Player Matchup

Zeus
Zeus
EstuL2R2
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,404 Elo+
Party 2
Da Ji
Da Ji
LeighLane503
Da Ji
Level 48
God Stats
0W - 2L
1,304 SR
Queue Stats
13W - 13L
1,420 Elo+
Solo
Hun Batz
Hun Batz
gopariso
Hun Batz
Level 65
God Stats
3W - 2L
1,678 SR
Queue Stats
19W - 23L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
playingsad
Ah Muzen Cab
Level 68
God Stats
6W - 16L
1,254 SR
Queue Stats
91W - 113L
1,386 Elo+
Solo
Charon
Charon
tmcrack07
Charon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,462 Elo+
Party 2
Team Averages
Level 51
1,447 SR
1,418 Elo+

VS

Team Averages
Level 39
1,382 SR
1,318 Elo+
Ah Muzen Cab
Ah Muzen Cab
Deadgrounded
Ah Muzen Cab
Level 52
God Stats
1W - 1L
1,685 SR
Queue Stats
6W - 6L
1,290 Elo+
Party 3
Da Ji
Da Ji
I3luffy
Da Ji
Level 29
God Stats
12W - 15L
1,402 SR
Queue Stats
45W - 51L
1,362 Elo+
Party 1
Surtr
Surtr
No gum stick632
Surtr
Level 49
God Stats
22W - 16L
1,246 SR
Queue Stats
110W - 124L
1,334 Elo+
Party 1
Janus
Janus
SenpaiRizzle
Janus
Level 49
God Stats
5W - 8L
1,079 SR
Queue Stats
102W - 127L
1,315 Elo+
Party 1
Cerberus
Cerberus
TH3 LEG3NDARY 2
Cerberus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 5 / 0
5,088
424
1,098
7,505
2,212
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 0
5,136
428
1,448
8,718
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
gopariso
Hun Batz
11
0 / 2 / 0
5,819
485
3,096
8,854
6,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
playingsad
Ah Muzen Cab
10
2 / 0 / 0
5,544
462
4,928
6,841
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
tmcrack07
Charon
9
0 / 0 / 2
6,094
508
4,090
4,804
3,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deadgrounded
Ah Muzen Cab
9
0 / 1 / 0
5,484
457
972
4,816
1,806
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
I3luffy
Da Ji
12
4 / 0 / 1
6,651
554
5,445
7,610
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 2
7,372
614
6,432
8,232
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
4 / 0 / 2
7,987
666
6,243
2,430
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
10
0 / 1 / 1
5,982
499
1,737
7,991
6,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Deadgrounded
Ah Muzen Cab
0
1
0
0
L
Zeus
0
5
0
0
W
Da Ji
I3luffy
Da Ji
4
0
1
4.5
L
0
2
0
0
W
1
0
2
2
W
4
0
2
5
W
Cerberus
0
1
1
0.5
L
Hun Batz
gopariso
Hun Batz
0
2
0
0
L
Ah Muzen Cab
playingsad
Ah Muzen Cab
2
0
0
2
L
Charon
tmcrack07
Charon
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,660
Damage
20,829
36,722
Taken
31,079
17,862
Mitigated
17,700
7,940
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Deadgrounded
Ah Muzen Cab
972
335
0
301
4,816
1,806
497
1,838
2,978
0
24,061
L
Zeus
1,098
185
0
1,312
7,505
2,212
0
4,563
2,408
23,334
1,116
W
Da Ji
I3luffy
Da Ji
5,445
1,864
0
2,838
7,610
2,932
594
756
6,854
0
36,274
L
1,448
90
0
185
8,718
3,807
0
774
7,751
0
31,654
W
6,432
2,328
0
2,883
8,232
5,993
440
95
8,137
2,655
47,946
W
6,243
0
0
460
2,430
918
565
799
1,631
50,346
2,901
W
Cerberus
1,737
28
0
3,158
7,991
6,051
69
1,789
6,202
25,162
1,321
L
Hun Batz
gopariso
Hun Batz
3,096
196
0
2,000
8,854
6,223
0
649
7,633
0
38,343
L
Ah Muzen Cab
playingsad
Ah Muzen Cab
4,928
1,137
0
2,662
6,841
2,201
429
975
5,821
0
45,501
L
Charon
tmcrack07
Charon
4,090
794
0
1,781
4,804
3,419
216
640
4,164
21,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
33,476
276
Minions Killed
321
0
Camps Cleared
0
1,101,880
Distance Traveled
1,193,570
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,484
457
55
5
0
194,446
0
L
Zeus
5,088
424
38
3
0
189,636
1
W
Da Ji
6,651
554
54
5
0
288,367
0
L
Da Ji
5,136
428
56
5
0
236,905
0
W
Surtr
7,372
614
84
7
0
250,664
0
W
Janus
7,987
666
85
7
0
231,011
0
W
Cerberus
5,982
499
43
4
0
229,082
0
L
Hun Batz
5,819
485
70
6
0
222,000
1
L
Ah Muzen Cab
5,544
462
80
7
0
226,539
0
L
Charon
6,094
508
32
3
0
226,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role