Player Matchup

Amaterasu
Amaterasu
DJ Catnip
Amaterasu
Level 125
God Stats
0W - 4L
1,285 SR
Queue Stats
234W - 233L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hhydra420
Morgan Le Fay
Level 83
God Stats
1W - 4L
1,254 SR
Queue Stats
197W - 191L
1,482 Elo+
Party 3
Nu Wa
Nu Wa
Mutta97
Nu Wa
Level 153
God Stats
1W - 2L
1,268 SR
Queue Stats
267W - 282L
1,455 Elo+
Party 3
Horus
Horus
Raben1478
Horus
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
311W - 335L
1,530 Elo+
Solo
Apollo
Apollo
S-Y-J-A
Apollo
Level 51
God Stats
2W - 3L
1,384 SR
Queue Stats
225W - 210L
1,553 Elo+
Solo
Team Averages
Level 108
1,338 SR
1,504 Elo+

VS

Team Averages
Level 100
1,579 SR
1,521 Elo+
Thoth
Thoth
 
Thoth
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
AdmiralGreco
Da Ji
Level 88
God Stats
1W - 0L
1,617 SR
Queue Stats
19W - 14L
1,546 Elo+
Party 1
Discordia
Discordia
BlakeFeeds
Discordia
Level 141
God Stats
3W - 2L
1,513 SR
Queue Stats
177W - 161L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
Count Dangula
Cthulhu
Level 89
God Stats
4W - 5L
1,514 SR
Queue Stats
249W - 259L
1,509 Elo+
Party 2
Guan Yu
Guan Yu
DillyDillyDog
Guan Yu
Level 69
God Stats
3W - 0L
1,751 SR
Queue Stats
207W - 166L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DJ Catnip
Amaterasu
13
0 / 1 / 3
6,608
661
5,027
13,354
12,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Hhydra420
Morgan Le Fay
12
0 / 4 / 1
6,330
633
8,322
8,524
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nu Wa
Mutta97
Nu Wa
14
1 / 2 / 3
7,184
718
10,004
6,107
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Raben1478
Horus
12
0 / 4 / 3
6,355
636
4,161
15,041
14,259
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Apollo
S-Y-J-A
Apollo
14
4 / 4 / 0
7,578
758
7,855
8,957
5,195
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 0 / 10
8,366
837
11,188
5,708
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 3 / 7
7,811
781
7,523
9,346
5,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
BlakeFeeds
Discordia
16
4 / 0 / 8
9,065
907
13,415
5,462
2,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
15
2 / 1 / 11
8,404
840
11,472
8,751
5,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
13
2 / 1 / 12
8,761
876
5,307
14,754
7,550
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
5
Kills
15
15
Deaths
5
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
10
9
W
3
3
7
2.17
W
Discordia
BlakeFeeds
Discordia
4
0
8
8
W
Cthulhu
2
1
11
7.5
L
Amaterasu
DJ Catnip
Amaterasu
0
1
3
1.5
W
Guan Yu
2
1
12
8
L
Morgan Le Fay
Hhydra420
Morgan Le Fay
0
4
1
0.13
L
Nu Wa
Mutta97
Nu Wa
1
2
3
1.25
L
Horus
Raben1478
Horus
0
4
3
0.38
L
Apollo
S-Y-J-A
Apollo
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,369
Damage
48,905
51,983
Taken
44,021
38,956
Mitigated
22,736
21,669
Healing
28,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,188
77
381
472
5,708
2,269
603
3,438
2,270
17,633
687
W
7,523
834
816
917
9,346
5,344
0
2,924
6,332
0
12,719
W
Discordia
BlakeFeeds
Discordia
13,415
212
2,684
1,696
5,462
2,189
253
2,939
2,311
33,547
520
W
Cthulhu
11,472
42
1,734
696
8,751
5,384
0
4,991
3,712
28,700
0
L
Amaterasu
DJ Catnip
Amaterasu
5,027
1,155
1,444
6,779
13,354
12,287
0
7,577
5,455
0
9,753
W
Guan Yu
5,307
354
10,971
7,984
14,754
7,550
158
5,512
8,853
0
14,068
L
Morgan Le Fay
Hhydra420
Morgan Le Fay
8,322
980
205
285
8,524
4,245
0
6,376
1,696
16,888
0
L
Nu Wa
Mutta97
Nu Wa
10,004
2,240
849
670
6,107
2,970
0
4,114
1,885
22,295
0
L
Horus
Raben1478
Horus
4,161
1,420
5,184
5,708
15,041
14,259
0
9,595
5,008
1,541
4,139
L
Apollo
S-Y-J-A
Apollo
7,855
4,453
312
233
8,957
5,195
0
6,153
2,458
0
20,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
42,407
88
Minions Killed
146
0
Camps Cleared
0
838,710
Distance Traveled
1,018,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,366
837
23
2
0
197,810
0
W
Da Ji
7,811
781
17
2
0
205,110
0
W
Discordia
9,065
907
54
5
0
210,113
0
W
Cthulhu
8,404
840
37
4
0
193,500
0
L
Amaterasu
6,608
661
6
1
0
189,199
0
W
Guan Yu
8,761
876
15
2
0
211,526
0
L
Morgan Le Fay
6,330
633
10
1
0
178,776
0
L
Nu Wa
7,184
718
32
3
0
177,363
0
L
Horus
6,355
636
5
1
0
172,078
0
L
Apollo
7,578
758
35
4
0
121,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role