Player Matchup

Erlang Shen
Erlang Shen
Silver I
TNB Ziggy
Erlang Shen
Silver I
Level 150
God Stats
3W - 4L
1,654 SR
Queue Stats
175W - 179L
1,232 MMR
Party 2
Neith
Neith
Gold V
TheCansi
Neith
Gold V
Level 134
God Stats
5W - 11L
1,236 SR
Queue Stats
679W - 764L
1,195 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
iVenetia
Baron Samedi
Silver I
Level 141
God Stats
19W - 16L
1,285 SR
Queue Stats
175W - 179L
1,232 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,392 SR
1,220 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,448 SR
1,301 MMR
Shiva
Shiva
Silver I
BecksGaming
Shiva
Silver I
Level 135
God Stats
52W - 49L
1,570 SR
Queue Stats
306W - 344L
1,381 MMR
Party 1
Medusa
Medusa
Gold V
ChaoticGamer988
Medusa
Gold V
Level 133
God Stats
2W - 3L
1,605 SR
Queue Stats
419W - 442L
1,343 MMR
Party 1
Anubis
Anubis
Silver V
X-VongolaDecimo_
Anubis
Silver V
Level 109
God Stats
0W - 1L
1,169 SR
Queue Stats
6W - 12L
1,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
TNB Ziggy
Erlang Shen
16
5 / 3 / 6
10,946
842
8,123
15,236
15,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
TheCansi
Neith
15
5 / 1 / 9
9,957
766
18,823
12,388
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
iVenetia
Baron Samedi
14
5 / 1 / 8
9,789
753
12,084
9,060
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AthenaAchillesKuzenboThothNe Zha

VS

Bans
AtlasAgniHou YiJormungandrHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,946
688
9,179
16,110
15,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 4 / 3
8,431
649
6,855
14,943
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 10 / 3
8,487
653
6,397
14,002
6,885
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
5
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
1
4
3
0.63
W
Erlang Shen
TNB Ziggy
Erlang Shen
5
3
6
2.67
W
Neith
TheCansi
Neith
5
1
9
9.5
L
1
10
3
0.25
W
Baron Samedi
iVenetia
Baron Samedi
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,030
Damage
22,431
36,684
Taken
45,055
25,640
Mitigated
29,867
15,399
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,179
1,479
333
3,659
16,110
15,914
0
3,272
12,339
0
20,108
L
6,855
2,805
0
2,623
14,943
7,068
0
4,868
9,829
0
29,566
W
Erlang Shen
TNB Ziggy
Erlang Shen
8,123
2,231
0
4,281
15,236
15,024
232
3,457
11,413
0
36,051
W
Neith
TheCansi
Neith
18,823
7,555
0
6,573
12,388
5,253
1,795
1,572
10,394
0
51,980
L
6,397
343
0
577
14,002
6,885
0
3,952
9,714
22,226
423
W
Baron Samedi
iVenetia
Baron Samedi
12,084
625
1,140
3,405
9,060
5,363
906
1,308
7,341
38,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
25,864
155
Minions Killed
115
0
Camps Cleared
0
744,515
Distance Traveled
704,868
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,946
688
29
2
0
286,300
3
L
Medusa
8,431
649
50
4
0
247,782
1
W
Erlang Shen
10,946
842
65
5
0
261,667
0
W
Neith
9,957
766
44
3
0
248,647
0
L
Anubis
8,487
653
36
3
0
170,786
2
W
Baron Samedi
9,789
753
46
4
0
234,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role