Player Matchup

Fafnir
Fafnir
A2GreDy
Fafnir
Level 141
God Stats
4W - 1L
1,621 SR
Queue Stats
54W - 49L
1,538 Elo+
Party 1
Surtr
Surtr
DerpKun
Surtr
Level 123
God Stats
38W - 24L
1,608 SR
Queue Stats
239W - 222L
1,550 Elo+
Solo
Mercury
Mercury
Niktamair101
Mercury
Level 107
God Stats
2W - 5L
1,308 SR
Queue Stats
73W - 68L
1,387 Elo+
Party 1
Nut
Nut
SAIKE24
Nut
Level 118
God Stats
0W - 2L
1,604 SR
Queue Stats
2W - 3L
1,773 Elo+
Party 1
Scylla
Scylla
UwUStepBro
Scylla
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 79L
1,548 Elo+
Solo
Team Averages
Level 129
1,528 SR
1,559 Elo+

VS

Team Averages
Level 134
1,499 SR
1,567 Elo+
Scylla
Scylla
A1fonzito
Scylla
Level 125
God Stats
21W - 22L
1,418 SR
Queue Stats
266W - 256L
1,572 Elo+
Solo
Hou Yi
Hou Yi
Alcaicedo
Hou Yi
Level 130
God Stats
6W - 8L
1,139 SR
Queue Stats
387W - 363L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
BaulPlartCallMop
Gilgamesh
Level 153
God Stats
9W - 9L
1,469 SR
Queue Stats
160W - 131L
1,583 Elo+
Party 2
Hercules
Hercules
MothPerson
Hercules
Level 158
God Stats
4W - 1L
1,704 SR
Queue Stats
160W - 129L
1,583 Elo+
Party 2
Kuzenbo
Kuzenbo
Wentanio98
Kuzenbo
Level 102
God Stats
7W - 3L
1,763 SR
Queue Stats
367W - 315L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
A2GreDy
Fafnir
4
0 / 0 / 0
3,182
636
741
3,008
2,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
DerpKun
Surtr
3
0 / 1 / 0
2,774
555
868
2,018
887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Niktamair101
Mercury
6
0 / 0 / 0
3,362
672
857
3,244
1,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nut
5
0 / 0 / 0
3,028
606
1,477
2,276
623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
UwUStepBro
Scylla
7
1 / 0 / 0
3,733
747
1,664
1,900
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A1fonzito
Scylla
6
0 / 1 / 0
3,531
706
645
2,203
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Alcaicedo
Hou Yi
6
0 / 0 / 0
3,144
629
1,539
1,837
598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
6
0 / 0 / 0
3,271
654
1,057
3,098
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hercules
MothPerson
Hercules
7
1 / 0 / 0
4,168
834
1,190
3,717
1,727
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kuzenbo
Wentanio98
Kuzenbo
5
0 / 0 / 0
3,443
689
1,135
3,716
2,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
A1fonzito
Scylla
0
1
0
0
L
Fafnir
A2GreDy
Fafnir
0
0
0
0
W
Hou Yi
Alcaicedo
Hou Yi
0
0
0
0
W
Gilgamesh
0
0
0
0
L
Surtr
DerpKun
Surtr
0
1
0
0
W
Hercules
MothPerson
Hercules
1
0
0
1
L
Mercury
Niktamair101
Mercury
0
0
0
0
L
Nut
0
0
0
0
L
Scylla
UwUStepBro
Scylla
1
0
0
1
W
Kuzenbo
Wentanio98
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,607
Damage
5,566
12,446
Taken
14,571
5,086
Mitigated
6,664
3,111
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
A1fonzito
Scylla
645
175
0
370
2,203
589
0
1,584
619
14,841
0
L
Fafnir
A2GreDy
Fafnir
741
87
0
1,150
3,008
2,046
0
792
2,216
6,792
0
W
Hou Yi
Alcaicedo
Hou Yi
1,539
589
0
1,016
1,837
598
0
247
1,590
0
16,441
W
Gilgamesh
1,057
466
0
793
3,098
1,295
0
80
3,018
0
17,777
L
Surtr
DerpKun
Surtr
868
343
0
611
2,018
887
0
113
1,806
31
6,040
W
Hercules
MothPerson
Hercules
1,190
616
0
1,505
3,717
1,727
0
212
3,505
239
21,616
L
Mercury
Niktamair101
Mercury
857
588
0
625
3,244
1,063
0
31
3,213
0
17,158
L
Nut
1,477
1,051
0
250
2,276
623
0
147
2,129
0
16,708
L
Scylla
UwUStepBro
Scylla
1,664
180
0
475
1,900
467
0
569
1,255
21,058
0
W
Kuzenbo
Wentanio98
Kuzenbo
1,135
565
0
1,246
3,716
2,455
0
494
3,222
8,856
1,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,079
Gold Earned
17,557
134
Minions Killed
156
0
Camps Cleared
0
450,185
Distance Traveled
522,391
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,531
706
39
8
0
93,204
0
L
Fafnir
3,182
636
6
1
0
104,420
0
W
Hou Yi
3,144
629
26
5
0
88,027
0
W
Gilgamesh
3,271
654
30
6
0
119,174
0
L
Surtr
2,774
555
14
3
0
37,614
0
W
Hercules
4,168
834
47
9
0
103,485
0
L
Mercury
3,362
672
40
8
0
115,595
0
L
Nut
3,028
606
36
7
0
98,084
0
L
Scylla
3,733
747
38
8
0
94,472
0
W
Kuzenbo
3,443
689
14
3
0
118,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role