Player Matchup

Rama
Rama
BDUB55
Rama
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 284L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
PhantomTech32
Kuzenbo
Level 146
God Stats
1W - 6L
1,260 SR
Queue Stats
165W - 187L
1,485 Elo+
Party 3
Janus
Janus
SQUATCH JU1CE
Janus
Level 105
God Stats
1W - 3L
1,521 SR
Queue Stats
147W - 156L
1,479 Elo+
Party 1
Yemoja
Yemoja
Tr4ctorBoi
Yemoja
Level 106
God Stats
0W - 3L
1,278 SR
Queue Stats
75W - 85L
1,466 Elo+
Party 3
Serqet
Serqet
Yerbamate86
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,496 Elo+
Solo
Team Averages
Level 97
1,412 SR
1,480 Elo+

VS

Team Averages
Level 117
1,550 SR
1,492 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CxnfettiWap
Hel
Level 145
God Stats
2W - 2L
1,381 SR
Queue Stats
215W - 222L
1,476 Elo+
Party 2
Izanami
Izanami
MannyuWu
Izanami
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,491 Elo+
Party 2
Amaterasu
Amaterasu
Yentomi
Amaterasu
Level 64
God Stats
3W - 1L
1,652 SR
Queue Stats
121W - 119L
1,489 Elo+
Party 2
Rama
Rama
temp-68707453
Rama
Level 139
God Stats
2W - 1L
1,715 SR
Queue Stats
49W - 51L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BDUB55
Rama
14
4 / 2 / 0
7,973
797
8,115
7,611
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
13
1 / 2 / 4
7,166
717
9,641
10,708
15,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 3
7,320
732
13,015
7,640
3,693
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Tr4ctorBoi
Yemoja
13
0 / 1 / 4
7,602
760
2,486
8,171
5,067
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Serqet
12
0 / 3 / 5
7,210
721
3,449
9,756
10,676
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 2 / 7
7,800
780
8,914
9,307
4,690
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 8
8,057
806
7,075
7,026
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Izanami
MannyuWu
Izanami
13
2 / 0 / 8
7,867
787
9,618
9,359
4,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Yentomi
Amaterasu
14
3 / 3 / 5
7,943
794
8,214
13,539
12,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 1 / 4
8,135
814
6,520
7,484
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
6
Kills
10
10
Deaths
6
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
2
7
2.25
L
Rama
BDUB55
Rama
4
2
0
2
W
2
0
8
6
W
Izanami
MannyuWu
Izanami
2
0
8
6
L
Kuzenbo
1
2
4
1.5
L
1
2
3
1.25
L
Yemoja
Tr4ctorBoi
Yemoja
0
1
4
2
W
Amaterasu
Yentomi
Amaterasu
3
3
5
1.83
L
Serqet
0
3
5
0.83
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,706
Damage
40,341
43,886
Taken
46,715
38,166
Mitigated
28,116
18,478
Healing
25,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,914
3,856
97
1,846
9,307
4,690
547
3,066
5,662
0
22,704
L
Rama
BDUB55
Rama
8,115
6,398
413
261
7,611
3,431
0
1,993
5,525
0
18,403
W
7,075
726
12,036
4,691
7,026
3,545
140
3,637
3,249
15,094
0
W
Izanami
MannyuWu
Izanami
9,618
2,981
0
1,066
9,359
4,072
239
6,136
2,967
0
22,747
L
Kuzenbo
9,641
2,159
1,353
1,658
10,708
15,299
0
1,511
8,933
15,096
1,962
L
13,015
214
582
233
7,640
3,693
0
1,330
6,212
30,143
0
L
Yemoja
Tr4ctorBoi
Yemoja
2,486
740
8,568
2,342
8,171
5,067
0
1,306
6,821
6,957
0
W
Amaterasu
Yentomi
Amaterasu
8,214
1,739
638
4,016
13,539
12,564
345
5,958
7,244
0
12,407
L
Serqet
3,449
828
1,303
1,765
9,756
10,676
0
935
8,542
0
5,350
W
6,520
5,436
685
448
7,484
3,245
628
4,522
2,824
0
20,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
39,802
97
Minions Killed
136
0
Camps Cleared
0
946,871
Distance Traveled
942,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,800
780
30
3
0
194,579
0
L
Rama
7,973
797
26
3
0
146,203
0
W
Hel
8,057
806
16
2
0
204,780
0
W
Izanami
7,867
787
30
3
0
191,683
0
L
Kuzenbo
7,166
717
21
2
0
218,780
0
L
Janus
7,320
732
38
4
0
182,983
0
L
Yemoja
7,602
760
3
0
0
150,490
0
W
Amaterasu
7,943
794
13
1
0
202,540
0
L
Serqet
7,210
721
9
1
0
248,415
0
W
Rama
8,135
814
47
5
0
148,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role