Player Matchup

Morgan Le Fay
Morgan Le Fay
BlackSanta85
Morgan Le Fay
Level 128
God Stats
3W - 7L
1,540 SR
Queue Stats
99W - 117L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
Rukio The Lost
Sun Wukong
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 73L
1,528 Elo+
Solo
Bacchus
Bacchus
TaintPaint5238
Bacchus
Level 39
God Stats
6W - 9L
1,051 SR
Queue Stats
131W - 156L
1,349 Elo+
Party 1
Arachne
Arachne
becoolant
Arachne
Level 125
God Stats
12W - 4L
1,543 SR
Queue Stats
602W - 604L
1,436 Elo+
Party 1
Neith
Neith
zay37th
Neith
Level 157
God Stats
4W - 2L
1,704 SR
Queue Stats
277W - 283L
1,355 Elo+
Party 1
Team Averages
Level 113
1,468 SR
1,409 Elo+

VS

Team Averages
Level 136
1,572 SR
1,390 Elo+
Apollo
Apollo
AVENGERxHAWKEYE
Apollo
Level 129
God Stats
1W - 1L
1,712 SR
Queue Stats
7W - 12L
1,345 Elo+
Party 2
Thanatos
Thanatos
BOBODDY0725
Thanatos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,329 Elo+
Party 2
Agni
Agni
ThaMADTappa
Agni
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 241L
1,532 Elo+
Solo
Nike
Nike
The Trashman723
Nike
Level 136
God Stats
1W - 2L
1,435 SR
Queue Stats
6W - 13L
1,314 Elo+
Party 2
Baron Samedi
Baron Samedi
TheBigTuna66
Baron Samedi
Level 124
God Stats
1W - 1L
1,712 SR
Queue Stats
12W - 20L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackSanta85
Morgan Le Fay
16
5 / 0 / 4
9,804
613
12,691
6,484
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Rukio The Lost
Sun Wukong
14
3 / 2 / 1
9,458
591
6,823
14,398
9,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 4 / 3
8,759
547
6,888
12,688
10,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
becoolant
Arachne
15
4 / 2 / 5
9,089
568
6,039
18,402
8,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
zay37th
Neith
14
5 / 1 / 2
9,068
567
11,822
10,265
3,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,878
430
5,749
13,172
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
BOBODDY0725
Thanatos
12
3 / 7 / 1
7,029
439
6,277
15,291
6,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 2
7,199
450
5,643
12,559
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 3
7,686
480
6,504
11,317
10,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
TheBigTuna66
Baron Samedi
12
3 / 3 / 1
7,448
466
5,832
8,272
7,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
21
Kills
9
9
Deaths
21
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Thanatos
BOBODDY0725
Thanatos
3
7
1
0.5
W
Morgan Le Fay
BlackSanta85
Morgan Le Fay
5
0
4
7
W
Sun Wukong
Rukio The Lost
Sun Wukong
3
2
1
1.75
W
4
4
3
1.38
L
0
4
2
0.25
L
2
2
3
1.75
L
Baron Samedi
TheBigTuna66
Baron Samedi
3
3
1
1.17
W
Arachne
becoolant
Arachne
4
2
5
3.25
W
Neith
zay37th
Neith
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,263
Damage
30,005
62,237
Taken
60,611
35,453
Mitigated
34,641
23,028
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,749
3,118
0
3,698
13,172
5,331
0
3,810
9,362
0
47,293
L
Thanatos
BOBODDY0725
Thanatos
6,277
1,948
0
6,198
15,291
6,924
0
3,649
11,642
0
42,522
W
Morgan Le Fay
BlackSanta85
Morgan Le Fay
12,691
1,528
0
1,789
6,484
2,868
262
2,824
3,660
77,096
2,201
W
Sun Wukong
Rukio The Lost
Sun Wukong
6,823
1,687
0
3,974
14,398
9,351
0
4,997
8,595
0
65,956
W
6,888
732
171
2,262
12,688
10,839
0
1,388
11,246
30,264
0
L
5,643
229
0
5,001
12,559
4,301
0
7,948
4,611
52,589
1,691
L
6,504
802
0
1,474
11,317
10,478
0
3,622
7,695
0
34,703
L
Baron Samedi
TheBigTuna66
Baron Samedi
5,832
756
0
2,428
8,272
7,607
0
550
7,722
37,094
1,154
W
Arachne
becoolant
Arachne
6,039
3,622
0
12,335
18,402
8,397
9
1,603
16,755
0
71,713
W
Neith
zay37th
Neith
11,822
3,920
0
2,497
10,265
3,998
0
227
10,038
0
69,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,178
Gold Earned
36,240
456
Minions Killed
383
0
Camps Cleared
0
1,605,597
Distance Traveled
1,446,984
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,878
430
87
5
0
287,845
0
L
Thanatos
7,029
439
82
5
0
328,948
0
W
Morgan Le Fay
9,804
613
120
8
0
325,137
1
W
Sun Wukong
9,458
591
105
7
0
285,134
3
W
Bacchus
8,759
547
34
2
0
329,292
0
L
Agni
7,199
450
99
6
0
293,914
0
L
Nike
7,686
480
51
3
0
326,658
1
L
Baron Samedi
7,448
466
64
4
0
209,619
1
W
Arachne
9,089
568
97
6
0
361,484
4
W
Neith
9,068
567
100
6
0
304,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role