Player Matchup

Cerberus
Cerberus
Ltlnite One
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,671 Elo+
Solo
Nut
Nut
SnowyAstronaut
Nut
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,504 Elo+
Party 2
Hera
Hera
UcIswearr
Hera
Level 146
God Stats
1W - 1L
1,692 SR
Queue Stats
86W - 94L
1,492 Elo+
Party 2
Nox
Nox
YaBoiDolo
Nox
Level 145
God Stats
3W - 3L
1,735 SR
Queue Stats
63W - 75L
1,487 Elo+
Party 2
Ishtar
Ishtar
vCrossx
Ishtar
Level 140
God Stats
2W - 3L
1,470 SR
Queue Stats
105W - 122L
1,494 Elo+
Party 2
Team Averages
Level 125
1,579 SR
1,529 Elo+

VS

Team Averages
Level 121
1,494 SR
1,483 Elo+
Atlas
Atlas
DShark11
Atlas
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 28L
1,394 Elo+
Party 1
Arachne
Arachne
EYERINGS
Arachne
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Norsewolf505
Xbalanque
Level 108
God Stats
7W - 7L
1,552 SR
Queue Stats
459W - 454L
1,477 Elo+
Solo
Tiamat
Tiamat
Plankeh
Tiamat
Level 133
God Stats
3W - 1L
1,420 SR
Queue Stats
31W - 29L
1,400 Elo+
Party 1
Sol
Sol
Zerxios
Sol
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 61L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ltlnite One
Cerberus
15
2 / 6 / 4
9,191
836
8,150
17,650
23,022
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 6 / 2
7,211
656
7,089
11,539
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
17
3 / 3 / 6
9,103
828
11,687
9,167
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 4 / 6
8,879
807
7,122
10,264
6,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
vCrossx
Ishtar
15
2 / 4 / 3
8,023
729
9,043
10,135
4,744
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DShark11
Atlas
16
1 / 4 / 16
9,818
893
5,483
14,433
15,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
EYERINGS
Arachne
11
0 / 3 / 14
8,281
753
4,614
10,873
8,540
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Norsewolf505
Xbalanque
16
3 / 3 / 16
9,857
896
11,441
8,856
3,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Plankeh
Tiamat
17
3 / 1 / 13
9,619
874
7,137
8,476
5,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
19
16 / 1 / 7
11,415
1,038
25,995
10,536
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
12
Kills
23
23
Deaths
12
21
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Atlas
DShark11
Atlas
1
4
16
2.25
W
Arachne
EYERINGS
Arachne
0
3
14
2.33
L
Cerberus
Ltlnite One
Cerberus
2
6
4
0.67
W
Xbalanque
Norsewolf505
Xbalanque
3
3
16
3.67
W
Tiamat
Plankeh
Tiamat
3
1
13
9.5
L
1
6
2
0.33
L
Hera
3
3
6
2
L
4
4
6
1.75
W
Sol
16
1
7
19.5
L
Ishtar
vCrossx
Ishtar
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,091
Damage
54,670
58,755
Taken
53,174
43,560
Mitigated
37,703
12,304
Healing
18,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
DShark11
Atlas
5,483
1,414
1,425
1,503
14,433
15,028
0
6,250
7,887
16,356
0
W
Arachne
EYERINGS
Arachne
4,614
3,332
0
1,862
10,873
8,540
484
5,203
5,081
0
8,560
L
Cerberus
Ltlnite One
Cerberus
8,150
555
380
4,521
17,650
23,022
0
8,160
9,490
15,243
0
W
Xbalanque
Norsewolf505
Xbalanque
11,441
5,096
1,240
1,023
8,856
3,554
3,470
5,797
2,929
0
31,408
W
Tiamat
Plankeh
Tiamat
7,137
496
43
2,543
8,476
5,821
196
3,705
4,610
18,872
0
L
7,089
2,119
455
591
11,539
5,323
0
8,937
2,602
0
12,626
L
Hera
11,687
1,602
1,003
1,751
9,167
4,353
0
6,743
2,424
29,067
2,355
L
7,122
788
572
1,866
10,264
6,118
0
6,988
3,276
16,059
0
W
Sol
25,995
6,247
2,749
6,184
10,536
4,760
3,768
4,560
5,850
47,613
543
L
Ishtar
vCrossx
Ishtar
9,043
4,156
92
1,073
10,135
4,744
0
7,458
2,677
0
20,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
48,990
153
Minions Killed
137
0
Camps Cleared
0
1,038,557
Distance Traveled
1,068,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,818
893
25
2
0
219,199
0
W
Arachne
8,281
753
10
1
0
215,738
0
L
Cerberus
9,191
836
37
3
0
198,150
0
W
Xbalanque
9,857
896
34
3
0
172,589
0
W
Tiamat
9,619
874
21
2
0
238,809
0
L
Nut
7,211
656
12
1
0
180,148
0
L
Hera
9,103
828
55
5
0
233,962
0
L
Nox
8,879
807
22
2
0
240,474
0
W
Sol
11,415
1,038
47
4
0
222,415
0
L
Ishtar
8,023
729
27
2
0
185,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role