Player Matchup

Neith
Neith
LokiLuck69
Neith
Level 9
God Stats
5W - 6L
1,550 SR
Queue Stats
5W - 6L
1,373 Elo+
Party 3
Nu Wa
Nu Wa
Nonouryoku
Nu Wa
Level 76
God Stats
6W - 7L
1,643 SR
Queue Stats
389W - 345L
1,591 Elo+
Party 2
Nemesis
Nemesis
PenguinKills44
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 133L
1,503 Elo+
Solo
Hercules
Hercules
ShromoDab
Hercules
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,373 Elo+
Party 3
Charon
Charon
daintymorsel001
Charon
Level 8
God Stats
1W - 3L
1,357 SR
Queue Stats
1W - 7L
1,267 Elo+
Party 2
Team Averages
Level 35
1,510 SR
1,422 Elo+

VS

Team Averages
Level 53
1,486 SR
1,510 Elo+
Discordia
Discordia
Hoveyy81
Discordia
Level 89
God Stats
2W - 3L
1,453 SR
Queue Stats
239W - 217L
1,467 Elo+
Party 1
Hachiman
Hachiman
JakeNotrad
Hachiman
Level 44
God Stats
3W - 2L
1,462 SR
Queue Stats
225W - 220L
1,443 Elo+
Party 1
Kali
Kali
Madster
Kali
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
57W - 51L
1,491 Elo+
Party 4
Achilles
Achilles
MoldingHam
Achilles
Level 46
God Stats
7W - 4L
1,513 SR
Queue Stats
51W - 46L
1,503 Elo+
Party 4
Athena
Athena
Pumpernickel804
Athena
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 3 / 0
5,024
386
3,356
5,825
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
14
2 / 0 / 3
8,175
629
10,863
7,720
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 1
7,729
595
9,126
15,288
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
ShromoDab
Hercules
10
0 / 4 / 1
5,826
448
2,862
10,012
7,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 4 / 0
5,799
446
2,220
7,554
5,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hoveyy81
Discordia
14
0 / 3 / 0
7,294
561
6,931
7,813
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
JakeNotrad
Hachiman
13
5 / 2 / 2
7,978
614
9,340
13,325
5,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kali
Madster
Kali
11
2 / 3 / 0
6,016
463
2,703
13,421
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
MoldingHam
Achilles
15
4 / 0 / 0
9,065
697
9,374
10,203
8,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 4
7,238
557
4,851
12,104
10,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
12
12
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Hoveyy81
Discordia
0
3
0
0
W
Hachiman
JakeNotrad
Hachiman
5
2
2
3
L
Neith
0
3
0
0
W
Kali
Madster
Kali
2
3
0
0.67
W
Achilles
MoldingHam
Achilles
4
0
0
4
L
Nu Wa
2
0
3
3.5
L
4
1
1
4.5
W
1
0
4
3
L
Hercules
ShromoDab
Hercules
0
4
1
0.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,427
Damage
33,199
46,399
Taken
56,866
24,469
Mitigated
32,555
13,474
Healing
18,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Hoveyy81
Discordia
6,931
634
0
1,217
7,813
2,641
0
4,165
3,148
71,918
432
W
Hachiman
JakeNotrad
Hachiman
9,340
7,059
0
5,266
13,325
5,528
398
1,894
11,337
0
62,778
L
Neith
3,356
869
0
803
5,825
2,011
0
1,436
4,389
0
23,309
W
Kali
Madster
Kali
2,703
1,501
0
4,694
13,421
5,354
0
2,137
11,046
0
40,847
W
Achilles
MoldingHam
Achilles
9,374
2,470
0
2,112
10,203
8,699
0
594
9,029
0
67,624
L
Nu Wa
10,863
2,210
0
3,059
7,720
2,769
290
5,022
2,080
59,898
559
L
9,126
4,827
0
6,546
15,288
6,470
0
2,853
12,175
0
71,155
W
4,851
1,999
1,783
3,082
12,104
10,333
26
3,099
8,671
17,490
1,732
L
Hercules
ShromoDab
Hercules
2,862
942
0
1,800
10,012
7,769
0
0
9,286
0
26,601
L
2,220
340
0
1,266
7,554
5,450
0
1,391
6,163
12,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
37,591
331
Minions Killed
408
0
Camps Cleared
0
1,213,618
Distance Traveled
1,329,491
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,294
561
114
9
0
248,324
1
W
Hachiman
7,978
614
79
6
0
250,705
0
L
Neith
5,024
386
41
3
0
150,094
0
W
Kali
6,016
463
63
5
0
269,537
0
W
Achilles
9,065
697
126
10
0
256,730
0
L
Nu Wa
8,175
629
113
9
0
261,439
10
L
Nemesis
7,729
595
114
9
0
312,881
0
W
Athena
7,238
557
26
2
0
304,195
2
L
Hercules
5,826
448
53
4
0
272,310
0
L
Charon
5,799
446
10
1
0
216,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role