Player Matchup

Yemoja
Yemoja
Phantombear07
Yemoja
Level 107
God Stats
0W - 2L
1,323 SR
Queue Stats
17W - 12L
1,635 Elo+
Party 2
Merlin
Merlin
ZombieB34R
Merlin
Level 141
God Stats
6W - 3L
1,902 SR
Queue Stats
154W - 124L
1,600 Elo+
Party 2
Susano
Susano
brayanC289
Susano
Level 105
God Stats
10W - 7L
1,644 SR
Queue Stats
340W - 306L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
slyxera
Gilgamesh
Level 88
God Stats
2W - 2L
1,638 SR
Queue Stats
16W - 14L
1,576 Elo+
Party 2
Izanami
Izanami
xDJB34Rx
Izanami
Level 99
God Stats
1W - 3L
1,616 SR
Queue Stats
20W - 24L
1,531 Elo+
Party 2
Team Averages
Level 108
1,625 SR
1,573 Elo+

VS

Team Averages
Level 137
1,560 SR
1,547 Elo+
Mercury
Mercury
Dpressd
Mercury
Level 159
God Stats
1W - 1L
1,312 SR
Queue Stats
123W - 102L
1,538 Elo+
Party 1
King Arthur
King Arthur
G0RDY
King Arthur
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 62L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Oletilskii
Ah Muzen Cab
Level 86
God Stats
6W - 6L
1,768 SR
Queue Stats
192W - 214L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
TipSeaTurtle
Kumbhakarna
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 120L
1,547 Elo+
Party 1
Zeus
Zeus
XshwifftyX
Zeus
Level 156
God Stats
3W - 0L
1,721 SR
Queue Stats
86W - 78L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,424
459
4,174
12,203
9,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
ZombieB34R
Merlin
13
0 / 4 / 1
7,106
508
7,025
10,673
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
brayanC289
Susano
13
3 / 4 / 1
6,976
498
5,697
14,648
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
slyxera
Gilgamesh
14
0 / 0 / 0
7,356
525
5,086
10,939
11,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
xDJB34Rx
Izanami
12
2 / 3 / 2
7,007
501
12,995
12,004
4,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dpressd
Mercury
14
2 / 2 / 1
7,773
555
5,598
14,194
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
G0RDY
King Arthur
15
0 / 0 / 0
8,693
621
6,516
9,756
9,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
Oletilskii
Ah Muzen Cab
13
3 / 2 / 1
7,752
554
10,060
12,759
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
TipSeaTurtle
Kumbhakarna
12
1 / 1 / 6
7,574
541
7,133
16,964
12,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 0 / 1
9,351
668
11,604
7,198
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
12
12
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dpressd
Mercury
2
2
1
1.25
W
King Arthur
G0RDY
King Arthur
0
0
0
0
W
Ah Muzen Cab
Oletilskii
Ah Muzen Cab
3
2
1
1.75
L
0
1
4
2
W
Kumbhakarna
TipSeaTurtle
Kumbhakarna
1
1
6
4
W
6
0
1
6.5
L
Merlin
ZombieB34R
Merlin
0
4
1
0.13
L
Susano
brayanC289
Susano
3
4
1
0.88
L
Gilgamesh
slyxera
Gilgamesh
0
0
0
0
L
Izanami
xDJB34Rx
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,977
Damage
40,911
60,467
Taken
60,871
35,790
Mitigated
35,936
17,967
Healing
16,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dpressd
Mercury
5,598
2,372
0
3,247
14,194
6,290
0
1,538
12,612
0
68,435
W
King Arthur
G0RDY
King Arthur
6,516
1,013
0
814
9,756
9,640
0
0
9,050
0
74,555
W
Ah Muzen Cab
Oletilskii
Ah Muzen Cab
10,060
4,796
77
5,005
12,759
4,970
700
1,328
11,431
0
71,319
L
4,174
2,071
3,468
2,972
12,203
9,414
7
3,094
8,980
13,417
487
W
Kumbhakarna
TipSeaTurtle
Kumbhakarna
7,133
690
0
4,947
16,964
12,449
0
4,449
12,515
15,306
2,416
W
11,604
1,571
0
1,985
7,198
2,587
531
3,127
4,071
64,431
0
L
Merlin
ZombieB34R
Merlin
7,025
426
0
1,389
10,673
3,897
0
7,146
3,011
70,570
819
L
Susano
brayanC289
Susano
5,697
2,201
0
5,557
14,648
6,450
0
2,600
11,862
0
54,829
L
Gilgamesh
slyxera
Gilgamesh
5,086
1,563
0
2,180
10,939
11,174
0
0
10,939
0
57,108
L
Izanami
xDJB34Rx
Izanami
12,995
10,152
0
2,401
12,004
4,855
0
4,315
7,647
0
62,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
41,143
433
Minions Killed
486
0
Camps Cleared
0
1,373,135
Distance Traveled
1,501,834
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,773
555
106
8
0
358,548
2
W
King Arthur
8,693
621
132
9
0
288,323
2
W
Ah Muzen Cab
7,752
554
89
6
0
251,952
0
L
Yemoja
6,424
459
26
2
0
260,763
3
W
Kumbhakarna
7,574
541
24
2
0
298,747
0
W
Zeus
9,351
668
135
10
0
304,264
3
L
Merlin
7,106
508
124
9
0
257,969
5
L
Susano
6,976
498
80
6
0
300,637
0
L
Gilgamesh
7,356
525
103
7
0
293,650
7
L
Izanami
7,007
501
100
7
0
260,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role