Player Matchup

Kukulkan
Kukulkan
Immort_Draconis
Kukulkan
Level 77
God Stats
161W - 169L
1,465 SR
Queue Stats
198W - 210L
1,446 Elo+
Solo
Surtr
Surtr
JKing6xzs
Surtr
Level 55
God Stats
51W - 46L
1,657 SR
Queue Stats
280W - 259L
1,507 Elo+
Party 1
Nut
Nut
VinciVilla
Nut
Level 96
God Stats
190W - 195L
1,602 SR
Queue Stats
409W - 403L
1,529 Elo+
Party 1
Sol
Sol
godlynathan
Sol
Level 103
God Stats
15W - 15L
1,554 SR
Queue Stats
369W - 343L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
tchaba23
Gilgamesh
Level 123
God Stats
3W - 2L
1,761 SR
Queue Stats
118W - 115L
1,508 Elo+
Solo
Team Averages
Level 91
1,608 SR
1,495 Elo+

VS

Team Averages
Level 54
1,548 SR
1,520 Elo+
Chaac
Chaac
MotoX216
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,660 Elo+
Party 2
Nut
Nut
Shelly05
Nut
Level 98
God Stats
23W - 14L
1,594 SR
Queue Stats
245W - 194L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Soul Reaver6638
Morgan Le Fay
Level 25
God Stats
11W - 9L
1,499 SR
Queue Stats
298W - 303L
1,422 Elo+
Party 3
Xing Tian
Xing Tian
Tarnished3616
Xing Tian
Level 62
God Stats
26W - 17L
1,590 SR
Queue Stats
143W - 125L
1,516 Elo+
Party 2
Susano
Susano
llllllV6250
Susano
Level 69
God Stats
3W - 4L
1,555 SR
Queue Stats
495W - 467L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 0 / 7
9,459
526
10,033
4,625
1,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Surtr
JKing6xzs
Surtr
15
4 / 2 / 15
10,003
556
9,823
15,924
16,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 3 / 10
8,489
472
14,817
13,461
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 1 / 3
11,916
662
18,945
13,088
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
tchaba23
Gilgamesh
15
7 / 2 / 4
9,181
510
8,204
17,230
10,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MotoX216
Chaac
12
0 / 6 / 1
7,549
419
6,132
22,381
18,389
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
5 / 7 / 1
8,684
482
13,513
15,914
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Soul Reaver6638
Morgan Le Fay
15
0 / 2 / 2
8,626
479
4,743
10,561
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Tarnished3616
Xing Tian
12
1 / 5 / 4
8,222
457
8,290
20,448
21,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
13
2 / 4 / 2
8,500
472
7,609
13,679
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
24
Kills
8
8
Deaths
24
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
0
7
5.5
W
Surtr
JKing6xzs
Surtr
4
2
15
5.75
L
Chaac
MotoX216
Chaac
0
6
1
0.08
L
5
7
1
0.79
L
Morgan Le Fay
Soul Reaver6638
Morgan Le Fay
0
2
2
0.5
L
Xing Tian
Tarnished3616
Xing Tian
1
5
4
0.6
W
3
3
10
2.67
W
8
1
3
9.5
L
Susano
2
4
2
0.75
W
Gilgamesh
tchaba23
Gilgamesh
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,822
Damage
40,287
64,328
Taken
82,983
40,148
Mitigated
55,038
22,640
Healing
22,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,033
163
328
485
4,625
1,936
450
2,192
2,433
71,965
0
W
Surtr
JKing6xzs
Surtr
9,823
3,000
0
3,355
15,924
16,668
126
4,417
11,507
584
31,438
L
Chaac
MotoX216
Chaac
6,132
1,370
225
8,323
22,381
18,389
0
14,770
7,611
0
33,335
L
13,513
8,055
0
4,304
15,914
5,385
1,053
3,523
12,391
0
71,519
L
Morgan Le Fay
Soul Reaver6638
Morgan Le Fay
4,743
1,144
0
815
10,561
4,444
632
5,042
5,519
59,023
1,718
L
Xing Tian
Tarnished3616
Xing Tian
8,290
691
0
3,409
20,448
21,682
210
3,127
17,321
30,177
3,231
W
14,817
8,750
0
5,834
13,461
5,651
347
1,978
11,483
0
65,857
W
18,945
6,743
0
8,637
13,088
4,992
1,028
1,609
11,479
107,287
3,601
L
Susano
7,609
1,630
0
4,947
13,679
5,138
0
2,146
11,533
0
53,110
W
Gilgamesh
tchaba23
Gilgamesh
8,204
2,183
0
4,001
17,230
10,901
0
2,300
14,930
0
79,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,048
Gold Earned
41,581
480
Minions Killed
379
0
Camps Cleared
0
1,737,912
Distance Traveled
1,645,455
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,459
526
112
6
0
361,800
5
W
Surtr
10,003
556
32
2
0
339,174
0
L
Chaac
7,549
419
40
2
0
307,334
0
L
Nut
8,684
482
104
6
0
291,744
0
L
Morgan Le Fay
8,626
479
109
6
0
311,153
0
L
Xing Tian
8,222
457
44
2
0
355,553
0
W
Nut
8,489
472
70
4
0
311,432
0
W
Sol
11,916
662
153
9
0
324,068
0
L
Susano
8,500
472
82
5
0
379,671
0
W
Gilgamesh
9,181
510
113
6
0
401,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role