Player Matchup

Arachne
Arachne
Derajthe420est
Arachne
Level 154
God Stats
1W - 3L
1,465 SR
Queue Stats
72W - 75L
1,506 Elo+
Party 1
Neith
Neith
EternalEdge
Neith
Level 8
God Stats
1W - 2L
1,810 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Olorun
Olorun
Illidan3030
Olorun
Level 126
God Stats
29W - 26L
1,388 SR
Queue Stats
376W - 347L
1,509 Elo+
Solo
Athena
Athena
Lousuir
Athena
Level 124
God Stats
1W - 2L
1,731 SR
Queue Stats
2W - 6L
1,479 Elo+
Party 1
Bellona
Bellona
tchaba23
Bellona
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 115L
1,519 Elo+
Solo
Team Averages
Level 107
1,579 SR
1,545 Elo+

VS

Team Averages
Level 128
1,578 SR
1,514 Elo+
King Arthur
King Arthur
AgentDarkbuuty
King Arthur
Level 122
God Stats
9W - 4L
1,654 SR
Queue Stats
19W - 15L
1,621 Elo+
Solo
Nut
Nut
PrivatBros
Nut
Level 159
God Stats
6W - 4L
1,435 SR
Queue Stats
102W - 99L
1,528 Elo+
Solo
Chang'e
Chang'e
SnowieGinja
Chang'e
Level 126
God Stats
46W - 35L
1,599 SR
Queue Stats
337W - 310L
1,501 Elo+
Solo
Xing Tian
Xing Tian
TOTOGORDO
Xing Tian
Level 123
God Stats
5W - 7L
1,342 SR
Queue Stats
182W - 162L
1,416 Elo+
Solo
Bastet
Bastet
colonnello_86
Bastet
Level 110
God Stats
4W - 1L
1,861 SR
Queue Stats
163W - 152L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,660
511
5,300
14,382
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 1
6,930
462
5,289
10,683
3,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Olorun
14
1 / 2 / 3
8,643
576
10,065
10,914
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
Lousuir
Athena
9
0 / 6 / 3
6,470
431
4,592
18,296
16,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Bellona
tchaba23
Bellona
13
0 / 1 / 0
7,359
491
5,220
18,005
14,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgentDarkbuuty
King Arthur
14
4 / 0 / 4
9,425
628
13,290
12,125
14,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 1 / 4
8,063
538
6,448
8,841
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SnowieGinja
Chang'e
13
1 / 3 / 4
8,014
534
7,777
10,182
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
TOTOGORDO
Xing Tian
15
7 / 1 / 5
8,842
589
12,775
13,802
7,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 1 / 5
8,024
535
7,406
13,257
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
16
16
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AgentDarkbuuty
King Arthur
4
0
4
6
L
4
2
1
2.25
L
1
5
1
0.3
L
Olorun
1
2
3
1.25
L
Athena
Lousuir
Athena
0
6
3
0.25
W
1
1
4
3
W
Chang'e
SnowieGinja
Chang'e
1
3
4
1
W
Xing Tian
TOTOGORDO
Xing Tian
7
1
5
9.5
W
3
1
5
5.5
L
Bellona
tchaba23
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,466
Damage
47,696
72,280
Taken
58,207
45,262
Mitigated
35,406
21,891
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AgentDarkbuuty
King Arthur
13,290
1,145
0
744
12,125
14,501
76
1,192
10,933
460
73,930
L
5,300
3,352
0
7,505
14,382
5,857
80
2,405
11,846
0
55,808
L
5,289
2,885
0
1,495
10,683
3,877
0
3,532
6,767
0
42,634
L
Olorun
10,065
4,298
295
1,840
10,914
5,068
1,176
4,858
5,928
76,249
2,008
L
Athena
Lousuir
Athena
4,592
1,578
0
2,398
18,296
16,279
35
6,223
11,493
23,953
87
W
6,448
3,934
0
3,795
8,841
3,471
3,058
2,631
6,210
0
54,533
W
Chang'e
SnowieGinja
Chang'e
7,777
550
1,800
2,877
10,182
3,992
0
4,424
5,758
61,413
210
W
Xing Tian
TOTOGORDO
Xing Tian
12,775
885
0
2,561
13,802
7,577
92
3,015
10,787
53,107
0
W
7,406
2,285
0
3,570
13,257
5,865
561
3,778
9,479
0
61,969
L
Bellona
tchaba23
Bellona
5,220
2,015
0
8,358
18,005
14,181
155
2,449
15,497
0
55,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
42,368
435
Minions Killed
453
0
Camps Cleared
0
1,382,018
Distance Traveled
1,496,374
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,425
628
99
7
0
314,830
0
L
Arachne
7,660
511
77
5
0
330,589
4
L
Neith
6,930
462
82
5
0
240,700
0
L
Olorun
8,643
576
136
9
0
246,929
4
L
Athena
6,470
431
37
2
0
278,874
4
W
Nut
8,063
538
79
5
0
256,482
2
W
Chang'e
8,014
534
105
7
0
285,975
0
W
Xing Tian
8,842
589
86
6
0
287,324
0
W
Bastet
8,024
535
84
6
0
351,763
0
L
Bellona
7,359
491
103
7
0
284,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role