Player Matchup

Atlas
Atlas
Carnesthesia
Atlas
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 194L
1,356 Elo+
Party 1
Ishtar
Ishtar
Snapdaxx
Ishtar
Level 155
God Stats
1W - 1L
1,797 SR
Queue Stats
99W - 93L
1,504 Elo+
Party 1
Arachne
Arachne
Squidneeann123
Arachne
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 121L
1,404 Elo+
Party 1
Raijin
Raijin
WONshotBOOGZ
Raijin
Level 28
God Stats
5W - 4L
1,715 SR
Queue Stats
330W - 320L
1,513 Elo+
Solo
Yemoja
Yemoja
bwpaco
Yemoja
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
145W - 144L
1,489 Elo+
Party 1
Team Averages
Level 81
1,603 SR
1,453 Elo+

VS

Team Averages
Level 101
1,505 SR
1,640 Elo+
Kumbhakarna
Kumbhakarna
AVexGorgon
Kumbhakarna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,812 Elo+
Party 2
Janus
Janus
ChromylChloride
Janus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,860 Elo+
Party 2
Hel
Hel
MK2 VRSex
Hel
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Hercules
Hercules
Reis930
Hercules
Level 78
God Stats
1W - 2L
1,525 SR
Queue Stats
71W - 71L
1,504 Elo+
Solo
Rama
Rama
Shyamiro
Rama
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,092
1,018
4,644
6,242
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ishtar
Snapdaxx
Ishtar
10
1 / 2 / 3
5,077
1,015
5,633
6,163
2,772
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 3 / 3
5,051
1,010
1,502
7,009
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
5
0 / 0 / 0
4,288
858
0
0
0
Yemoja
bwpaco
Yemoja
12
1 / 0 / 2
5,388
1,078
2,840
5,626
3,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AVexGorgon
Kumbhakarna
9
1 / 2 / 5
5,910
1,182
2,701
7,919
7,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 0 / 6
5,778
1,156
5,499
3,455
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 5
5,883
1,177
3,826
3,758
1,775
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Reis930
Hercules
11
1 / 1 / 5
5,797
1,159
5,817
9,409
6,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rama
10
3 / 1 / 3
5,994
1,199
4,485
3,760
1,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
4
Kills
6
6
Deaths
4
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AVexGorgon
Kumbhakarna
1
2
5
1.75
L
1
1
2
2
W
0
0
6
3
W
1
0
5
3.5
W
Hercules
Reis930
Hercules
1
1
5
3.5
W
Rama
3
1
3
4.5
L
Ishtar
Snapdaxx
Ishtar
1
2
3
1.25
L
1
3
3
0.83
L
Raijin
0
0
0
0
L
Yemoja
bwpaco
Yemoja
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,619
Damage
22,328
25,040
Taken
28,301
18,850
Mitigated
19,234
9,771
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AVexGorgon
Kumbhakarna
2,701
238
0
1,465
7,919
7,488
58
1,064
6,698
2,773
0
L
4,644
1,389
178
751
6,242
5,312
0
3,188
2,664
6,983
0
W
5,499
457
0
0
3,455
1,553
418
1,871
1,543
14,286
0
W
3,826
426
5,230
2,419
3,758
1,775
372
1,664
2,094
10,850
0
W
Hercules
Reis930
Hercules
5,817
1,983
404
4,085
9,409
6,742
0
2,178
7,192
0
7,737
W
Rama
4,485
2,302
0
294
3,760
1,676
375
707
3,009
0
13,098
L
Ishtar
Snapdaxx
Ishtar
5,633
2,772
908
1,543
6,163
2,772
0
1,693
4,470
0
11,734
L
1,502
695
0
586
7,009
6,931
0
3,744
2,981
0
1,962
L
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
bwpaco
Yemoja
2,840
746
3,807
1,998
5,626
3,835
0
2,481
2,899
6,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,896
Gold Earned
29,362
21
Minions Killed
62
0
Camps Cleared
0
427,478
Distance Traveled
493,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,910
1,182
1
0
0
102,514
0
L
Atlas
5,092
1,018
4
1
0
119,841
0
W
Janus
5,778
1,156
23
5
0
95,741
0
W
Hel
5,883
1,177
17
3
0
112,149
0
W
Hercules
5,797
1,159
7
1
0
94,251
0
W
Rama
5,994
1,199
14
3
0
88,376
0
L
Ishtar
5,077
1,015
9
2
0
105,603
0
L
Arachne
5,051
1,010
6
1
0
95,633
0
L
Raijin
4,288
858
0
0
0
0
0
L
Yemoja
5,388
1,078
2
0
0
106,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role