Player Matchup

Achilles
Achilles
Bronze III
AkmTSK
Achilles
Bronze III
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 49L
1,554 MMR
Party 2
Hachiman
Hachiman
Bronze III
Hellried
Hachiman
Bronze III
Level 156
God Stats
2W - 1L
1,509 SR
Queue Stats
24W - 17L
1,503 MMR
Solo
Ares
Ares
Silver I
MrKrampus-IV
Ares
Silver I
Level 70
God Stats
7W - 3L
1,754 SR
Queue Stats
128W - 136L
1,263 MMR
Party 3
Pele
Pele
Bronze III
giogiox95
Pele
Bronze III
Level 42
God Stats
0W - 3L
1,516 SR
Queue Stats
30W - 53L
1,554 MMR
Party 2
Zeus
Zeus
Gold I
namechanged9163
Zeus
Gold I
Level 95
God Stats
9W - 9L
1,476 SR
Queue Stats
149W - 144L
1,623 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,551 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,520 SR
1,489 MMR
Awilix
Awilix
Platinum V
 
Awilix
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
ChokeMeStolas
Chiron
Gold V
Level 126
God Stats
4W - 1L
1,601 SR
Queue Stats
8W - 4L
1,607 MMR
Solo
Bellona
Bellona
Silver I
Floreon
Bellona
Silver I
Level 176
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 83L
1,310 MMR
Party 1
Thor
Thor
Gold II
βehelit
Thor
Gold II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,526 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AkmTSK
Achilles
10
3 / 8 / 0
6,771
451
6,409
17,958
12,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Hellried
Hachiman
15
2 / 2 / 1
8,150
543
8,654
11,416
4,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 3
6,842
456
3,790
11,798
9,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
10
0 / 8 / 2
6,054
404
4,000
13,663
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
3 / 6 / 1
7,423
495
11,470
11,369
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
NoxAgniThanatos

VS

Bans
ArachneKuzenboAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
7 / 2 / 7
9,212
614
10,720
11,043
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
 
Anubis
14
4 / 3 / 6
9,179
612
7,410
9,342
4,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
0 / 0 / 6
8,806
587
5,247
6,171
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Floreon
Bellona
17
12 / 2 / 4
11,149
743
21,610
20,534
17,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
16
4 / 1 / 6
9,058
604
5,709
12,663
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
27
27
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
2
7
5.25
W
Anubis
 
Anubis
4
3
6
2.33
L
Achilles
AkmTSK
Achilles
3
8
0
0.38
W
0
0
6
3
W
Bellona
Floreon
Bellona
12
2
4
7
L
Hachiman
Hellried
Hachiman
2
2
1
1.25
L
0
3
3
0.5
L
Pele
0
8
2
0.13
L
3
6
1
0.58
W
Thor
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,323
Damage
50,696
66,204
Taken
59,753
33,663
Mitigated
34,208
13,418
Healing
22,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,720
3,982
0
121
11,043
4,849
0
2,848
8,055
0
68,406
W
Anubis
 
Anubis
7,410
281
0
4,006
9,342
4,498
0
4,241
4,749
58,106
997
L
Achilles
AkmTSK
Achilles
6,409
2,116
0
2,608
17,958
12,149
0
294
17,664
0
28,582
W
5,247
2,484
193
3,386
6,171
2,155
841
214
5,957
0
68,485
W
Bellona
Floreon
Bellona
21,610
9,689
0
11,384
20,534
17,694
2,150
5,249
15,075
0
89,413
L
Hachiman
Hellried
Hachiman
8,654
4,989
0
5,031
11,416
4,061
0
510
10,906
0
71,577
L
3,790
861
0
2,906
11,798
9,092
0
2,793
9,005
24,462
195
L
Pele
4,000
707
0
505
13,663
4,837
0
1,188
12,475
0
27,759
L
11,470
2,187
80
2,288
11,369
3,524
0
2,361
9,008
54,099
0
W
Thor
5,709
843
0
3,875
12,663
5,012
450
1,749
10,852
0
65,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
47,404
344
Minions Killed
554
0
Camps Cleared
0
1,530,591
Distance Traveled
1,578,940
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,212
614
89
6
0
343,722
0
W
Anubis
9,179
612
109
7
0
276,245
3
L
Achilles
6,771
451
32
2
0
279,750
0
W
Chiron
8,806
587
120
8
0
297,649
4
W
Bellona
11,149
743
141
9
0
341,510
0
L
Hachiman
8,150
543
115
8
0
306,964
2
L
Ares
6,842
456
45
3
0
320,892
5
L
Pele
6,054
404
49
3
0
331,952
0
L
Zeus
7,423
495
103
7
0
291,033
2
W
Thor
9,058
604
95
6
0
319,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role