Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
BROteinshake1201
Ao Kuang
Level 109
God Stats
2W - 3L
1,222 SR
Queue Stats
69W - 63L
1,408 Elo+
Party 3
Ymir
Ymir
Fanthem
Ymir
Level 44
God Stats
7W - 9L
1,536 SR
Queue Stats
18W - 24L
1,335 Elo+
Party 1
Artemis
Artemis
Yveete
Artemis
Level 102
God Stats
8W - 1L
1,702 SR
Queue Stats
17W - 7L
1,575 Elo+
Party 1
Cu Chulainn
Cu Chulainn
killemmike
Cu Chulainn
Level 85
God Stats
16W - 15L
1,710 SR
Queue Stats
92W - 82L
1,569 Elo+
Solo
Team Averages
Level 94
1,534 SR
1,477 Elo+

VS

Team Averages
Level 68
1,560 SR
1,441 Elo+
Cthulhu
Cthulhu
Azerhok
Cthulhu
Level 86
God Stats
8W - 5L
1,615 SR
Queue Stats
119W - 106L
1,528 Elo+
Party 2
Bellona
Bellona
KUTMSmaug
Bellona
Level 60
God Stats
2W - 4L
1,554 SR
Queue Stats
76W - 78L
1,498 Elo+
Party 2
Pele
Pele
Stepbrochad
Pele
Level 102
God Stats
6W - 5L
1,573 SR
Queue Stats
188W - 180L
1,548 Elo+
Party 2
Izanami
Izanami
Topmuffin69
Izanami
Level 5
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 6L
1,234 Elo+
Party 2
Kukulkan
Kukulkan
andresfel159
Kukulkan
Level 89
God Stats
2W - 3L
1,751 SR
Queue Stats
122W - 111L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 3
6,304
573
4,171
6,157
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 0
5,953
541
3,608
9,996
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
Fanthem
Ymir
11
4 / 1 / 5
6,049
550
4,358
8,360
6,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
Yveete
Artemis
10
5 / 2 / 3
6,303
573
9,177
7,232
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
killemmike
Cu Chulainn
13
6 / 0 / 0
7,621
693
5,300
6,424
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azerhok
Cthulhu
9
1 / 4 / 1
5,407
492
5,348
10,007
8,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
KUTMSmaug
Bellona
9
1 / 3 / 1
5,489
499
2,694
8,227
7,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 0
6,408
583
6,037
10,354
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Topmuffin69
Izanami
7
0 / 7 / 0
4,578
416
1,501
8,172
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
andresfel159
Kukulkan
11
0 / 1 / 2
6,015
547
2,767
6,170
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
18
Kills
5
5
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
3
1.75
L
Cthulhu
Azerhok
Cthulhu
1
4
1
0.38
W
1
0
0
1
W
Ymir
Fanthem
Ymir
4
1
5
6.5
L
Bellona
KUTMSmaug
Bellona
1
3
1
0.5
L
3
3
0
1
L
Izanami
Topmuffin69
Izanami
0
7
0
0
W
Artemis
Yveete
Artemis
5
2
3
3.25
L
Kukulkan
andresfel159
Kukulkan
0
1
2
1
W
Cu Chulainn
killemmike
Cu Chulainn
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,614
Damage
18,347
38,169
Taken
42,930
19,418
Mitigated
24,593
11,436
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,171
251
0
1,000
6,157
1,898
0
1,991
4,127
37,515
1,751
L
Cthulhu
Azerhok
Cthulhu
5,348
1,301
0
1,572
10,007
8,935
0
2,323
7,644
26,387
2,281
W
3,608
1,059
0
6,392
9,996
3,508
0
776
9,220
44,926
2,704
W
Ymir
Fanthem
Ymir
4,358
1,526
0
686
8,360
6,952
0
2,930
5,430
24,315
0
L
Bellona
KUTMSmaug
Bellona
2,694
953
0
1,092
8,227
7,321
0
1,016
7,192
0
24,058
L
6,037
1,469
0
4,576
10,354
3,774
0
2,300
7,990
0
54,836
L
Izanami
Topmuffin69
Izanami
1,501
1,007
0
64
8,172
2,611
12
2,237
5,893
0
17,569
W
Artemis
Yveete
Artemis
9,177
3,562
0
1,223
7,232
3,069
620
2,132
5,059
0
42,819
L
Kukulkan
andresfel159
Kukulkan
2,767
449
0
604
6,170
1,952
0
4,538
1,412
39,422
0
W
Cu Chulainn
killemmike
Cu Chulainn
5,300
894
0
2,135
6,424
3,991
0
0
6,085
6,643
50,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
27,897
352
Minions Killed
271
0
Camps Cleared
0
1,167,899
Distance Traveled
1,092,224
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,304
573
89
8
0
249,667
0
L
Cthulhu
5,407
492
36
3
0
195,883
0
W
Ao Kuang
5,953
541
85
8
0
272,940
0
W
Ymir
6,049
550
25
2
0
224,361
5
L
Bellona
5,489
499
34
3
0
209,688
0
L
Pele
6,408
583
98
9
0
253,500
0
L
Izanami
4,578
416
32
3
0
211,006
0
W
Artemis
6,303
573
56
5
0
187,027
0
L
Kukulkan
6,015
547
71
6
0
222,147
5
W
Cu Chulainn
7,621
693
97
9
0
233,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role