
698
L
Yemoja
Boy1199
Yemoja
3,848
810
18,836
7,276
16,279
16,890
0
9,312
6,967
11,788
56
W
Xbalanque
J0Nx
Xbalanque
27,076
12,574
687
1,802
12,387
6,816
4,688
5,343
6,817
0
69,370
W
26,440
4,097
0
0
9,869
5,981
1,229
5,408
4,182
55,598
205
L
Ah Puch
MNC_Wolf
Ah Puch
23,687
169
1,748
3,157
17,385
11,648
0
12,531
4,854
52,335
0
L
Anhur
V1ctor37
Anhur
9,994
6,101
1,409
4,151
18,460
9,516
0
13,480
4,980
0
28,307
W
Aphrodite
leandrocpa3
Aphrodite
10,974
589
16,414
12,065
16,402
15,951
1,365
7,431
8,712
26,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,452
Gold Earned
49,622
215
Minions Killed
180
0
Camps Cleared
0
1,594,552
Distance Traveled
1,408,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,710
748
11
1
0
333,817
0
L
Pele
10,696
629
52
3
0
267,132
0
L
Ao Kuang
9,649
568
18
1
0
326,877
0
W
Khepri
11,054
650
9
1
0
327,232
0
L
Yemoja
9,457
556
22
1
0
274,412
0
W
Xbalanque
12,595
741
95
6
0
281,522
0
W
Hera
12,533
737
73
4
0
311,667
0
L
Ah Puch
10,350
609
52
3
0
264,701
0
L
Anhur
9,470
557
36
2
0
275,576
0
W
Aphrodite
11,560
680
27
2
0
340,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role