Player Matchup

Ares
Ares
Babames
Ares
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 50L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
Beebo870
Gilgamesh
Level 47
God Stats
3W - 3L
1,245 SR
Queue Stats
88W - 88L
1,427 Elo+
Party 1
Chernobog
Chernobog
Gerder14
Chernobog
Level 46
God Stats
23W - 32L
1,451 SR
Queue Stats
109W - 125L
1,373 Elo+
Party 1
Ix Chel
Ix Chel
PawgBootyPounder
Ix Chel
Level 27
God Stats
1W - 1L
1,311 SR
Queue Stats
7W - 10L
1,349 Elo+
Party 1
Lancelot
Lancelot
SuperSquatch
Lancelot
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,134 Elo+
Party 1
Team Averages
Level 33
1,402 SR
1,332 Elo+

VS

Team Averages
Level 69
1,467 SR
1,479 Elo+
Odin
Odin
 
Odin
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jbootx15
Bacchus
Level 24
God Stats
0W - 2L
1,084 SR
Queue Stats
1W - 8L
1,247 Elo+
Party 2
Arachne
Arachne
OGKausch
Arachne
Level 101
God Stats
6W - 3L
1,310 SR
Queue Stats
297W - 275L
1,541 Elo+
Party 2
Poseidon
Poseidon
OSGx Ruins
Poseidon
Level 122
God Stats
13W - 17L
1,863 SR
Queue Stats
379W - 358L
1,559 Elo+
Party 2
Rama
Rama
Swolomon
Rama
Level 65
God Stats
8W - 7L
1,579 SR
Queue Stats
152W - 146L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Babames
Ares
12
0 / 2 / 3
7,824
522
5,548
11,495
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Beebo870
Gilgamesh
15
1 / 1 / 4
8,951
597
9,685
16,958
19,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Gerder14
Chernobog
13
0 / 0 / 6
7,735
516
7,987
6,114
2,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 0 / 2
9,374
625
4,558
8,323
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
SuperSquatch
Lancelot
17
11 / 3 / 4
9,993
666
15,498
14,795
8,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 3 / 1
8,307
554
10,643
15,107
14,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Jbootx15
Bacchus
11
2 / 2 / 0
6,902
460
3,575
12,410
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
OGKausch
Arachne
12
1 / 7 / 3
6,814
454
7,311
17,159
7,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
OSGx Ruins
Poseidon
14
1 / 2 / 2
8,416
561
4,978
6,784
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
1 / 1 / 2
7,156
477
5,512
9,444
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
6
6
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
1
0.5
W
Ares
Babames
Ares
0
2
3
0.75
W
Gilgamesh
Beebo870
Gilgamesh
1
1
4
3
W
Chernobog
Gerder14
Chernobog
0
0
6
3
L
Bacchus
Jbootx15
Bacchus
2
2
0
1
L
Arachne
OGKausch
Arachne
1
7
3
0.36
L
Poseidon
OSGx Ruins
Poseidon
1
2
2
1
W
3
0
2
4
W
Lancelot
SuperSquatch
Lancelot
11
3
4
4.33
L
Rama
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,276
Damage
32,019
57,685
Taken
60,904
45,597
Mitigated
41,717
18,454
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,643
2,792
0
3,970
15,107
14,593
0
1,034
12,768
5,107
59,975
W
Ares
Babames
Ares
5,548
521
0
2,582
11,495
11,466
0
2,998
8,497
23,289
995
W
Gilgamesh
Beebo870
Gilgamesh
9,685
2,717
0
2,912
16,958
19,286
0
1,177
15,781
0
60,763
W
Chernobog
Gerder14
Chernobog
7,987
4,962
0
3,080
6,114
2,733
240
1,986
4,088
0
65,905
L
Bacchus
Jbootx15
Bacchus
3,575
316
0
2,753
12,410
14,504
0
3,017
9,346
15,079
0
L
Arachne
OGKausch
Arachne
7,311
5,998
0
2,891
17,159
7,085
0
2,903
14,160
0
47,361
L
Poseidon
OSGx Ruins
Poseidon
4,978
766
0
920
6,784
2,236
0
1,516
5,268
60,594
1,696
W
4,558
116
752
2,016
8,323
3,453
600
2,632
5,326
86,331
0
W
Lancelot
SuperSquatch
Lancelot
15,498
3,613
0
7,112
14,795
8,659
0
1,528
13,111
0
94,291
L
Rama
5,512
4,285
0
2,668
9,444
3,299
0
1,433
8,011
0
60,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
37,595
527
Minions Killed
469
0
Camps Cleared
0
1,611,710
Distance Traveled
1,529,412
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,307
554
125
8
0
293,982
0
W
Ares
7,824
522
34
2
0
290,595
2
W
Gilgamesh
8,951
597
110
7
0
293,739
0
W
Chernobog
7,735
516
100
7
0
301,856
0
L
Bacchus
6,902
460
14
1
0
334,341
0
L
Arachne
6,814
454
72
5
0
296,566
5
L
Poseidon
8,416
561
148
10
0
318,718
0
W
Ix Chel
9,374
625
153
10
0
339,754
3
W
Lancelot
9,993
666
130
9
0
385,766
2
L
Rama
7,156
477
110
7
0
285,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role