Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
BloodKingBambi
Nu Wa
Gold V
Level 115
God Stats
14W - 6L
1,542 SR
Queue Stats
222W - 229L
1,358 MMR
Solo
Yemoja
Yemoja
Silver III
Bultero
Yemoja
Silver III
Level 152
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 80L
1,349 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Teaky
Cu Chulainn
Bronze III
Level 116
God Stats
1W - 2L
1,256 SR
Queue Stats
43W - 37L
1,354 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,460 SR
1,412 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,527 SR
1,353 MMR
Chronos
Chronos
Gold V
FriendlyFace
Chronos
Gold V
Level 123
God Stats
26W - 31L
1,637 SR
Queue Stats
254W - 263L
1,332 MMR
Solo
Bellona
Bellona
Bronze III
Pologofister
Bellona
Bronze III
Level 89
God Stats
0W - 1L
1,381 SR
Queue Stats
1W - 2L
1,400 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Quigs90
Cthulhu
Bronze III
Level 45
God Stats
0W - 1L
1,674 SR
Queue Stats
0W - 7L
1,308 MMR
Party 1
Xbalanque
Xbalanque
Gold V
SquallFx
Xbalanque
Gold V
Level 112
God Stats
37W - 29L
1,442 SR
Queue Stats
156W - 158L
1,365 MMR
Solo
Lancelot
Lancelot
Bronze III
Treeman19
Lancelot
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 1 / 0
7,166
551
8,034
10,353
3,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
 
Ao Kuang
13
2 / 1 / 0
6,815
524
4,097
12,747
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 1
7,311
562
6,956
5,299
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
Bultero
Yemoja
10
0 / 1 / 0
6,182
476
4,626
10,635
6,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Teaky
Cu Chulainn
14
1 / 0 / 2
7,792
599
9,959
10,946
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KuzenboThanatosKukulkanOdinRatatoskr

VS

Bans
SusanoOsirisMercuryTyrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FriendlyFace
Chronos
13
0 / 0 / 0
6,963
536
3,581
7,527
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Pologofister
Bellona
12
0 / 1 / 2
6,514
501
5,582
9,855
9,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Quigs90
Cthulhu
11
2 / 2 / 1
6,465
497
7,196
11,957
9,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
SquallFx
Xbalanque
13
0 / 2 / 1
6,818
524
6,822
9,420
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
Treeman19
Lancelot
11
1 / 2 / 0
6,015
463
4,650
11,702
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
3
3
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
0
3
W
Ao Kuang
 
Ao Kuang
2
1
0
2
W
1
0
1
1.5
W
Yemoja
Bultero
Yemoja
0
1
0
0
L
Chronos
FriendlyFace
Chronos
0
0
0
0
L
Bellona
Pologofister
Bellona
0
1
2
1
L
Cthulhu
Quigs90
Cthulhu
2
2
1
1.25
L
Xbalanque
SquallFx
Xbalanque
0
2
1
0.25
W
Cu Chulainn
Teaky
Cu Chulainn
1
0
2
2
L
Lancelot
Treeman19
Lancelot
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,672
Damage
27,831
49,980
Taken
50,461
27,977
Mitigated
31,591
24,545
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,034
4,630
0
3,919
10,353
3,948
0
1,040
9,313
0
51,435
W
Ao Kuang
 
Ao Kuang
4,097
733
0
8,734
12,747
5,075
0
1,192
11,427
52,936
3,741
W
6,956
1,945
0
506
5,299
2,125
70
2,556
2,743
57,833
2,569
W
Yemoja
Bultero
Yemoja
4,626
816
2,584
3,680
10,635
6,778
20
3,768
6,820
28,850
1,416
L
Chronos
FriendlyFace
Chronos
3,581
321
0
4,000
7,527
2,784
0
4,440
2,733
64,133
1,159
L
Bellona
Pologofister
Bellona
5,582
2,506
0
2,278
9,855
9,973
0
1,467
7,601
0
40,333
L
Cthulhu
Quigs90
Cthulhu
7,196
859
1,634
1,467
11,957
9,909
0
3,958
7,546
28,422
107
L
Xbalanque
SquallFx
Xbalanque
6,822
3,570
0
2,519
9,420
3,337
0
1,290
8,026
0
63,189
W
Cu Chulainn
Teaky
Cu Chulainn
9,959
1,141
0
5,122
10,946
10,051
0
1,973
8,499
0
68,057
L
Lancelot
Treeman19
Lancelot
4,650
1,280
0
2,543
11,702
5,588
0
3,363
8,160
0
49,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,266
Gold Earned
32,775
458
Minions Killed
445
0
Camps Cleared
0
1,244,791
Distance Traveled
1,253,914
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,166
551
94
7
0
226,387
0
W
Ao Kuang
6,815
524
101
8
0
299,652
1
W
Nu Wa
7,311
562
117
9
0
264,213
4
W
Yemoja
6,182
476
38
3
0
189,681
2
L
Chronos
6,963
536
140
11
0
242,621
10
L
Bellona
6,514
501
84
6
0
260,522
0
L
Cthulhu
6,465
497
30
2
0
249,686
0
L
Xbalanque
6,818
524
111
9
0
221,226
4
W
Cu Chulainn
7,792
599
108
8
0
264,858
1
L
Lancelot
6,015
463
80
6
0
279,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role