Player Matchup

Surtr
Surtr
Dead End5328
Surtr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,103 Elo+
Solo
Nemesis
Nemesis
KUSHKILLA1229
Nemesis
Level 155
God Stats
6W - 6L
1,565 SR
Queue Stats
900W - 1,141L
1,451 Elo+
Party 2
Anubis
Anubis
Ka0s62
Anubis
Level 127
God Stats
0W - 2L
1,685 SR
Queue Stats
4W - 8L
1,361 Elo+
Party 2
Neith
Neith
KleberLuiz
Neith
Level 99
God Stats
54W - 65L
1,636 SR
Queue Stats
144W - 176L
1,663 Elo+
Solo
Baron Samedi
Baron Samedi
Phoneyyy
Baron Samedi
Level 81
God Stats
1W - 2L
1,535 SR
Queue Stats
95W - 84L
1,511 Elo+
Solo
Team Averages
Level 106
1,584 SR
1,418 Elo+

VS

Team Averages
Level 121
1,435 SR
1,517 Elo+
Zeus
Zeus
DwightSlewt
Zeus
Level 88
God Stats
12W - 14L
1,357 SR
Queue Stats
135W - 127L
1,474 Elo+
Solo
Vamana
Vamana
KGKnights007
Vamana
Level 133
God Stats
2W - 1L
1,303 SR
Queue Stats
49W - 38L
1,543 Elo+
Party 1
Ra
Ra
Kaybit
Ra
Level 66
God Stats
43W - 48L
1,288 SR
Queue Stats
376W - 375L
1,477 Elo+
Solo
Charon
Charon
StrappedFatman
Charon
Level 164
God Stats
12W - 8L
1,617 SR
Queue Stats
34W - 34L
1,498 Elo+
Party 1
Medusa
Medusa
Svage6507
Medusa
Level 154
God Stats
8W - 3L
1,613 SR
Queue Stats
15W - 17L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,965
996
5,202
11,729
6,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
13
0 / 4 / 1
7,668
959
8,501
15,527
7,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Ka0s62
Anubis
13
1 / 3 / 0
8,264
1,033
9,279
7,741
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
12
0 / 1 / 0
7,208
901
688
1,756
752
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Phoneyyy
Baron Samedi
13
0 / 4 / 1
7,927
991
5,968
11,052
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Team 1 Tickets

226

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
8,357
1,045
11,151
8,575
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
14
3 / 0 / 8
9,907
1,238
6,593
9,007
8,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
14
1 / 1 / 8
8,553
1,069
10,384
4,546
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 0 / 13
8,622
1,078
3,584
5,791
3,340
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Svage6507
Medusa
15
9 / 0 / 4
10,588
1,324
11,440
3,824
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
15
16
Deaths
2
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
2
1
7
5.5
W
Vamana
3
0
8
7
L
Nemesis
0
4
1
0.13
L
Anubis
Ka0s62
Anubis
1
3
0
0.33
W
Ra
1
1
8
5
L
Neith
0
1
0
0
L
Baron Samedi
Phoneyyy
Baron Samedi
0
4
1
0.13
W
0
0
13
6.5
W
Medusa
Svage6507
Medusa
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,638
Damage
43,152
47,805
Taken
31,743
22,936
Mitigated
18,542
2,828
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,202
1,314
0
579
11,729
6,058
0
7,075
4,654
371
18,208
W
11,151
2,382
0
0
8,575
3,243
0
3,880
4,695
20,863
0
W
Vamana
6,593
3,105
0
579
9,007
8,825
0
4,346
4,661
0
15,116
L
Nemesis
8,501
1,844
0
537
15,527
7,093
0
6,803
8,655
0
17,947
L
Anubis
Ka0s62
Anubis
9,279
0
0
329
7,741
4,069
0
4,027
3,643
24,149
0
W
Ra
10,384
79
3,069
1,083
4,546
1,616
0
2,290
2,256
29,507
330
L
Neith
688
111
0
0
1,756
752
0
564
1,192
0
5,214
L
Baron Samedi
Phoneyyy
Baron Samedi
5,968
324
545
838
11,052
4,964
0
6,189
4,704
23,870
0
W
3,584
783
0
166
5,791
3,340
0
2,919
2,872
15,034
0
W
Medusa
Svage6507
Medusa
11,440
4,725
0
0
3,824
1,518
0
1,947
1,877
0
31,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
46,027
154
Minions Killed
185
3
Camps Cleared
7
667,447
Distance Traveled
815,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,965
996
27
3
3
132,737
0
W
Zeus
8,357
1,045
30
4
0
150,969
0
W
Vamana
9,907
1,238
21
3
1
171,632
0
L
Nemesis
7,668
959
20
3
0
175,394
0
L
Anubis
8,264
1,033
48
6
0
143,230
0
W
Ra
8,553
1,069
64
8
1
185,979
0
L
Neith
7,208
901
7
1
0
59,686
0
L
Baron Samedi
7,927
991
52
7
0
156,400
0
W
Charon
8,622
1,078
27
3
2
138,878
0
W
Medusa
10,588
1,324
43
5
3
168,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role