Player Matchup

Athena
Athena
Chakrom
Athena
Level 140
God Stats
5W - 5L
1,518 SR
Queue Stats
120W - 114L
1,552 Elo+
Party 3
Zeus
Zeus
Lawaygo
Zeus
Level 88
God Stats
2W - 1L
1,988 SR
Queue Stats
152W - 130L
1,573 Elo+
Party 3
Vamana
Vamana
Sageeyes06
Vamana
Level 127
God Stats
1W - 0L
1,766 SR
Queue Stats
82W - 71L
1,568 Elo+
Solo
King Arthur
King Arthur
Zealót
King Arthur
Level 108
God Stats
1W - 0L
1,356 SR
Queue Stats
116W - 101L
1,573 Elo+
Party 3
Izanami
Izanami
bigboiness
Izanami
Level 128
God Stats
5W - 2L
1,610 SR
Queue Stats
108W - 89L
1,580 Elo+
Party 3
Team Averages
Level 118
1,648 SR
1,569 Elo+

VS

Team Averages
Level 142
1,540 SR
1,539 Elo+
Martichoras
Martichoras
 
Martichoras
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CleanDarrel
Discordia
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,536 Elo+
Party 1
Nike
Nike
HoneySmackums
Nike
Level 149
God Stats
7W - 5L
1,683 SR
Queue Stats
177W - 162L
1,563 Elo+
Party 1
Ymir
Ymir
ImHume
Ymir
Level 129
God Stats
2W - 4L
1,751 SR
Queue Stats
330W - 324L
1,555 Elo+
Party 2
Fafnir
Fafnir
PharaohReturns
Fafnir
Level 146
God Stats
0W - 3L
1,268 SR
Queue Stats
273W - 279L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chakrom
Athena
13
3 / 1 / 8
8,905
594
5,662
9,728
9,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Lawaygo
Zeus
15
0 / 2 / 2
8,474
565
5,384
7,714
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Sageeyes06
Vamana
13
0 / 3 / 2
8,001
533
9,526
15,901
10,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Zealót
King Arthur
15
5 / 2 / 4
8,834
589
8,752
15,452
7,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
bigboiness
Izanami
15
6 / 2 / 5
9,062
604
12,521
10,014
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
5
0 / 3 / 0
4,796
320
2,568
3,517
1,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
CleanDarrel
Discordia
13
1 / 2 / 2
7,585
506
4,810
7,365
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 1
9,072
605
11,949
16,387
13,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
ImHume
Ymir
13
4 / 5 / 1
7,650
510
10,257
17,468
9,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 2
7,714
514
4,606
14,183
14,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
10
10
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
3
0
0
W
Athena
Chakrom
Athena
3
1
8
7
L
Discordia
CleanDarrel
Discordia
1
2
2
1
L
3
2
1
1.75
L
Ymir
ImHume
Ymir
4
5
1
0.9
W
Zeus
Lawaygo
Zeus
0
2
2
0.5
L
2
2
2
1.5
W
Vamana
Sageeyes06
Vamana
0
3
2
0.33
W
King Arthur
Zealót
King Arthur
5
2
4
3.5
W
Izanami
bigboiness
Izanami
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,845
Damage
34,190
58,809
Taken
58,920
36,217
Mitigated
41,022
17,914
Healing
20,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
2,568
1,523
0
503
3,517
1,070
0
392
3,125
0
16,042
W
Athena
Chakrom
Athena
5,662
2,330
0
2,052
9,728
9,969
252
4,040
5,688
20,084
1,537
L
Discordia
CleanDarrel
Discordia
4,810
350
0
2,222
7,365
2,327
0
2,613
4,752
48,171
0
L
11,949
2,325
0
6,517
16,387
13,322
0
508
15,088
0
78,982
L
Ymir
ImHume
Ymir
10,257
3,297
0
5,644
17,468
9,628
0
4,305
13,065
60,773
1,501
W
Zeus
Lawaygo
Zeus
5,384
1,263
0
1,071
7,714
2,960
645
4,713
3,001
69,481
821
L
4,606
1,381
0
5,302
14,183
14,675
0
2,916
11,267
27,956
486
W
Vamana
Sageeyes06
Vamana
9,526
3,596
0
5,249
15,901
10,797
0
1,300
14,601
0
63,825
W
King Arthur
Zealót
King Arthur
8,752
1,129
0
6,364
15,452
7,911
0
3,124
12,328
0
66,031
W
Izanami
bigboiness
Izanami
12,521
9,803
0
3,178
10,014
4,580
2,937
6,604
3,410
0
77,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,276
Gold Earned
36,817
458
Minions Killed
386
0
Camps Cleared
0
1,507,218
Distance Traveled
1,220,474
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
4,796
320
23
2
0
99,279
0
W
Athena
8,905
594
31
2
0
321,787
3
L
Discordia
7,585
506
93
6
0
289,535
0
L
Nike
9,072
605
132
9
0
231,043
2
L
Ymir
7,650
510
91
6
0
295,804
0
W
Zeus
8,474
565
129
9
0
281,488
0
L
Fafnir
7,714
514
47
3
0
304,813
1
W
Vamana
8,001
533
90
6
0
291,968
0
W
King Arthur
8,834
589
96
6
0
348,970
3
W
Izanami
9,062
604
112
7
0
263,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role