Player Matchup

Susano
Susano
Diamond III
Juicе
Susano
Diamond III
Level 143
God Stats
4W - 5L
1,681 SR
Queue Stats
192W - 176L
2,238 MMR
Solo
Rama
Rama
Diamond III
OriginReformed
Rama
Diamond III
Level 182
God Stats
13W - 16L
1,176 SR
Queue Stats
284W - 259L
2,209 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
Priаpus
Yu Huang
Diamond IV
Level 117
God Stats
11W - 8L
1,653 SR
Queue Stats
157W - 141L
2,197 MMR
Solo
Osiris
Osiris
Diamond III
TheMyrlyn
Osiris
Diamond III
Level 156
God Stats
11W - 7L
1,782 SR
Queue Stats
150W - 121L
2,240 MMR
Solo
Gilgamesh
Gilgamesh
Masters
macomori
Gilgamesh
Masters
Level 186
God Stats
5W - 3L
1,500 SR
Queue Stats
428W - 403L
2,237 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,558 SR
2,224 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,678 SR
2,224 MMR
Sobek
Sobek
Diamond III
CamoTurtle
Sobek
Diamond III
Level 156
God Stats
8W - 9L
1,713 SR
Queue Stats
245W - 217L
2,209 MMR
Solo
Bakasura
Bakasura
Diamond IV
DubzVulcan
Bakasura
Diamond IV
Level 162
God Stats
4W - 6L
1,695 SR
Queue Stats
293W - 264L
2,189 MMR
Solo
Nut
Nut
Diamond III
Tyga
Nut
Diamond III
Level 108
God Stats
29W - 34L
1,685 SR
Queue Stats
214W - 202L
2,221 MMR
Solo
Persephone
Persephone
Diamond IV
Whatchamacalit
Persephone
Diamond IV
Level 158
God Stats
2W - 3L
1,727 SR
Queue Stats
155W - 129L
2,180 MMR
Party 1
Bellona
Bellona
Diamond III
trioculate
Bellona
Diamond III
Level 167
God Stats
3W - 4L
1,572 SR
Queue Stats
272W - 245L
2,319 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Juicе
Susano
15
4 / 0 / 4
8,311
554
7,077
11,067
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
4 / 1 / 2
8,926
595
6,148
7,210
2,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Priаpus
Yu Huang
17
2 / 0 / 6
9,960
664
8,907
5,397
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
TheMyrlyn
Osiris
17
6 / 1 / 1
10,679
712
12,930
15,390
15,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
macomori
Gilgamesh
15
3 / 2 / 4
8,330
555
9,641
16,107
12,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
OdinErlang ShenLancelotNeith

VS

Bans
KaliThothFenrirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 3 / 2
6,591
439
3,062
12,045
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
DubzVulcan
Bakasura
12
1 / 6 / 0
6,958
464
7,638
15,903
6,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nut
Tyga
Nut
11
0 / 5 / 1
7,266
484
5,352
11,217
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Whatchamacalit
Persephone
15
0 / 4 / 0
8,579
572
5,444
9,195
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
trioculate
Bellona
13
2 / 1 / 0
7,412
494
7,577
15,574
10,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
4
4
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
3
2
0.67
L
Bakasura
DubzVulcan
Bakasura
1
6
0
0.17
W
Susano
Juicе
Susano
4
0
4
6
W
4
1
2
5
W
Yu Huang
Priаpus
Yu Huang
2
0
6
5
W
Osiris
TheMyrlyn
Osiris
6
1
1
6.5
L
Nut
Tyga
Nut
0
5
1
0.1
L
Persephone
Whatchamacalit
Persephone
0
4
0
0
W
Gilgamesh
macomori
Gilgamesh
3
2
4
2.5
L
Bellona
trioculate
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,703
Damage
29,073
55,171
Taken
63,934
37,323
Mitigated
32,694
23,966
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,062
466
0
3,009
12,045
8,965
0
2,307
9,738
14,150
1,831
L
Bakasura
DubzVulcan
Bakasura
7,638
4,943
0
5,335
15,903
6,894
0
487
14,738
0
34,962
W
Susano
Juicе
Susano
7,077
2,817
0
5,807
11,067
4,495
0
1,674
9,308
0
64,160
W
6,148
3,852
0
2,917
7,210
2,934
399
1,260
5,950
0
77,753
W
Yu Huang
Priаpus
Yu Huang
8,907
254
0
697
5,397
2,032
0
3,340
2,001
78,271
1,432
W
Osiris
TheMyrlyn
Osiris
12,930
6,391
0
10,057
15,390
15,788
0
201
13,893
11
91,954
L
Nut
Tyga
Nut
5,352
2,871
0
3,658
11,217
4,079
0
0
11,217
0
58,146
L
Persephone
Whatchamacalit
Persephone
5,444
0
0
747
9,195
2,509
0
4,770
4,414
71,608
394
W
Gilgamesh
macomori
Gilgamesh
9,641
3,049
0
4,488
16,107
12,074
0
2,537
13,570
0
55,553
L
Bellona
trioculate
Bellona
7,577
3,864
0
7,118
15,574
10,247
0
1,351
13,978
0
70,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,206
Gold Earned
36,806
586
Minions Killed
484
0
Camps Cleared
0
1,614,673
Distance Traveled
1,577,572
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,591
439
19
1
0
342,699
3
L
Bakasura
6,958
464
94
6
0
319,190
5
W
Susano
8,311
554
93
6
0
360,782
0
W
Rama
8,926
595
134
9
0
300,422
5
W
Yu Huang
9,960
664
155
10
0
311,715
0
W
Osiris
10,679
712
141
9
0
303,082
0
L
Nut
7,266
484
115
8
0
272,077
0
L
Persephone
8,579
572
159
11
0
273,610
2
W
Gilgamesh
8,330
555
63
4
0
338,672
4
L
Bellona
7,412
494
97
6
0
369,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role