Player Matchup

Nut
Nut
KawaiiPopTM
Nut
Level 101
God Stats
2W - 1L
1,505 SR
Queue Stats
116W - 127L
1,442 Elo+
Party 2
Susano
Susano
MilanesaRabiosa
Susano
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,413 Elo+
Party 2
Ra
Ra
RRM-Rodrigo
Ra
Level 197
God Stats
18W - 12L
1,579 SR
Queue Stats
362W - 349L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
peleta
Sun Wukong
Level 51
God Stats
4W - 2L
1,258 SR
Queue Stats
280W - 259L
1,442 Elo+
Solo
Cerberus
Cerberus
ÐarkStyle
Cerberus
Level 121
God Stats
2W - 1L
1,201 SR
Queue Stats
46W - 45L
1,444 Elo+
Solo
Team Averages
Level 107
1,409 SR
1,447 Elo+

VS

Team Averages
Level 115
1,403 SR
1,510 Elo+
Kuzenbo
Kuzenbo
Benjymon
Kuzenbo
Level 122
God Stats
4W - 5L
1,238 SR
Queue Stats
203W - 203L
1,452 Elo+
Party 1
Anhur
Anhur
Garou8244
Anhur
Level 145
God Stats
24W - 24L
1,444 SR
Queue Stats
355W - 338L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
HendrickDemon
Guan Yu
Level 81
God Stats
3W - 4L
1,384 SR
Queue Stats
47W - 39L
1,563 Elo+
Solo
Fenrir
Fenrir
IcaroV
Fenrir
Level 122
God Stats
0W - 1L
1,348 SR
Queue Stats
52W - 29L
1,589 Elo+
Solo
Persephone
Persephone
black_dem0n_1901
Persephone
Level 105
God Stats
10W - 7L
1,602 SR
Queue Stats
93W - 98L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 2
7,023
638
6,231
8,093
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 1
5,537
503
2,678
7,641
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 1
6,988
635
4,494
6,045
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
peleta
Sun Wukong
12
1 / 2 / 1
6,473
588
7,342
8,605
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ÐarkStyle
Cerberus
10
1 / 2 / 6
6,610
601
5,619
11,600
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Benjymon
Kuzenbo
10
2 / 1 / 4
5,864
533
4,188
6,118
5,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Garou8244
Anhur
10
5 / 5 / 1
6,530
594
7,266
9,054
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Guan Yu
10
2 / 1 / 3
5,720
520
3,170
11,013
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
IcaroV
Fenrir
10
2 / 3 / 0
5,967
542
6,491
13,581
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Persephone
black_dem0n_1901
Persephone
11
0 / 1 / 2
6,185
562
2,899
4,630
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
11
11
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Benjymon
Kuzenbo
2
1
4
4
L
Anhur
Garou8244
Anhur
5
5
1
1.1
L
Guan Yu
2
1
3
3.5
L
Fenrir
IcaroV
Fenrir
2
3
0
0.67
W
6
4
2
1.75
W
2
3
1
0.83
W
1
0
1
1.5
L
Persephone
black_dem0n_1901
Persephone
0
1
2
1
W
Sun Wukong
peleta
Sun Wukong
1
2
1
0.75
W
Cerberus
ÐarkStyle
Cerberus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,364
Damage
24,014
41,984
Taken
44,396
22,431
Mitigated
19,381
13,515
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Benjymon
Kuzenbo
4,188
2,014
0
930
6,118
5,288
0
1,533
4,525
15,726
569
L
Anhur
Garou8244
Anhur
7,266
4,543
0
1,349
9,054
3,153
0
3,245
5,809
0
38,531
L
Guan Yu
3,170
593
136
5,555
11,013
4,915
0
906
9,881
0
39,931
L
Fenrir
IcaroV
Fenrir
6,491
4,065
0
5,791
13,581
4,704
0
534
12,425
0
39,056
W
6,231
4,376
0
2,142
8,093
2,512
443
907
7,186
0
47,121
W
2,678
757
0
2,795
7,641
2,216
0
1,330
6,265
0
25,149
W
4,494
143
156
2,376
6,045
2,551
0
2,996
2,901
51,339
1,129
L
Persephone
black_dem0n_1901
Persephone
2,899
99
0
743
4,630
1,321
0
2,846
1,338
45,021
0
W
Sun Wukong
peleta
Sun Wukong
7,342
1,695
0
3,259
8,605
5,960
0
0
8,605
0
44,472
W
Cerberus
ÐarkStyle
Cerberus
5,619
980
0
2,787
11,600
9,192
65
1,625
9,975
20,927
1,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
30,266
336
Minions Killed
302
0
Camps Cleared
0
1,022,037
Distance Traveled
1,097,398
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,864
533
27
2
0
253,260
3
L
Anhur
6,530
594
54
5
0
174,357
0
L
Guan Yu
5,720
520
68
6
0
241,437
2
L
Fenrir
5,967
542
66
6
0
215,742
1
W
Nut
7,023
638
78
7
0
188,025
0
W
Susano
5,537
503
42
4
0
213,517
0
W
Ra
6,988
635
109
10
0
211,432
3
L
Persephone
6,185
562
87
8
0
212,602
0
W
Sun Wukong
6,473
588
71
6
0
203,253
0
W
Cerberus
6,610
601
36
3
0
205,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role