Player Matchup

Hel
Hel
ChicagoIL
Hel
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 119L
1,489 Elo+
Party 3
Persephone
Persephone
Cpt_Spaulding513
Persephone
Level 142
God Stats
14W - 13L
1,827 SR
Queue Stats
852W - 827L
1,451 Elo+
Party 3
Nemesis
Nemesis
Dcox
Nemesis
Level 168
God Stats
5W - 4L
1,872 SR
Queue Stats
278W - 252L
1,478 Elo+
Party 2
Hercules
Hercules
The0HolyTaco
Hercules
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
224W - 228L
1,545 Elo+
Solo
Chaac
Chaac
VarianWrynn7
Chaac
Level 128
God Stats
1W - 5L
1,267 SR
Queue Stats
157W - 184L
1,478 Elo+
Party 2
Team Averages
Level 145
1,593 SR
1,488 Elo+

VS

Team Averages
Level 136
1,459 SR
1,430 Elo+
Lancelot
Lancelot
Daniy102
Lancelot
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,411 Elo+
Solo
Athena
Athena
HesitantBadger
Athena
Level 87
God Stats
11W - 13L
1,515 SR
Queue Stats
812W - 791L
1,433 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Riseer23
Ah Muzen Cab
Level 153
God Stats
14W - 20L
1,391 SR
Queue Stats
809W - 811L
1,460 Elo+
Party 1
Hel
Hel
Spraynpray1186
Hel
Level 174
God Stats
17W - 14L
1,387 SR
Queue Stats
639W - 641L
1,436 Elo+
Party 1
Hera
Hera
ics_bryn
Hera
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 19L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 6
9,778
698
8,702
15,794
8,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Cpt_Spaulding513
Persephone
13
0 / 10 / 6
8,745
625
16,705
17,274
6,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Dcox
Nemesis
15
3 / 7 / 6
9,391
671
10,786
18,681
12,633
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
The0HolyTaco
Hercules
16
2 / 7 / 7
9,760
697
17,429
22,108
21,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 4 / 6
10,249
732
19,588
28,218
30,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Daniy102
Lancelot
19
8 / 3 / 19
11,680
834
19,520
20,263
19,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 2 / 25
11,168
798
12,483
23,564
33,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Riseer23
Ah Muzen Cab
18
7 / 3 / 19
11,462
819
25,609
20,532
13,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 22
10,994
785
9,632
16,917
14,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hera
19
12 / 2 / 16
12,133
867
24,796
14,729
8,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
137
13
Kills
36
36
Deaths
13
31
Assists
101
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
L
Persephone
Cpt_Spaulding513
Persephone
0
10
6
0.3
W
Lancelot
Daniy102
Lancelot
8
3
19
5.83
L
Nemesis
Dcox
Nemesis
3
7
6
0.86
W
5
2
25
8.75
W
Ah Muzen Cab
Riseer23
Ah Muzen Cab
7
3
19
5.5
W
4
3
22
5
L
Hercules
The0HolyTaco
Hercules
2
7
7
0.79
L
4
4
6
1.75
W
Hera
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,210
Damage
92,040
102,075
Taken
96,005
79,076
Mitigated
89,828
31,243
Healing
48,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,702
1,318
3,378
3,471
15,794
8,015
0
8,452
7,342
23,346
625
L
Persephone
Cpt_Spaulding513
Persephone
16,705
1,332
918
1,881
17,274
6,868
0
7,503
9,631
31,703
0
W
Lancelot
Daniy102
Lancelot
19,520
4,113
707
3,540
20,263
19,552
802
4,630
15,633
0
33,512
L
Nemesis
Dcox
Nemesis
10,786
3,447
848
4,116
18,681
12,633
0
6,919
11,762
1,912
19,631
W
12,483
2,803
1,670
4,461
23,564
33,760
721
7,780
15,784
21,417
0
W
Ah Muzen Cab
Riseer23
Ah Muzen Cab
25,609
10,320
741
3,930
20,532
13,027
3,857
5,202
15,330
0
45,813
W
9,632
231
19,334
10,592
16,917
14,841
377
4,829
12,088
18,944
399
L
Hercules
The0HolyTaco
Hercules
17,429
5,986
250
4,161
22,108
21,164
46
10,603
11,505
0
23,412
L
19,588
1,931
795
11,425
28,218
30,396
0
13,224
14,994
0
42,366
W
Hera
24,796
6,438
1,318
2,171
14,729
8,648
1,533
3,986
10,743
48,265
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,923
Gold Earned
57,437
142
Minions Killed
149
0
Camps Cleared
0
1,087,670
Distance Traveled
1,323,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,778
698
22
2
0
168,268
0
L
Persephone
8,745
625
26
2
0
231,494
0
W
Lancelot
11,680
834
22
2
0
276,722
0
L
Nemesis
9,391
671
25
2
0
233,635
0
W
Athena
11,168
798
20
1
0
283,473
0
W
Ah Muzen Cab
11,462
819
34
2
0
232,972
0
W
Hel
10,994
785
27
2
0
261,574
0
L
Hercules
9,760
697
30
2
0
225,483
0
L
Chaac
10,249
732
39
3
0
228,790
0
W
Hera
12,133
867
46
3
0
268,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role