Player Matchup

Ne Zha
Ne Zha
Gold II
A2GreDy
Ne Zha
Gold II
Level 141
God Stats
8W - 6L
1,555 SR
Queue Stats
66W - 62L
1,696 MMR
Party 1
Anhur
Anhur
Bronze III
Niktamair101
Anhur
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Agni
Agni
Bronze III
SAIKE24
Agni
Bronze III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,518 SR
1,565 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,700 SR
1,476 MMR
Thanatos
Thanatos
Silver I
Norte369
Thanatos
Silver I
Level 101
God Stats
0W - 1L
1,515 SR
Queue Stats
20W - 22L
1,467 MMR
Party 2
Sylvanus
Sylvanus
Silver II
SwissComet
Sylvanus
Silver II
Level 109
God Stats
0W - 3L
1,682 SR
Queue Stats
4W - 12L
1,406 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Wx Kustomize
Kukulkan
Bronze III
Level 147
God Stats
1W - 3L
1,902 SR
Queue Stats
124W - 137L
1,557 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
A2GreDy
Ne Zha
16
3 / 0 / 8
9,921
763
9,013
11,160
9,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 0 / 6
10,349
796
10,085
7,449
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
SAIKE24
Agni
15
3 / 1 / 7
9,660
743
7,985
7,559
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
AchillesBake KujiraPersephoneAtlasKuzenbo

VS

Bans
NikeBacchusXing TianOdinCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Norte369
Thanatos
11
0 / 5 / 0
7,787
599
3,458
10,832
3,656
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
SwissComet
Sylvanus
13
0 / 3 / 0
8,000
615
4,579
12,667
9,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Wx Kustomize
Kukulkan
15
0 / 3 / 1
8,953
689
5,926
9,352
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
11
Kills
0
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
A2GreDy
Ne Zha
3
0
8
7
W
5
0
6
8
L
Thanatos
Norte369
Thanatos
0
5
0
0
W
Agni
SAIKE24
Agni
3
1
7
6.5
L
Sylvanus
SwissComet
Sylvanus
0
3
0
0
L
Kukulkan
Wx Kustomize
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,083
Damage
13,963
26,168
Taken
32,851
15,410
Mitigated
16,070
5,742
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
A2GreDy
Ne Zha
9,013
754
0
3,014
11,160
9,562
454
3,870
6,321
0
34,215
W
10,085
6,135
0
2,603
7,449
3,200
1,330
4,061
3,388
0
52,514
L
Thanatos
Norte369
Thanatos
3,458
394
0
5,329
10,832
3,656
0
2,376
8,169
0
35,602
W
Agni
SAIKE24
Agni
7,985
350
0
125
7,559
2,648
991
2,530
5,018
28,306
0
L
Sylvanus
SwissComet
Sylvanus
4,579
690
1,035
2,318
12,667
9,019
0
2,273
9,901
12,332
3,800
L
Kukulkan
Wx Kustomize
Kukulkan
5,926
148
0
476
9,352
3,395
0
3,313
5,619
39,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
24,740
185
Minions Killed
158
0
Camps Cleared
0
783,181
Distance Traveled
683,910
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,921
763
56
4
0
298,457
0
W
Anhur
10,349
796
83
6
0
241,726
0
L
Thanatos
7,787
599
48
4
0
217,533
2
W
Agni
9,660
743
46
4
0
242,998
0
L
Sylvanus
8,000
615
19
1
0
234,959
3
L
Kukulkan
8,953
689
91
7
0
231,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role