Player Matchup

Ra
Ra
Cr3471v3D347h
Ra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
dom76549
Sun Wukong
Level 27
God Stats
24W - 29L
1,198 SR
Queue Stats
58W - 110L
1,232 Elo+
Party 1
Neith
Neith
sunshine_300
Neith
Level 138
God Stats
59W - 59L
1,527 SR
Queue Stats
165W - 195L
1,412 Elo+
Party 1
Team Averages
Level 82
1,408 SR
1,411 Elo+

VS

Team Averages
Level 81
1,402 SR
1,349 Elo+
Danzaburou
Danzaburou
Jaghatai-_-khan
Danzaburou
Level 87
God Stats
34W - 38L
1,476 SR
Queue Stats
79W - 99L
1,321 Elo+
Party 2
Janus
Janus
VotivePaprika73
Janus
Level 127
God Stats
8W - 7L
1,364 SR
Queue Stats
70W - 59L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Yung_Jiraya
Sylvanus
Level 28
God Stats
10W - 16L
1,367 SR
Queue Stats
19W - 32L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 4
10,300
644
11,074
12,532
5,423
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
dom76549
Sun Wukong
13
1 / 7 / 3
9,462
591
3,856
19,674
14,523
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
4 / 6 / 1
11,330
708
10,981
16,507
6,245
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jaghatai-_-khan
Danzaburou
16
4 / 3 / 8
12,325
770
17,225
12,336
6,560
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

20
11 / 0 / 6
14,397
900
22,336
8,303
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Yung_Jiraya
Sylvanus
16
2 / 2 / 9
10,880
680
5,195
14,400
14,016
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
17
17
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Danzaburou
Jaghatai-_-khan
Danzaburou
4
3
8
2.67
W
11
0
6
14
W
Sylvanus
Yung_Jiraya
Sylvanus
2
2
9
3.25
L
Sun Wukong
dom76549
Sun Wukong
1
7
3
0.36
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,911
Damage
44,756
48,713
Taken
35,039
26,191
Mitigated
24,933
10,250
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,074
410
2,901
2,662
12,532
5,423
0
6,885
5,503
62,960
0
W
Danzaburou
Jaghatai-_-khan
Danzaburou
17,225
7,706
0
2,183
12,336
6,560
1,864
2,515
9,821
0
61,223
W
22,336
1,739
21
1,670
8,303
4,357
1,022
1,491
6,612
89,164
1,232
W
Sylvanus
Yung_Jiraya
Sylvanus
5,195
1,907
1,485
2,878
14,400
14,016
351
6,372
7,522
17,153
1,093
L
Sun Wukong
dom76549
Sun Wukong
3,856
667
0
1,689
19,674
14,523
0
10,475
9,043
0
8,591
L
10,981
5,370
0
2,998
16,507
6,245
0
9,883
6,481
265
37,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
37,602
182
Minions Killed
234
0
Camps Cleared
0
694,195
Distance Traveled
813,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,300
644
110
7
0
256,569
0
W
Danzaburou
12,325
770
68
4
0
266,905
0
W
Janus
14,397
900
150
9
0
302,864
0
W
Sylvanus
10,880
680
16
1
0
243,534
0
L
Sun Wukong
9,462
591
8
1
0
226,750
0
L
Neith
11,330
708
64
4
0
210,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role