Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DSG_Shi3ro
Morgan Le Fay
Level 97
God Stats
1W - 0L
1,526 SR
Queue Stats
129W - 123L
1,418 Elo+
Solo
Charybdis
Charybdis
MxMPrime
Charybdis
Level 155
God Stats
19W - 6L
1,500 SR
Queue Stats
287W - 124L
1,855 Elo+
Party 2
Team Averages
Level 112
1,509 SR
1,591 Elo+

VS

Team Averages
Level 65
1,341 SR
1,297 Elo+
Ao Kuang
Ao Kuang
AstrotrainFTW
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,153 Elo+
Party 1
Cliodhna
Cliodhna
TriggerHappyHog
Cliodhna
Level 51
God Stats
0W - 2L
1,233 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 1
Sun Wukong
Sun Wukong
VPRONE
Sun Wukong
Level 122
God Stats
0W - 2L
1,291 SR
Queue Stats
33W - 26L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 0 / 10
9,105
828
7,751
8,607
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morgan Le Fay
DSG_Shi3ro
Morgan Le Fay
13
0 / 2 / 12
8,362
760
3,992
9,181
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
MxMPrime
Charybdis
15
10 / 0 / 3
10,140
922
14,360
6,668
2,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AstrotrainFTW
Ao Kuang
10
1 / 6 / 1
6,913
628
3,865
11,433
7,791
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
12
1 / 5 / 1
7,147
650
3,703
8,480
2,986
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
VPRONE
Sun Wukong
12
0 / 3 / 1
6,772
616
4,528
9,481
7,919
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
10
9
L
Ao Kuang
AstrotrainFTW
Ao Kuang
1
6
1
0.25
W
Morgan Le Fay
DSG_Shi3ro
Morgan Le Fay
0
2
12
3
W
Charybdis
MxMPrime
Charybdis
10
0
3
11.5
L
Cliodhna
1
5
1
0.3
L
Sun Wukong
VPRONE
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
12,096
24,456
Taken
29,394
15,926
Mitigated
18,696
11,149
Healing
2,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,751
2,153
0
2,975
8,607
8,749
594
1,675
6,932
0
25,282
L
Ao Kuang
AstrotrainFTW
Ao Kuang
3,865
1,728
0
1,074
11,433
7,791
0
1,812
9,128
7,514
0
W
Morgan Le Fay
DSG_Shi3ro
Morgan Le Fay
3,992
800
148
4,046
9,181
4,393
699
2,029
7,152
25,385
0
W
Charybdis
MxMPrime
Charybdis
14,360
7,660
0
3,980
6,668
2,784
671
714
5,954
0
67,747
L
Cliodhna
3,703
289
0
199
8,480
2,986
0
525
7,578
0
26,314
L
Sun Wukong
VPRONE
Sun Wukong
4,528
641
0
761
9,481
7,919
0
1,242
7,745
0
22,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
20,832
178
Minions Killed
86
0
Camps Cleared
0
611,809
Distance Traveled
598,459
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,105
828
38
3
0
225,335
0
L
Ao Kuang
6,913
628
10
1
0
162,190
0
W
Morgan Le Fay
8,362
760
41
4
0
181,300
0
W
Charybdis
10,140
922
99
9
0
205,174
0
L
Cliodhna
7,147
650
42
4
0
205,666
0
L
Sun Wukong
6,772
616
34
3
0
230,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role