Player Matchup

Hachiman
Hachiman
DegenerateDeacon
Hachiman
Level 114
God Stats
7W - 6L
1,387 SR
Queue Stats
318W - 322L
1,452 Elo+
Solo
Scylla
Scylla
DirtyKuck
Scylla
Level 127
God Stats
5W - 11L
1,444 SR
Queue Stats
198W - 215L
1,497 Elo+
Solo
Arachne
Arachne
EL_00BARBAS00
Arachne
Level 101
God Stats
59W - 33L
1,656 SR
Queue Stats
319W - 288L
1,461 Elo+
Party 2
Nike
Nike
glalvanic_smoke4
Nike
Level 101
God Stats
24W - 25L
1,516 SR
Queue Stats
308W - 279L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
tantaras24
Cthulhu
Level 77
God Stats
154W - 123L
1,653 SR
Queue Stats
340W - 322L
1,492 Elo+
Party 2
Team Averages
Level 104
1,531 SR
1,472 Elo+

VS

Team Averages
Level 92
1,527 SR
1,501 Elo+
Zhong Kui
Zhong Kui
Alimpnoodle8309
Zhong Kui
Level 91
God Stats
4W - 1L
1,515 SR
Queue Stats
98W - 102L
1,446 Elo+
Party 1
Izanami
Izanami
IanNaut357
Izanami
Level 129
God Stats
2W - 5L
1,240 SR
Queue Stats
92W - 95L
1,444 Elo+
Party 1
Sylvanus
Sylvanus
Icy Exploits
Sylvanus
Level 70
God Stats
10W - 3L
1,720 SR
Queue Stats
33W - 24L
1,487 Elo+
Solo
Surtr
Surtr
ImaMistNinja
Surtr
Level 103
God Stats
2W - 0L
1,337 SR
Queue Stats
31W - 22L
1,517 Elo+
Solo
Fenrir
Fenrir
RaptorBoi
Fenrir
Level 67
God Stats
9W - 2L
1,821 SR
Queue Stats
25W - 25L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,250
583
4,802
6,670
2,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
DirtyKuck
Scylla
10
1 / 1 / 0
5,177
575
3,240
3,887
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
7
1 / 2 / 0
4,299
478
2,349
4,396
1,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
5,087
565
3,863
5,860
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
tantaras24
Cthulhu
6
0 / 6 / 1
3,962
440
5,031
11,610
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alimpnoodle8309
Zhong Kui
9
0 / 1 / 2
5,381
598
2,608
6,028
4,033
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Izanami
IanNaut357
Izanami
10
5 / 2 / 3
6,059
673
6,941
7,251
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Icy Exploits
Sylvanus
8
2 / 2 / 5
5,884
654
3,188
8,856
6,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 3
5,299
589
2,774
7,362
3,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Fenrir
RaptorBoi
Fenrir
10
5 / 0 / 0
5,653
628
2,463
5,649
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
6
Kills
12
13
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alimpnoodle8309
Zhong Kui
0
1
2
1
L
3
2
1
1.75
L
Scylla
DirtyKuck
Scylla
1
1
0
1
L
Arachne
1
2
0
0.5
W
Izanami
IanNaut357
Izanami
5
2
3
3.25
W
Sylvanus
Icy Exploits
Sylvanus
2
2
5
2.25
W
0
1
3
1.5
W
Fenrir
RaptorBoi
Fenrir
5
0
0
5
L
1
2
0
0.5
L
Cthulhu
tantaras24
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,285
Damage
17,974
32,423
Taken
35,146
13,815
Mitigated
18,783
7,539
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alimpnoodle8309
Zhong Kui
2,608
230
0
2,717
6,028
4,033
0
2,702
2,880
33,024
1,974
L
4,802
3,333
0
2,473
6,670
2,279
0
1,293
5,377
0
28,146
L
Scylla
DirtyKuck
Scylla
3,240
370
0
400
3,887
1,411
0
2,284
1,603
31,643
1,060
L
Arachne
2,349
1,770
59
1,447
4,396
1,391
0
794
3,602
0
18,918
W
Izanami
IanNaut357
Izanami
6,941
5,045
0
1,454
7,251
2,372
722
2,157
4,640
0
48,500
W
Sylvanus
Icy Exploits
Sylvanus
3,188
1,264
369
2,256
8,856
6,021
285
1,660
6,894
12,076
872
W
2,774
894
0
2,582
7,362
3,889
0
0
6,784
480
29,082
W
Fenrir
RaptorBoi
Fenrir
2,463
377
0
878
5,649
2,468
0
298
5,303
0
27,613
L
3,863
262
0
1,582
5,860
4,428
0
25
5,422
0
32,777
L
Cthulhu
tantaras24
Cthulhu
5,031
345
205
1,373
11,610
4,306
0
1,385
10,180
16,123
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,775
Gold Earned
28,276
224
Minions Killed
262
0
Camps Cleared
0
812,157
Distance Traveled
862,346
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,381
598
59
7
0
146,730
0
L
Hachiman
5,250
583
48
5
0
158,749
0
L
Scylla
5,177
575
65
7
0
165,095
0
L
Arachne
4,299
478
32
4
0
168,569
0
W
Izanami
6,059
673
69
8
0
152,213
1
W
Sylvanus
5,884
654
27
3
0
160,796
1
W
Surtr
5,299
589
55
6
0
176,784
0
W
Fenrir
5,653
628
52
6
0
225,823
1
L
Nike
5,087
565
56
6
0
145,489
0
L
Cthulhu
3,962
440
23
3
0
174,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role