Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Casmus-
King Arthur
Level 154
God Stats
111W - 124L
1,671 SR
Queue Stats
528W - 562L
1,443 Elo+
Party 1
Eset
Eset
Fortaee
Eset
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,504 Elo+
Party 2
Nut
Nut
REX_MKX
Nut
Level 157
God Stats
10W - 12L
1,440 SR
Queue Stats
294W - 314L
1,452 Elo+
Party 1
Lancelot
Lancelot
Red_Hunter_334
Lancelot
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,497 Elo+
Party 2
Team Averages
Level 134
1,522 SR
1,479 Elo+

VS

Team Averages
Level 126
1,584 SR
1,532 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
CallMeCas956
Ratatoskr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,512 Elo+
Solo
Zeus
Zeus
JackTheRipper254
Zeus
Level 125
God Stats
2W - 1L
1,838 SR
Queue Stats
35W - 23L
1,533 Elo+
Solo
Freya
Freya
KuribohlvX
Freya
Level 123
God Stats
3W - 2L
1,592 SR
Queue Stats
59W - 35L
1,628 Elo+
Solo
Janus
Janus
deadape
Janus
Level 118
God Stats
124W - 150L
1,492 SR
Queue Stats
556W - 564L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 6
6,961
1,160
7,226
9,245
5,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Casmus-
King Arthur
11
1 / 1 / 4
6,515
1,086
5,011
7,215
7,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
Fortaee
Eset
12
1 / 0 / 5
6,779
1,130
5,140
3,079
1,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
12
4 / 1 / 4
7,625
1,271
7,050
6,141
2,469
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
11
2 / 0 / 1
6,698
1,116
474
1,503
583
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Team 1 Tickets

378

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 0 / 1
5,944
991
1,215
2,443
1,078
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ratatoskr
CallMeCas956
Ratatoskr
10
0 / 0 / 0
5,589
932
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 2
6,595
1,099
5,884
7,982
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
11
2 / 3 / 1
7,009
1,168
8,694
9,550
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
deadape
Janus
11
0 / 1 / 3
6,396
1,066
6,157
6,356
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
8
Kills
3
3
Deaths
8
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
6
3
L
Morgan Le Fay
 
Morgan Le Fay
0
0
1
0.5
L
Ratatoskr
CallMeCas956
Ratatoskr
0
0
0
0
W
King Arthur
Casmus-
King Arthur
1
1
4
3
W
Eset
Fortaee
Eset
1
0
5
3.5
L
1
4
2
0.5
L
Freya
2
3
1
0.83
W
Nut
4
1
4
6
W
Lancelot
2
0
1
2.5
L
Janus
deadape
Janus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,901
Damage
21,950
27,183
Taken
26,331
17,940
Mitigated
10,415
3,990
Healing
1,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,226
151
987
2,349
9,245
5,843
0
7,036
2,150
13,500
0
L
Morgan Le Fay
 
Morgan Le Fay
1,215
128
0
2
2,443
1,078
0
1,246
1,197
4,155
138
L
Ratatoskr
CallMeCas956
Ratatoskr
0
0
0
0
0
0
0
0
0
0
143
W
King Arthur
Casmus-
King Arthur
5,011
340
0
0
7,215
7,835
0
5,555
1,644
0
12,454
W
Eset
Fortaee
Eset
5,140
175
323
323
3,079
1,210
0
2,648
350
14,078
338
L
5,884
1,625
0
0
7,982
2,990
0
3,952
4,030
13,749
0
L
Freya
8,694
2,911
0
1,316
9,550
3,882
0
3,447
6,103
24,471
994
W
Nut
7,050
3,226
0
0
6,141
2,469
0
4,785
1,316
0
23,784
W
Lancelot
474
369
0
8
1,503
583
0
1,357
146
0
7,181
L
Janus
deadape
Janus
6,157
809
0
0
6,356
2,465
0
3,653
2,703
17,124
433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
31,533
105
Minions Killed
99
5
Camps Cleared
2
575,311
Distance Traveled
359,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,961
1,160
13
2
2
134,713
0
L
Morgan Le Fay
5,944
991
8
1
0
63,520
0
L
Ratatoskr
5,589
932
0
0
0
10,932
0
W
King Arthur
6,515
1,086
13
2
1
112,618
0
W
Eset
6,779
1,130
19
3
1
122,086
0
L
Zeus
6,595
1,099
21
4
1
75,836
0
L
Freya
7,009
1,168
42
7
1
100,987
0
W
Nut
7,625
1,271
37
6
1
109,205
0
W
Lancelot
6,698
1,116
23
4
0
96,689
0
L
Janus
6,396
1,066
28
5
0
108,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role