Player Matchup

Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond V
GirthGirls
Medusa
Diamond V
Level 157
God Stats
3W - 4L
1,878 SR
Queue Stats
70W - 63L
1,995 MMR
Solo
Bacchus
Bacchus
Platinum I
LX Ryz3 LV
Bacchus
Platinum I
Level 218
God Stats
8W - 3L
1,834 SR
Queue Stats
168W - 167L
1,931 MMR
Solo
Loki
Loki
Platinum I
TheKillerMC96
Loki
Platinum I
Level 174
God Stats
4W - 1L
1,668 SR
Queue Stats
70W - 52L
2,037 MMR
Party 1
Achilles
Achilles
Platinum I
ntShifty
Achilles
Platinum I
Level 147
God Stats
3W - 7L
1,310 SR
Queue Stats
412W - 420L
1,959 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 172
1,638 SR
1,884 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,687 SR
1,862 MMR
Cernunnos
Cernunnos
Platinum I
 
Cernunnos
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum III
Griggly
Cabrakan
Platinum III
Level 219
God Stats
1W - 1L
1,930 SR
Queue Stats
54W - 43L
1,934 MMR
Solo
Thoth
Thoth
Platinum I
McDoogly
Thoth
Platinum I
Level 67
God Stats
4W - 5L
1,644 SR
Queue Stats
45W - 35L
1,967 MMR
Solo
Cthulhu
Cthulhu
Diamond V
WardeArr
Cthulhu
Diamond V
Level 87
God Stats
52W - 26L
1,729 SR
Queue Stats
501W - 506L
1,944 MMR
Solo
Cliodhna
Cliodhna
Platinum II
Zogan3223
Cliodhna
Platinum II
Level 148
God Stats
19W - 22L
1,631 SR
Queue Stats
101W - 88L
1,962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 1 / 1
8,353
597
4,802
6,707
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
GirthGirls
Medusa
16
3 / 0 / 5
9,548
682
6,816
6,662
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
LX Ryz3 LV
Bacchus
12
3 / 1 / 7
8,049
575
5,593
10,613
9,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
6 / 0 / 3
8,312
594
8,359
11,517
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Achilles
ntShifty
Achilles
15
1 / 0 / 0
8,487
606
3,908
11,572
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
VamanaAthenaBellonaNut

VS

Bans
ThanatosSusanoAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 4 / 0
7,252
518
3,809
7,639
2,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Griggly
Cabrakan
10
0 / 4 / 0
6,487
463
3,496
11,636
11,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Thoth
McDoogly
Thoth
13
0 / 2 / 2
6,867
491
5,781
4,690
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
WardeArr
Cthulhu
10
0 / 1 / 0
6,804
486
4,054
5,209
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
Zogan3223
Cliodhna
13
1 / 3 / 0
6,914
494
4,753
12,396
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
1
2
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
1
1.5
L
Cernunnos
 
Cernunnos
0
4
0
0
W
Medusa
GirthGirls
Medusa
3
0
5
5.5
L
Cabrakan
Griggly
Cabrakan
0
4
0
0
W
Bacchus
LX Ryz3 LV
Bacchus
3
1
7
6.5
L
Thoth
McDoogly
Thoth
0
2
2
0.5
W
6
0
3
7.5
L
Cthulhu
WardeArr
Cthulhu
0
1
0
0
L
Cliodhna
Zogan3223
Cliodhna
1
3
0
0.33
W
Achilles
ntShifty
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,478
Damage
21,893
47,071
Taken
41,570
26,307
Mitigated
23,748
17,695
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,802
729
0
500
6,707
2,421
0
3,636
3,071
68,193
983
L
Cernunnos
 
Cernunnos
3,809
1,873
0
2,089
7,639
2,746
0
1,341
6,298
0
62,613
W
Medusa
GirthGirls
Medusa
6,816
2,980
0
4,136
6,662
2,656
352
1,027
5,635
0
84,073
L
Cabrakan
Griggly
Cabrakan
3,496
508
0
1,344
11,636
11,557
0
4,078
7,558
13,957
1,646
W
Bacchus
LX Ryz3 LV
Bacchus
5,593
1,093
0
3,102
10,613
9,776
0
2,430
8,183
18,794
0
L
Thoth
McDoogly
Thoth
5,781
199
0
500
4,690
1,691
0
2,772
1,918
56,995
0
W
8,359
2,618
0
5,801
11,517
4,263
0
2,029
9,488
0
70,342
L
Cthulhu
WardeArr
Cthulhu
4,054
349
0
1,270
5,209
3,008
0
0
4,698
37,494
1,580
L
Cliodhna
Zogan3223
Cliodhna
4,753
510
0
6,187
12,396
4,746
0
2,204
10,192
0
63,860
W
Achilles
ntShifty
Achilles
3,908
980
0
4,156
11,572
7,191
272
3,691
7,259
0
67,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,749
Gold Earned
34,324
495
Minions Killed
446
0
Camps Cleared
0
1,514,025
Distance Traveled
1,337,229
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,353
597
136
10
0
289,525
2
L
Cernunnos
7,252
518
121
9
0
278,368
4
W
Medusa
9,548
682
143
10
0
293,916
4
L
Cabrakan
6,487
463
20
1
0
288,471
1
W
Bacchus
8,049
575
13
1
0
294,441
6
L
Thoth
6,867
491
111
8
0
275,924
1
W
Loki
8,312
594
96
7
0
347,963
0
L
Cthulhu
6,804
486
93
7
0
158,808
4
L
Cliodhna
6,914
494
101
7
0
335,658
5
W
Achilles
8,487
606
107
8
0
288,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role