Player Matchup

Kuzenbo
Kuzenbo
Platinum III
CreativeOneliner
Kuzenbo
Platinum III
Level 48
God Stats
14W - 17L
1,214 SR
Queue Stats
136W - 137L
1,815 MMR
Solo
Zeus
Zeus
Diamond V
MolarBox63396
Zeus
Diamond V
Level 157
God Stats
1W - 4L
1,448 SR
Queue Stats
182W - 179L
1,822 MMR
Solo
Ishtar
Ishtar
Platinum IV
ST0PFeeding
Ishtar
Platinum IV
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
296W - 301L
1,814 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
Sqronite
Gilgamesh
Platinum III
Level 155
God Stats
2W - 5L
1,598 SR
Queue Stats
64W - 52L
1,822 MMR
Solo
Awilix
Awilix
Platinum III
UGS Tipz
Awilix
Platinum III
Level 247
God Stats
7W - 5L
1,615 SR
Queue Stats
299W - 282L
1,819 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,475 SR
1,818 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,657 SR
1,818 MMR
Hun Batz
Hun Batz
Platinum II
AutoNoobis
Hun Batz
Platinum II
Level 65
God Stats
8W - 4L
1,666 SR
Queue Stats
151W - 144L
1,927 MMR
Party 1
Anhur
Anhur
Platinum IV
Hmarlin21
Anhur
Platinum IV
Level 142
God Stats
4W - 1L
1,716 SR
Queue Stats
54W - 41L
1,811 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Mayskiii
Zhong Kui
Gold III
Level 145
God Stats
3W - 0L
1,825 SR
Queue Stats
18W - 6L
1,819 MMR
Solo
Terra
Terra
Platinum III
flyingcamster
Terra
Platinum III
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 123L
1,812 MMR
Solo
Bellona
Bellona
Platinum V
thelaggindragon
Bellona
Platinum V
Level 146
God Stats
7W - 4L
1,579 SR
Queue Stats
107W - 106L
1,722 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,258
484
3,863
12,430
12,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 3 / 1
8,270
551
6,556
7,632
2,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
15
0 / 1 / 0
8,202
547
2,346
6,321
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Sqronite
Gilgamesh
15
2 / 2 / 0
9,213
614
8,578
17,466
13,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Awilix
UGS Tipz
Awilix
11
1 / 6 / 1
6,771
451
5,414
15,202
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Erlang ShenAo KuangCthulhu

VS

Bans
BastetThanatosOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AutoNoobis
Hun Batz
16
4 / 2 / 3
8,794
586
6,427
12,122
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Hmarlin21
Anhur
17
5 / 0 / 2
9,989
666
8,704
5,614
2,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Mayskiii
Zhong Kui
15
2 / 0 / 6
8,739
583
9,012
10,821
9,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 9
8,513
568
6,008
14,287
14,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 2 / 6
8,971
598
8,902
14,380
13,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
14
14
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AutoNoobis
Hun Batz
4
2
3
2.75
L
0
2
1
0.25
W
Anhur
Hmarlin21
Anhur
5
0
2
6
W
Zhong Kui
Mayskiii
Zhong Kui
2
0
6
5
L
1
3
1
0.5
L
Ishtar
0
1
0
0
L
Gilgamesh
Sqronite
Gilgamesh
2
2
0
1
L
Awilix
UGS Tipz
Awilix
1
6
1
0.25
W
2
0
9
6.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,757
Damage
39,053
59,051
Taken
57,224
35,352
Mitigated
46,736
13,032
Healing
25,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AutoNoobis
Hun Batz
6,427
2,331
0
5,039
12,122
5,982
675
2,177
9,849
0
84,909
L
3,863
1,606
0
1,785
12,430
12,088
0
6,507
5,923
17,026
0
W
Anhur
Hmarlin21
Anhur
8,704
5,032
0
3,581
5,614
2,433
489
544
5,070
0
97,647
W
Zhong Kui
Mayskiii
Zhong Kui
9,012
578
0
6,839
10,821
9,584
0
4,645
6,072
84,993
1,587
L
6,556
1,230
0
2,035
7,632
2,897
0
2,949
4,683
82,690
2,325
L
Ishtar
2,346
1,332
0
2,164
6,321
2,165
0
928
5,393
0
74,528
L
Gilgamesh
Sqronite
Gilgamesh
8,578
2,292
0
2,914
17,466
13,435
556
953
16,513
0
74,946
L
Awilix
UGS Tipz
Awilix
5,414
1,504
0
4,134
15,202
4,767
0
3,450
11,752
0
40,873
W
6,008
1,024
1,063
3,291
14,287
14,906
0
2,796
11,491
23,409
0
W
8,902
3,337
0
5,443
14,380
13,831
48
788
12,778
0
67,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
45,006
516
Minions Killed
576
0
Camps Cleared
0
1,561,030
Distance Traveled
1,606,236
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,794
586
129
9
0
326,389
2
L
Kuzenbo
7,258
484
15
1
0
317,834
6
W
Anhur
9,989
666
157
10
0
312,043
2
W
Zhong Kui
8,739
583
148
10
0
309,523
1
L
Zeus
8,270
551
164
11
0
283,242
1
L
Ishtar
8,202
547
143
10
0
285,021
0
L
Gilgamesh
9,213
614
130
9
0
330,073
0
L
Awilix
6,771
451
64
4
0
344,860
0
W
Terra
8,513
568
29
2
0
329,833
4
W
Bellona
8,971
598
113
8
0
328,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role