Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DominicX96
Anhur
Level 240
God Stats
12W - 15L
1,146 SR
Queue Stats
130W - 134L
1,569 Elo+
Party 2
Ne Zha
Ne Zha
rauldan1997
Ne Zha
Level 171
God Stats
4W - 3L
1,500 SR
Queue Stats
318W - 316L
1,506 Elo+
Party 1
Tyr
Tyr
tvand4rk
Tyr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,548 Elo+
Party 1
Team Averages
Level 193
1,429 SR
1,524 Elo+

VS

Team Averages
Level 133
1,539 SR
1,520 Elo+
Atlas
Atlas
CANDYCRUSHLVL
Atlas
Level 31
God Stats
4W - 1L
1,773 SR
Queue Stats
44W - 22L
1,458 Elo+
Solo
Sol
Sol
Hitzu
Sol
Level 160
God Stats
178W - 96L
1,672 SR
Queue Stats
297W - 244L
1,534 Elo+
Solo
Thanatos
Thanatos
PóórCat
Thanatos
Level 157
God Stats
3W - 4L
1,299 SR
Queue Stats
87W - 86L
1,597 Elo+
Solo
Chang'e
Chang'e
Qyranth
Chang'e
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 191L
1,462 Elo+
Solo
Eset
Eset
vöser
Eset
Level 159
God Stats
18W - 7L
1,452 SR
Queue Stats
245W - 229L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 3 / 1
5,574
557
4,567
5,945
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
 
Maui
8
1 / 2 / 1
4,797
480
3,549
10,812
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
8
0 / 5 / 2
4,732
473
7,075
10,197
3,927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
11
3 / 2 / 0
5,753
575
5,270
8,984
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 3 / 0
5,345
535
1,852
10,507
7,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,522
552
4,473
11,413
6,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
Hitzu
Sol
12
6 / 1 / 0
7,084
708
13,478
12,728
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
PóórCat
Thanatos
12
5 / 0 / 4
7,042
704
4,943
9,930
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
Qyranth
Chang'e
12
3 / 2 / 0
6,787
679
5,047
6,157
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eset
vöser
Eset
12
1 / 1 / 3
6,607
661
4,201
3,920
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
1
0.17
L
Maui
 
Maui
1
2
1
0.75
W
0
1
6
3
L
Anhur
0
5
2
0.2
W
Sol
Hitzu
Sol
6
1
0
6
W
Thanatos
PóórCat
Thanatos
5
0
4
7
W
Chang'e
Qyranth
Chang'e
3
2
0
1.5
L
Ne Zha
3
2
0
1.5
L
1
3
0
0.33
W
Eset
vöser
Eset
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,313
Damage
32,142
46,445
Taken
44,148
26,093
Mitigated
17,119
11,017
Healing
27,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,567
159
0
308
5,945
2,007
0
2,436
3,509
44,553
0
L
Maui
 
Maui
3,549
1,027
0
1,953
10,812
8,218
0
8,047
2,765
15,533
1,274
W
4,473
1,664
0
2,489
11,413
6,706
33
2,680
8,733
15,160
0
L
Anhur
7,075
5,396
0
2,857
10,197
3,927
0
7,740
2,457
0
28,333
W
Sol
Hitzu
Sol
13,478
5,134
0
9,259
12,728
3,511
727
2,007
10,721
58,977
3,699
W
Thanatos
PóórCat
Thanatos
4,943
1,772
0
10,273
9,930
3,581
68
1,855
8,075
0
50,666
W
Chang'e
Qyranth
Chang'e
5,047
314
396
3,588
6,157
1,836
44
0
6,157
42,225
1,460
L
Ne Zha
5,270
1,703
0
3,420
8,984
4,270
0
3,598
5,386
0
38,655
L
1,852
373
0
2,479
10,507
7,671
0
4,726
5,781
0
34,203
W
Eset
vöser
Eset
4,201
242
208
933
3,920
1,485
0
1,410
2,510
56,564
2,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
33,042
276
Minions Killed
374
0
Camps Cleared
0
1,009,676
Distance Traveled
1,040,286
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,574
557
91
9
0
200,665
1
L
Maui
4,797
480
25
3
0
220,667
3
W
Atlas
5,522
552
14
1
0
221,635
4
L
Anhur
4,732
473
39
4
0
185,606
0
W
Sol
7,084
708
85
9
0
181,838
0
W
Thanatos
7,042
704
88
9
0
235,342
0
W
Chang'e
6,787
679
84
8
0
196,844
0
L
Ne Zha
5,753
575
66
7
0
205,327
0
L
Tyr
5,345
535
55
6
0
197,411
3
W
Eset
6,607
661
103
10
0
204,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role