Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
BUNNlESLAYER
Horus
Level 126
God Stats
2W - 5L
1,059 SR
Queue Stats
277W - 286L
1,391 Elo+
Party 2
Cerberus
Cerberus
GLITTERTlTZZ
Cerberus
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 165L
1,383 Elo+
Party 2
Amaterasu
Amaterasu
TwztdFairy
Amaterasu
Level 88
God Stats
2W - 3L
1,267 SR
Queue Stats
205W - 269L
1,387 Elo+
Solo
Discordia
Discordia
falconXND
Discordia
Level 87
God Stats
17W - 10L
1,840 SR
Queue Stats
374W - 382L
1,444 Elo+
Solo
Team Averages
Level 94
1,433 SR
1,421 Elo+

VS

Team Averages
Level 90
1,623 SR
1,391 Elo+
Chiron
Chiron
BaneThrane
Chiron
Level 44
God Stats
5W - 2L
1,682 SR
Queue Stats
154W - 156L
1,462 Elo+
Solo
Ganesha
Ganesha
BariSaxMan1898
Ganesha
Level 108
God Stats
8W - 6L
1,503 SR
Queue Stats
138W - 131L
1,427 Elo+
Solo
Sylvanus
Sylvanus
ItzJuztJad3
Sylvanus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,245 Elo+
Party 1
Kukulkan
Kukulkan
JEREMYtheHUNN
Kukulkan
Level 122
God Stats
5W - 2L
1,672 SR
Queue Stats
69W - 50L
1,435 Elo+
Party 1
Vulcan
Vulcan
ninjadomus03101
Vulcan
Level 114
God Stats
3W - 0L
1,759 SR
Queue Stats
67W - 68L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 7 / 2
7,473
747
5,411
14,478
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
2 / 3 / 4
8,341
834
5,235
18,481
17,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
GLITTERTlTZZ
Cerberus
13
0 / 4 / 6
7,215
722
4,766
21,950
15,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
TwztdFairy
Amaterasu
13
1 / 5 / 2
7,251
725
7,027
17,023
15,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Discordia
falconXND
Discordia
15
3 / 5 / 1
8,863
886
10,822
10,714
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BaneThrane
Chiron
16
5 / 1 / 11
9,036
904
20,668
7,978
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 3 / 20
8,972
897
6,591
13,252
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sylvanus
ItzJuztJad3
Sylvanus
13
1 / 0 / 13
7,824
782
2,179
3,998
4,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
JEREMYtheHUNN
Kukulkan
16
11 / 2 / 7
9,993
999
14,201
7,028
4,011
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
7 / 2 / 11
8,986
899
26,280
5,448
3,381
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
7
Kills
24
24
Deaths
8
15
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
7
2
0.29
L
2
3
4
1.33
W
Chiron
BaneThrane
Chiron
5
1
11
10.5
W
0
3
20
3.33
L
Cerberus
GLITTERTlTZZ
Cerberus
0
4
6
0.75
W
Sylvanus
ItzJuztJad3
Sylvanus
1
0
13
7.5
W
Kukulkan
JEREMYtheHUNN
Kukulkan
11
2
7
7.25
L
Amaterasu
TwztdFairy
Amaterasu
1
5
2
0.4
L
Discordia
falconXND
Discordia
3
5
1
0.7
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,261
Damage
69,919
82,646
Taken
37,704
60,540
Mitigated
29,618
34,148
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,411
2,584
355
1,157
14,478
6,430
0
10,361
4,117
0
19,009
L
5,235
2,283
6,832
9,047
18,481
17,857
35
9,244
9,237
1,239
9,890
W
Chiron
BaneThrane
Chiron
20,668
7,237
1,907
1,638
7,978
4,330
569
2,622
5,235
0
33,362
W
6,591
480
238
3,361
13,252
13,811
237
4,613
8,284
9,792
2,385
L
Cerberus
GLITTERTlTZZ
Cerberus
4,766
45
375
7,511
21,950
15,313
0
8,499
13,451
11,856
0
W
Sylvanus
ItzJuztJad3
Sylvanus
2,179
1,165
1,476
538
3,998
4,085
120
2,265
1,688
3,979
0
W
Kukulkan
JEREMYtheHUNN
Kukulkan
14,201
375
902
763
7,028
4,011
472
4,204
2,616
27,858
0
L
Amaterasu
TwztdFairy
Amaterasu
7,027
1,499
740
5,430
17,023
15,817
0
11,201
5,822
0
14,679
L
Discordia
falconXND
Discordia
10,822
305
1,121
1,580
10,714
5,123
0
7,939
2,775
27,769
0
W
26,280
14,477
1,032
493
5,448
3,381
196
2,483
2,965
39,030
935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
44,811
125
Minions Killed
118
0
Camps Cleared
0
999,542
Distance Traveled
966,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,473
747
32
3
0
167,920
0
L
Horus
8,341
834
11
1
0
234,833
0
W
Chiron
9,036
904
41
4
0
202,546
0
W
Ganesha
8,972
897
2
0
0
198,197
0
L
Cerberus
7,215
722
22
2
0
200,865
0
W
Sylvanus
7,824
782
5
1
0
152,168
0
W
Kukulkan
9,993
999
36
4
0
218,178
0
L
Amaterasu
7,251
725
23
2
0
198,138
0
L
Discordia
8,863
886
37
4
0
197,786
0
W
Vulcan
8,986
899
34
3
0
195,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role