Player Matchup

Fafnir
Fafnir
CallMeLukie
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,382 Elo+
Party 4
Bellona
Bellona
DetCordDave
Bellona
Level 66
God Stats
15W - 15L
1,628 SR
Queue Stats
85W - 79L
1,445 Elo+
Party 2
Poseidon
Poseidon
JglerKing
Poseidon
Level 43
God Stats
6W - 6L
1,516 SR
Queue Stats
90W - 87L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
bolarbear
Cthulhu
Level 32
God Stats
51W - 40L
1,532 SR
Queue Stats
61W - 60L
1,495 Elo+
Party 2
Hachiman
Hachiman
nemycis
Hachiman
Level 8
God Stats
2W - 3L
1,430 SR
Queue Stats
2W - 6L
1,344 Elo+
Party 4
Team Averages
Level 48
1,521 SR
1,426 Elo+

VS

Team Averages
Level 59
1,564 SR
1,523 Elo+
Ymir
Ymir
Alxndr17s
Ymir
Level 46
God Stats
5W - 6L
1,476 SR
Queue Stats
89W - 85L
1,530 Elo+
Solo
Izanami
Izanami
Directt
Izanami
Level 26
God Stats
7W - 4L
1,679 SR
Queue Stats
13W - 12L
1,441 Elo+
Party 1
Janus
Janus
F34R CREE
Janus
Level 149
God Stats
1W - 1L
1,509 SR
Queue Stats
10W - 5L
1,649 Elo+
Party 3
Sylvanus
Sylvanus
Hldden
Sylvanus
Level 52
God Stats
6W - 4L
1,654 SR
Queue Stats
14W - 16L
1,404 Elo+
Party 1
Loki
Loki
oopsimbanned
Loki
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 4 / 1
6,839
456
6,207
15,445
11,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DetCordDave
Bellona
13
2 / 3 / 0
7,597
506
7,831
12,389
10,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
JglerKing
Poseidon
14
0 / 4 / 0
7,395
493
5,383
8,445
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
bolarbear
Cthulhu
12
0 / 3 / 1
6,690
446
11,671
14,861
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
nemycis
Hachiman
12
1 / 3 / 0
6,800
453
1,545
9,061
2,861
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 2 / 3
8,588
573
5,871
13,319
9,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Directt
Izanami
14
2 / 1 / 2
8,097
540
7,395
9,779
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
F34R CREE
Janus
14
3 / 1 / 6
8,729
582
10,595
8,070
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Hldden
Sylvanus
14
0 / 0 / 6
8,243
550
4,724
9,621
8,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
9 / 1 / 2
9,737
649
8,855
13,587
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
15
17
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
3
1.25
L
Fafnir
1
4
1
0.38
L
Bellona
DetCordDave
Bellona
2
3
0
0.67
W
Izanami
Directt
Izanami
2
1
2
3
W
Janus
F34R CREE
Janus
3
1
6
6
W
Sylvanus
Hldden
Sylvanus
0
0
6
3
L
Poseidon
JglerKing
Poseidon
0
4
0
0
L
Cthulhu
bolarbear
Cthulhu
0
3
1
0.17
L
Hachiman
nemycis
Hachiman
1
3
0
0.33
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,637
Damage
37,440
60,201
Taken
54,376
39,290
Mitigated
30,476
9,350
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,871
1,167
0
5,018
13,319
9,055
0
1,676
10,805
42,880
1,785
L
Fafnir
6,207
851
0
2,813
15,445
11,515
0
5,385
9,988
45,994
1,976
L
Bellona
DetCordDave
Bellona
7,831
2,887
0
2,388
12,389
10,967
0
4,477
7,251
0
48,562
W
Izanami
Directt
Izanami
7,395
5,143
0
4,021
9,779
4,439
3,102
5,587
4,192
0
80,575
W
Janus
F34R CREE
Janus
10,595
1,430
0
464
8,070
2,988
1,763
5,219
2,419
62,054
1,460
W
Sylvanus
Hldden
Sylvanus
4,724
1,558
2,917
2,674
9,621
8,278
910
4,980
4,553
19,203
0
L
Poseidon
JglerKing
Poseidon
5,383
536
0
772
8,445
2,328
0
2,678
5,767
59,674
0
L
Cthulhu
bolarbear
Cthulhu
11,671
531
64
683
14,861
11,619
0
4,855
9,912
40,738
0
L
Hachiman
nemycis
Hachiman
1,545
471
0
2,630
9,061
2,861
69
2,386
6,675
0
38,824
W
8,855
2,378
0
6,372
13,587
5,716
0
5,043
8,300
0
87,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
43,394
392
Minions Killed
460
0
Camps Cleared
0
1,512,547
Distance Traveled
1,463,726
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,588
573
76
5
0
255,797
0
L
Fafnir
6,839
456
72
5
0
333,887
1
L
Bellona
7,597
506
88
6
0
283,796
0
W
Izanami
8,097
540
127
8
0
250,678
1
W
Janus
8,729
582
109
7
0
319,026
4
W
Sylvanus
8,243
550
29
2
0
274,422
3
L
Poseidon
7,395
493
107
7
0
326,347
1
L
Cthulhu
6,690
446
54
4
0
301,642
0
L
Hachiman
6,800
453
71
5
0
266,875
2
W
Loki
9,737
649
119
8
0
363,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role