Player Matchup

Cernunnos
Cernunnos
Luxtonic
Cernunnos
Level 87
God Stats
2W - 5L
1,475 SR
Queue Stats
210W - 190L
1,579 Elo+
Party 2
Thanatos
Thanatos
PRINCExDADDY
Thanatos
Level 113
God Stats
9W - 7L
1,547 SR
Queue Stats
62W - 75L
1,502 Elo+
Solo
Discordia
Discordia
UhFizza
Discordia
Level 104
God Stats
0W - 2L
1,624 SR
Queue Stats
30W - 38L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
sanfordjohnathan
Gilgamesh
Level 157
God Stats
0W - 1L
1,840 SR
Queue Stats
17W - 21L
1,463 Elo+
Solo
Maui
Maui
smashinteags2
Maui
Level 63
God Stats
4W - 16L
1,213 SR
Queue Stats
205W - 197L
1,492 Elo+
Party 2
Team Averages
Level 105
1,540 SR
1,510 Elo+

VS

Team Averages
Level 111
1,446 SR
1,480 Elo+
Ra
Ra
 
Ra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Alpha H0bo
Bacchus
Level 62
God Stats
27W - 23L
1,510 SR
Queue Stats
114W - 121L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
Tragik Dino
Gilgamesh
Level 138
God Stats
1W - 2L
1,356 SR
Queue Stats
66W - 56L
1,527 Elo+
Solo
Xbalanque
Xbalanque
zxBLADEMASTERzx
Xbalanque
Level 62
God Stats
4W - 4L
1,365 SR
Queue Stats
108W - 107L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Luxtonic
Cernunnos
9
0 / 4 / 3
4,830
483
4,887
8,059
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
PRINCExDADDY
Thanatos
9
0 / 2 / 1
4,828
483
1,996
8,552
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
UhFizza
Discordia
10
1 / 2 / 1
5,558
556
3,741
4,901
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
8
2 / 6 / 0
5,109
511
5,190
11,542
6,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
2 / 3 / 0
5,175
518
2,410
9,312
6,080
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 3
7,135
714
3,895
6,457
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
 
Fenrir
10
8 / 3 / 2
6,629
663
5,955
6,871
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Alpha H0bo
Bacchus
9
2 / 2 / 5
5,901
590
4,659
7,759
6,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Gilgamesh
Tragik Dino
Gilgamesh
12
4 / 1 / 2
7,460
746
6,671
10,175
7,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
zxBLADEMASTERzx
Xbalanque
10
1 / 0 / 6
5,894
589
5,163
4,217
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
17
17
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
3
3.5
W
Fenrir
 
Fenrir
8
3
2
3
W
Bacchus
Alpha H0bo
Bacchus
2
2
5
2.25
L
Cernunnos
Luxtonic
Cernunnos
0
4
3
0.38
L
Thanatos
PRINCExDADDY
Thanatos
0
2
1
0.25
W
Gilgamesh
Tragik Dino
Gilgamesh
4
1
2
5
L
Discordia
UhFizza
Discordia
1
2
1
0.75
L
Gilgamesh
2
6
0
0.33
L
2
3
0
0.67
W
Xbalanque
zxBLADEMASTERzx
Xbalanque
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,224
Damage
26,343
42,366
Taken
35,479
20,638
Mitigated
21,605
12,893
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,895
376
156
1,608
6,457
2,434
556
1,818
4,595
53,034
1,439
W
Fenrir
 
Fenrir
5,955
1,490
0
730
6,871
2,999
0
707
6,084
0
28,349
W
Bacchus
Alpha H0bo
Bacchus
4,659
743
0
2,388
7,759
6,895
255
1,647
6,099
13,994
0
L
Cernunnos
Luxtonic
Cernunnos
4,887
1,770
0
1,720
8,059
3,004
0
2,761
5,298
0
27,543
L
Thanatos
PRINCExDADDY
Thanatos
1,996
178
0
4,766
8,552
3,722
0
904
7,648
0
30,962
W
Gilgamesh
Tragik Dino
Gilgamesh
6,671
2,095
0
1,437
10,175
7,703
0
634
8,936
0
50,883
L
Discordia
UhFizza
Discordia
3,741
248
0
1,171
4,901
1,423
0
1,128
3,773
41,559
0
L
Gilgamesh
5,190
1,827
0
1,875
11,542
6,409
0
528
11,014
0
27,440
L
2,410
743
826
2,535
9,312
6,080
0
3,051
6,261
12,802
0
W
Xbalanque
zxBLADEMASTERzx
Xbalanque
5,163
2,950
0
1,500
4,217
1,574
683
1,299
2,900
0
40,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
33,019
217
Minions Killed
318
0
Camps Cleared
0
936,111
Distance Traveled
1,052,489
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,135
714
105
11
0
216,388
0
W
Fenrir
6,629
663
51
5
0
234,053
2
W
Bacchus
5,901
590
18
2
0
216,973
0
L
Cernunnos
4,830
483
45
5
0
180,882
0
L
Thanatos
4,828
483
49
5
0
186,677
1
W
Gilgamesh
7,460
746
80
8
0
206,145
0
L
Discordia
5,558
556
71
7
0
187,141
0
L
Gilgamesh
5,109
511
34
3
0
192,709
0
L
Maui
5,175
518
18
2
0
188,702
2
W
Xbalanque
5,894
589
64
6
0
178,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role