Player Matchup

Eset
Eset
Chepps
Eset
Level 88
God Stats
0W - 1L
1,682 SR
Queue Stats
9W - 12L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
HotMoistEwok
Kuzenbo
Level 134
God Stats
12W - 6L
1,621 SR
Queue Stats
304W - 319L
1,477 Elo+
Party 1
Mulan
Mulan
HotMoistJawa
Mulan
Level 153
God Stats
8W - 8L
1,582 SR
Queue Stats
417W - 417L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
Xq KRALSTER pX
Zhong Kui
Level 169
God Stats
0W - 1L
1,729 SR
Queue Stats
6W - 19L
1,293 Elo+
Party 2
Cernunnos
Cernunnos
yaaboiiii
Cernunnos
Level 158
God Stats
5W - 12L
1,076 SR
Queue Stats
911W - 953L
1,526 Elo+
Party 1
Team Averages
Level 140
1,538 SR
1,458 Elo+

VS

Team Averages
Level 92
1,569 SR
1,609 Elo+
Ares
Ares
AlohaCheloha
Ares
Level 147
God Stats
3W - 0L
1,892 SR
Queue Stats
82W - 77L
1,589 Elo+
Party 3
Osiris
Osiris
ImCrimsonChin
Osiris
Level 18
God Stats
1W - 0L
1,436 SR
Queue Stats
9W - 7L
1,679 Elo+
Party 3
Baron Samedi
Baron Samedi
MakeAloysius
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,807 Elo+
Party 3
Janus
Janus
PORTES2857
Janus
Level 120
God Stats
7W - 4L
1,572 SR
Queue Stats
416W - 413L
1,495 Elo+
Solo
Neith
Neith
ThiccCheekclpr
Neith
Level 149
God Stats
2W - 0L
1,446 SR
Queue Stats
21W - 25L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Chepps
Eset
16
4 / 5 / 2
9,292
845
13,571
10,030
4,279
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
HotMoistEwok
Kuzenbo
15
1 / 4 / 7
8,719
793
6,789
16,333
20,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 7 / 2
8,021
729
5,730
13,783
11,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Xq KRALSTER pX
Zhong Kui
14
4 / 8 / 1
8,370
761
11,174
17,611
12,510
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
yaaboiiii
Cernunnos
12
0 / 6 / 7
7,504
682
9,855
12,084
5,458
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 23
10,095
918
10,945
16,979
19,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 16
9,497
863
11,201
12,577
17,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MakeAloysius
Baron Samedi
17
9 / 3 / 18
10,464
951
17,238
15,384
10,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Janus
15
5 / 4 / 16
9,654
878
8,592
8,761
4,453
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
9 / 0 / 20
11,252
1,023
14,945
10,598
6,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
123
12
Kills
30
30
Deaths
12
19
Assists
93
Player
Kills
Deaths
Assists
KDA
W
3
2
23
7.25
L
Eset
Chepps
Eset
4
5
2
1
L
Kuzenbo
HotMoistEwok
Kuzenbo
1
4
7
1.13
L
3
7
2
0.57
W
4
3
16
4
W
Baron Samedi
MakeAloysius
Baron Samedi
9
3
18
6
W
Janus
5
4
16
3.25
W
9
0
20
19
L
Zhong Kui
Xq KRALSTER pX
Zhong Kui
4
8
1
0.56
L
Cernunnos
yaaboiiii
Cernunnos
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,119
Damage
62,921
69,841
Taken
64,299
53,633
Mitigated
58,248
13,109
Healing
25,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,945
666
591
2,890
16,979
19,406
211
5,665
11,102
12,828
2,481
L
Eset
Chepps
Eset
13,571
552
190
1,265
10,030
4,279
0
4,370
5,333
26,527
0
L
Kuzenbo
HotMoistEwok
Kuzenbo
6,789
2,366
1,956
3,572
16,333
20,048
0
7,731
8,094
14,341
839
L
5,730
436
317
1,183
13,783
11,338
0
6,719
6,731
0
12,125
W
11,201
1,919
0
2,573
12,577
17,409
524
4,569
7,731
0
19,312
W
Baron Samedi
MakeAloysius
Baron Samedi
17,238
1,607
7,274
5,575
15,384
10,579
2,874
8,460
6,750
32,824
0
W
Janus
8,592
431
1,145
191
8,761
4,453
1,864
4,353
4,257
22,585
408
W
14,945
3,992
1,638
3,495
10,598
6,401
1,718
6,640
3,706
0
39,440
L
Zhong Kui
Xq KRALSTER pX
Zhong Kui
11,174
476
0
3,452
17,611
12,510
179
8,442
8,546
19,544
0
L
Cernunnos
yaaboiiii
Cernunnos
9,855
4,645
12
1,162
12,084
5,458
156
7,316
4,525
0
18,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,906
Gold Earned
50,962
97
Minions Killed
144
0
Camps Cleared
0
924,633
Distance Traveled
1,079,295
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,095
918
4
0
0
254,025
0
L
Eset
9,292
845
30
3
0
207,281
0
L
Kuzenbo
8,719
793
15
1
0
217,441
0
L
Mulan
8,021
729
9
1
0
160,156
4
W
Osiris
9,497
863
14
1
0
230,263
0
W
Baron Samedi
10,464
951
35
3
0
198,001
0
W
Janus
9,654
878
33
3
0
179,724
0
W
Neith
11,252
1,023
58
5
0
217,282
0
L
Zhong Kui
8,370
761
30
3
0
177,639
0
L
Cernunnos
7,504
682
13
1
0
162,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role